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Search: Posts Made By: Gwarl
Forum: Vanilla Yesterday, 15:47
Replies: 10
Views: 302
Posted By Gwarl
It's in the code as GF_HOLY (or at least has...

It's in the code as GF_HOLY (or at least has traditionally been so) since 2.4.fk, before the higher elements like GF_NETHER and GF_SOUND were added in 2.6. At the time holy damage wasn't listed...
Forum: Development Yesterday, 13:36
Replies: 39
Views: 709
Posted By Gwarl
Disagree on both. libtcod is mostly there...

Disagree on both.

libtcod is mostly there for giving you stock routines for things like LoS and map generation, which probably don't exactly correspond to angband. Unity for a roguelike just makes...
Forum: Competition Yesterday, 13:03
Replies: 4
Views: 223
Posted By Gwarl
I've given a three day extension to the...

I've given a three day extension to the competition to give people a better chance of killing Morgoth. One week today.
Forum: Vanilla December 9, 2019, 14:33
Replies: 10
Views: 302
Posted By Gwarl
It already exists, orb of draining does 2x damage...

It already exists, orb of draining does 2x damage vs evil creatures and there's the slay evil brand on weapons and ammo.
Forum: Development December 8, 2019, 13:32
Replies: 12
Views: 388
Posted By Gwarl
I started an ascii editor...

I started an ascii editor http://angband.live/textdoodle.html

Left idling in the proof of concept stage. Press a key to start drawring with it, click or drag to edit a character.

I would have...
Forum: Variants December 7, 2019, 15:15
Replies: 61
Views: 4,707
Posted By Gwarl
False. They come from Hengband. You mean Chris,...

False. They come from Hengband. You mean Chris, the last but one maintainer no doubt. He removed the lazy artifacts from his version. They were re-added for frogcomposband.
Forum: Development December 6, 2019, 15:21
Replies: 39
Views: 709
Posted By Gwarl
This sentence does imply however that the source...

This sentence does imply however that the source code for a variant I was previously unaware of exists. Do tell.
Forum: Development December 6, 2019, 15:03
Replies: 39
Views: 709
Posted By Gwarl
Yes, UI and code improvements have traditionally...

Yes, UI and code improvements have traditionally been accepted by all and sundry. But the configuration of spellbooks and the spells avaiable to the casting classes in the 3.x era was field tested in...
Forum: Development December 6, 2019, 13:19
Replies: 39
Views: 709
Posted By Gwarl
I could write whole essays on why non-persistence...

I could write whole essays on why non-persistence of levels makes angband what it is. It's the pivot on which the whole rhythm and style of the game and all of its many children turn.
...
Forum: Development December 6, 2019, 13:14
Replies: 39
Views: 709
Posted By Gwarl
I will just say that a new face turning up and...

I will just say that a new face turning up and making gameplay changes directly to mainline angband is unprecedented as far as I'm aware. Not to say it won't happen but these goals:



are...
Forum: Development December 5, 2019, 19:58
Replies: 39
Views: 709
Posted By Gwarl
The best way to start is undoubtedly to make your...

The best way to start is undoubtedly to make your own variant.

Given your experience with web tools, and your initiative in compiling spreadsheet info, I'd invite you to help me in creating an...
Forum: Variants December 5, 2019, 15:02
Replies: 61
Views: 4,707
Posted By Gwarl
instead of playing a klackon to get rconf...

instead of playing a klackon to get rconf (beastman and bronze draconian also strong) it's technically possible to play composband and take advantage of the short confusion resistance that potions of...
Forum: Development December 5, 2019, 13:47
Replies: 3
Views: 153
Posted By Gwarl
It's ultimately my fault, but it can be changed....

It's ultimately my fault, but it can be changed. Nick will have to change it though. It's just defaults for a pref file.
Forum: Development December 4, 2019, 13:33
Replies: 3
Views: 153
Posted By Gwarl
angband.live feature to allow shiftrunning. ...

angband.live feature to allow shiftrunning.

numlock
Forum: Vanilla December 1, 2019, 17:08
Replies: 4
Views: 337
Posted By Gwarl
enter to bring up the command menu you can...

enter to bring up the command menu
you can perform every command in the game from that menu
you can define keymaps that perform the whole sequence of inputs to perform a command in a single...
Forum: Competition December 1, 2019, 16:06
Replies: 4
Views: 223
Posted By Gwarl
Fixed. Human Paladin

Fixed.

Human Paladin
Forum: Competition December 1, 2019, 15:37
Replies: 4
Views: 223
Posted By Gwarl
Comp 227

From the foul arts of necromancy this time we'll be playing a sturdy, durable, effective paladin armed with truth and justice.
Forum: Competition December 1, 2019, 15:34
Replies: 34
Views: 1,895
Posted By Gwarl
Congrats to wobbly for an impressive win. I...

Congrats to wobbly for an impressive win.

I accidentally gave this competition a full month rather than the two week sprints we've done for the other classes, which was just as well. I think we...
Forum: Variants November 30, 2019, 13:32
Replies: 61
Views: 4,707
Posted By Gwarl
go to config.h and look for the use private paths...

go to config.h and look for the use private paths option
Forum: Variants November 29, 2019, 20:47
Replies: 61
Views: 4,707
Posted By Gwarl
This is a mistake. As I say, if you run configure...

This is a mistake. As I say, if you run configure using --with-no-install that should sidestep the problem completely.
Forum: Variants November 29, 2019, 20:28
Replies: 12
Views: 379
Posted By Gwarl
Having thought about it I don't think I want...

Having thought about it I don't think I want tanks, much less supertanks. I want to focus on personal combat, mechanised warfare is a giant can of worms I don't think we can open. If you have...
Forum: Variants November 29, 2019, 15:11
Replies: 61
Views: 4,707
Posted By Gwarl
To be on the safe side use the --with-no-install...

To be on the safe side use the --with-no-install option on configure and run in-place.

Also Sideways exaggerates; I am as yet unable to compile any variants from before 1995 (Ben Harrison's...
Forum: Variants November 29, 2019, 14:34
Replies: 12
Views: 379
Posted By Gwarl
Like I say, a long way off.. I would check back...

Like I say, a long way off.. I would check back in March or so next year.

I will say that part of creating this variant will involve reading a lot of sci fi novels. Last week I managed three in...
Forum: Development November 27, 2019, 21:28
Replies: 7
Views: 346
Posted By Gwarl
Subwindows in the curses port, which is what the...

Subwindows in the curses port, which is what the site uses are a bit tricky. There are some new customisation options which may be a little obscure at first but are actually rather self explanatory -...
Forum: Variants November 24, 2019, 13:32
Replies: 12
Views: 379
Posted By Gwarl
I'm working on one at present. 'Starband'. Long...

I'm working on one at present. 'Starband'. Long way off a playable 0.0.1 yet but it's coming

Here's a teaser:



There are some questions of IP vs non-IP/original content that I'm still...
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