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Search: Posts Made By: MITZE
Forum: Variants May 5, 2022, 21:57
Replies: 431
Views: 85,761
Posted By MITZE
Exclamation Bug: Summon Gods

[16:40] picklenugget: Apparently casting summon gods crashes the game
[16:40] picklenugget: as a possesor
Forum: Variants April 30, 2022, 18:56
Replies: 431
Views: 85,761
Posted By MITZE
Exclamation Bug: Thieving Monster Interactions

[13:51] reijesa: You attack the Ninja Tonberry: You cruelly attack it! (It retaliates: It hits.) You feel uneasy. You grab hold of your backpack! The thief ...
Forum: Variants April 23, 2022, 23:42
Replies: 431
Views: 85,761
Posted By MITZE
Exclamation Bug: Throwing and Throw Weapon Abilities

Had cause to look up how throwing worked, and noticed that due to the way that throwing multiplier context->mult is initialized in multiple places, it's also calculated in multiple ways, which...
Forum: Variants April 22, 2022, 04:26
Replies: 60
Views: 9,671
Posted By MITZE
Question Crits

Was looking into Mana Burn, but noticed something about crits in general that I'm confused by.

player-attack.c, line 804 seems to imply that melee and throwing share the same crit tiering (and...
Forum: Variants April 22, 2022, 03:48
Replies: 60
Views: 9,671
Posted By MITZE
Question FA1 Assassins

Wanted to play FA2 again and thought I'd see if problems new and old cropped up offline in the Windows version.

Ended up creating a Rogue, and while going through Rogue's innate specialties it...
Forum: Variants April 14, 2022, 23:17
Replies: 431
Views: 85,761
Posted By MITZE
Exclamation Bug?: Devicemasters and Transfer Essence

The Transfer Essence ability for Devicemasters (devicemaster.c, line 265) seems to only let you transfer from deeper objects to ones of shallower depth, yet its safety check message (line 290) makes...
Forum: Variants March 29, 2022, 20:59
Replies: 431
Views: 85,761
Posted By MITZE
Exclamation Bug(?): Death-Swords and Disenchantment

The function for Death-Swords getting disenchanted and losing their essences (r_sword.c, line 1114) doesn't appear to be called anywhere; as far as Rolanako and I can tell Disenchantment isn't any...
Forum: Variants March 20, 2022, 20:01
Replies: 431
Views: 85,761
Posted By MITZE
Exclamation Bug/RFE: Giants, etc. & Kronos' Sickle

Titans have Kronos as their racial boss, yet his sickle is, unflavorfully, not suitable for Giant wielding.

Posted for Rolanako.
Forum: Vanilla December 11, 2021, 21:53
Replies: 16
Views: 2,000
Posted By MITZE
I always play with tiles and sounds disabled, so...

I always play with tiles and sounds disabled, so I don't have strong feelings about whether they stay or get removed.
Forum: Vanilla November 27, 2021, 21:38
Replies: 25
Views: 3,063
Posted By MITZE
Decoy *was* a lot more powerful, but was...

Decoy *was* a lot more powerful, but was rightfully nerfed because it allowed for ridiculous shenanigans.

Basically, if you put a Decoy down, an enemy would always path to it if it wasn't in the...
Forum: Competition October 16, 2021, 16:42
Replies: 12
Views: 2,942
Posted By MITZE
What about the initial stat spread, for us on the...

What about the initial stat spread, for us on the webserver?
Forum: Variants September 18, 2021, 22:07
Replies: 126
Views: 18,833
Posted By MITZE
Basically, with O-combat dice sides are king. ...

Basically, with O-combat dice sides are king.

That deadliness bonus? That's to sides. +50% deadliness on a 1d4 weapon turns it into a 1d6 weapon, but on a 1d6 weapon it turns it into a 1d9 weapon....
Forum: Development July 17, 2021, 18:23
Replies: 13
Views: 2,272
Posted By MITZE
Perhaps a dumb question (if I understand properly...

Perhaps a dumb question (if I understand properly what's being conveyed anyway), but why the "tabs of four spaces" convention?
Forum: Variants July 13, 2021, 17:05
Replies: 391
Views: 59,334
Posted By MITZE
As of this reply, I'm getting it with both player...

As of this reply, I'm getting it with both player ghosts and maintainer ghosts.
Forum: Variants July 12, 2021, 14:15
Replies: 391
Views: 59,334
Posted By MITZE
Continuing the webserver conversation, but it's...

Continuing the webserver conversation, but it's still the same problem: there are relatively frequent crashes when you go to transition to a new level (only in the wilderness? I should probably check...
Forum: Variants July 8, 2021, 05:11
Replies: 391
Views: 59,334
Posted By MITZE
Exclamation Bug Spotted?

Perhaps a stupid question (because I really don't know newFA code), but should line 719 in mon-make.c be false rather than true?

As far as I understand it, the entire function it's in is returning...
Forum: Variants July 5, 2021, 20:47
Replies: 391
Views: 59,334
Posted By MITZE
Both crashes still happen.

Both crashes still happen.
Forum: Variants July 5, 2021, 07:35
Replies: 391
Views: 59,334
Posted By MITZE
No lockups for me, though there were a few...

No lockups for me, though there were a few instances of the transition taking a non-negligable amount of time to happen; this may or may not be a webserver consequence rather than a game issue...
Forum: Variants July 5, 2021, 03:53
Replies: 391
Views: 59,334
Posted By MITZE
Exclamation Wilderness Transition Crashes

Okay, so not sure whether this is good news or bad news, but I've gone back to bugtesting on the webserver, and am having plenty of luck scumming for the wilderness transition crashes now.

Like...
Forum: Variants July 5, 2021, 02:20
Replies: 391
Views: 59,334
Posted By MITZE
Bah, was hoping some of that stuff would include...

Bah, was hoping some of that stuff would include like a depth, to give me a lead where to look in-game.

FWIW testing offline I am finding no player ghosts, but no crashes/lockups either (OS...
Forum: Variants July 5, 2021, 00:30
Replies: 391
Views: 59,334
Posted By MITZE
Question Preset Player Ghosts?

Bugtesting offline, trying to find those crashes/lockups that keep happening.

No luck so far, but it's occurred to me that I don't think anybody has seen one of the preset player ghosts, which...
Forum: Variants June 30, 2021, 04:35
Replies: 10
Views: 2,064
Posted By MITZE
First I'm hearing of it. Without plugging...

First I'm hearing of it.

Without plugging the entire readme into Jisho/Google Translate, I'm not seeing anything about Deeangand; I am seeing something about Magic the Gathering though, along with...
Forum: Variants June 24, 2021, 23:34
Replies: 391
Views: 59,334
Posted By MITZE
Question Special Levels

So it's occurred to me that I didn't see any special levels at all during my mage run, and Zabutor hasn't seen any recently either; I don't think Rolanako or Saquatch have said anything about them as...
Forum: Variants June 23, 2021, 22:47
Replies: 391
Views: 59,334
Posted By MITZE
Sorry to tell you this, but Magic Mastery *still*...

Sorry to tell you this, but Magic Mastery *still* isn't quite fixed; I spent some time in wizard mode rolling up excellent objects that can generate Magic Mastery as a property, and it turns out that...
Forum: Variants June 22, 2021, 18:52
Replies: 391
Views: 59,334
Posted By MITZE
Not actually entirely fixed; I put on some more...

Not actually entirely fixed; I put on some more device stuff and it turned into a solid green block again at skill 175; yet even more stuff and it goes back to being a white number at skill 194.
Showing results 1 to 25 of 224

 
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