Forum: Vanilla
April 4, 2020, 23:17
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Replies: 11
Views: 1,799
As far as I know, unique drops are handled like...
As far as I know, unique drops are handled like any other drop, except most uniques have the DROP_GOOD or DROP_GREAT tag which messes with generation a bit. The short version is that if you kill a...
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Forum: Vanilla
March 31, 2020, 23:02
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Replies: 3
Views: 1,272
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Forum: Vanilla
March 22, 2020, 10:21
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Replies: 263
Views: 32,556
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Forum: Vanilla
March 20, 2020, 12:01
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Replies: 263
Views: 32,556
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Forum: Vanilla
March 20, 2020, 10:37
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Replies: 263
Views: 32,556
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Forum: Vanilla
March 11, 2020, 23:57
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Replies: 13
Views: 2,123
The short version is, if you clear levels, you...
The short version is, if you clear levels, you spend less time at the optimal depth for your character. Optimal depth being understood as a sort of risk/reward function, where you weigh the rate of...
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Forum: AAR
March 9, 2020, 16:45
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Replies: 9
Views: 1,630
My long post on this topic got lost for some...
My long post on this topic got lost for some reason, but a quick summary will be better anyway.
Some very bad maths suggests that a 0.4 lb rock is somewhat heavier than a baseball, so if thrown at...
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Forum: Vanilla
February 5, 2020, 23:20
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Replies: 21
Views: 3,068
Yeah, you're right, I haven't played enough V...
Yeah, you're right, I haven't played enough V since the big monsters change to get a real feel for the new breakpoints.
With that in mind I feel like +4 INT will become more worthwhile than what...
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Forum: Vanilla
February 5, 2020, 22:16
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Replies: 21
Views: 3,068
In case you haven't yet, I would recommend...
In case you haven't yet, I would recommend turning on the "notify on object recharge" option in user interface options. As far as I can tell, it is off by definition, for what I assume are strictly...
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Forum: Vanilla
January 21, 2020, 00:24
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Replies: 27
Views: 5,826
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Forum: Vanilla
January 20, 2020, 20:20
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Replies: 27
Views: 5,826
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Forum: Vanilla
January 14, 2020, 00:48
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Replies: 36
Views: 5,207
If you're not confident in your stealth, then...
If you're not confident in your stealth, then going for a higher stealth combo could work, but you will have a lot less stats and hit dice to play with that way. If you do, Kobold is best.
That...
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Forum: Vanilla
January 13, 2020, 19:35
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Replies: 36
Views: 5,207
Yeah Storm Giants are tough for characters that...
Yeah Storm Giants are tough for characters that are used to one-shotting anything with high damage potential and outlasting anything with high HP, like warriors tend to be. Storm Giants do a lot of...
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Forum: Vanilla
January 13, 2020, 18:50
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Replies: 36
Views: 5,207
I do not think I have ever had a character who...
I do not think I have ever had a character who would voluntarily fight a Lich. They're not unkillable, but they're not worth fighting if you can reasonably avoid it I think. That said, if your...
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Forum: Competition
January 13, 2020, 08:56
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Replies: 42
Views: 10,219
In the sense that you would require to kill...
In the sense that you would require to kill Sauron to get to dl100 and killing Sauron is arguably more impressive than not killing Sauron, I suppose. In general, though, it is quite easy to maximize...
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Forum: AAR
July 1, 2019, 18:56
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Replies: 4
Views: 1,826
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Forum: Vanilla
June 3, 2019, 14:37
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Replies: 44
Views: 6,814
The documentation in the help files is good,...
The documentation in the help files is good, though the mechanics are a bit obscure, yeah. I don't know if this is in the help files, for example, but each three points of stealth make a monster...
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Forum: Vanilla
May 20, 2019, 22:46
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Replies: 8
Views: 2,052
The most important thing to know when diving,...
The most important thing to know when diving, with respect to the "don't die" thing, is that you will need to use escapes often to avoid death, and you need to use them as little as possible (because...
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Forum: Vanilla
April 8, 2019, 18:52
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Replies: 6
Views: 1,755
I would perhaps dispute the notion that lack of...
I would perhaps dispute the notion that lack of stealth didn't hurt you - as far as I can tell, you died because you weren't able to sufficiently control your fights (running out of consumables is an...
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Forum: Vanilla
March 18, 2019, 23:13
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Replies: 203
Views: 37,996
Not sure what the value of having Medusa be...
Not sure what the value of having Medusa be Medusa is for people knowing what she's capable of, given that "gaze to paralyze" is an ability that monsters start having literally at lvl 1? Ranged...
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Forum: Vanilla
March 18, 2019, 00:08
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Replies: 203
Views: 37,996
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Forum: Vanilla
March 9, 2019, 22:40
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Replies: 203
Views: 37,996
Well obviously, if there were 5 block pieces it...
Well obviously, if there were 5 block pieces it would be called pentis, and that looks a bit too much like penis, especially considering one of the possible arrangements of 5 blocks does resemble a...
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Forum: Vanilla
March 9, 2019, 12:16
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Replies: 203
Views: 37,996
It's interesting to me that what the official...
It's interesting to me that what the official version is is so important to people who will swear that there is one true perfect Angband. It feels like unintentional validation of Nick's theory that...
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Forum: AAR
February 24, 2019, 12:50
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Replies: 4
Views: 1,725
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Forum: AAR
February 23, 2019, 23:27
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Replies: 4
Views: 1,725
Yeah, having anywhere below 4.0 speed risks...
Yeah, having anywhere below 4.0 speed risks unavoidable death. it's not guaranteed, and people have won without it, but as you experienced, sometimes the (rather unlikely) double mana storm happens....
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