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Search: Posts Made By: Tibarius
Forum: Idle chatter August 11, 2020, 15:21
Replies: 3
Views: 226
Posted By Tibarius
required time

Both sides are not equally in time consumption.

The hero player(s) have to think about their move, control Line of Sight and possible Overlord reactions and then post attacks which require some...
Forum: Idle chatter August 11, 2020, 11:13
Replies: 3
Views: 226
Posted By Tibarius
Looking for player, Descent 1st Edition Campaign

Hello and welcome everyone,

i am looking for a player to play a fantasy strategy turn based game.

https://boardgamegeek.com/thread/2473879/new-game-anyone

Descent into the dark 1st Edition...
Forum: Development May 25, 2020, 16:46
Replies: 7
Views: 463
Posted By Tibarius
stores

Thanks for the hint Tangar.

But what surprises me, is the fact, that it didn't crash at once then ...
i was able to create a 1st char and run around in town normally ... odd!
Forum: Development May 25, 2020, 11:45
Replies: 7
Views: 463
Posted By Tibarius
problem located & fixed

Thanks Nick,
i was able to track down the problem finally with narrowing down the possible changes made.

The problem is caused by store.txt:
store:8:Home
owner:0:Your home
owner:0:Your home...
Forum: Development May 24, 2020, 23:22
Replies: 7
Views: 463
Posted By Tibarius
emoticons

If i view my last post, i see some emoticons. My post contains only plain text, so some kind of parsing must cause that. Can that be turned off somewhere?

Rogue and ranger classes in class.txt...
Forum: Development May 24, 2020, 23:20
Replies: 7
Views: 463
Posted By Tibarius
text file excerptions

object.txt:
===============================

# 460 to 463 basic magic books removed
# 468 to 472 special magic books removed

##### MAGIC Books 600 to 699 #####

name:600:[Magic...
Forum: Development May 24, 2020, 21:51
Replies: 7
Views: 463
Posted By Tibarius
Angband crash

I am working on a variant, based on Angband version 4.0.4 under Windows10.

I am experiencing an angband crash once a character has died and i try to 'press any key' after having created a new...
Forum: Vanilla May 20, 2020, 21:42
Replies: 13
Views: 1,217
Posted By Tibarius
damage shown for spells

+1 for the suggestion of showing the damage dealt to the targeted monster

Like Lea i would welcome it a lot to see the damage done with spells.
Forum: Development May 20, 2020, 18:51
Replies: 0
Views: 348
Posted By Tibarius
Initializing monster lore

Angband stops working while "Initializing monster lore" is done.

Version 4.0.4, Windows 10

I redefined monster_base.txt and populated the first 5 dungeon levels with monsters.
Edit: Even after...
Forum: Development May 18, 2020, 12:16
Replies: 3
Views: 423
Posted By Tibarius
good point

I think you have a very good point Tangar, but as long as there is the monster knowledge overview available, as long as basically there is the need to have a list of monster races/types as well.
...
Forum: Development May 17, 2020, 19:04
Replies: 3
Views: 521
Posted By Tibarius
code snip

Thanks Wobbly!
Forum: Development May 17, 2020, 18:16
Replies: 3
Views: 423
Posted By Tibarius
monster.txt (version 4.2.0)

Hey Nick,

just took a look at the 4.2.0 version, because i actually could not find any explanation for power and scaled power used in the 4.0.4 version in monster.txt.
If you can, would be kind...
Forum: Development May 17, 2020, 17:48
Replies: 4
Views: 472
Posted By Tibarius
Thanks for your reply Nick. => (C) Can...

Thanks for your reply Nick.

=> (C) Can changing the monster_base.txt file lead to data corruption, which causes the program to stop working properly?

If i want to modify the monster_base i...
Forum: Development May 16, 2020, 19:47
Replies: 4
Views: 472
Posted By Tibarius
feature requests

I would like to request for the next version the following features:

(A) town level generation:
+ an option available in dungeon_profile.txt to have the town generated by the rules used in...
Forum: Development May 16, 2020, 19:26
Replies: 3
Views: 521
Posted By Tibarius
monster knowledge

Still working on a variant version, which restricts itself to modifying /lib/gamedata files.

My goal ... to modify the monsters in monster.txt.

To make a complete redo of that, i have to redo...
Forum: Development May 16, 2020, 17:13
Replies: 3
Views: 372
Posted By Tibarius
quick response

Thanks for the quick response Tangar.

Obviously i couldn't express myself precise enough how the behavior of Angband 3.5.1 software is 'wrong'.

Thanks for the color hints so, those are...
Forum: Development May 16, 2020, 16:25
Replies: 3
Views: 372
Posted By Tibarius
modifying monster.txt & monster_base.txt

Thank you sideways, your guess was right ... saved preferences caused the wrong display. Thanks a lot!
Forum: Development May 6, 2020, 17:17
Replies: 0
Views: 407
Posted By Tibarius
Labyrinth Level

(A) Labyrinth Level:
Currently labyrinth level are sometimes generated even if the cutoff in dungeon_profile.txt is set to -1.

Are there any plans to remove the hardcoded stuff? I realy would...
Forum: Vanilla March 22, 2020, 23:11
Replies: 6
Views: 597
Posted By Tibarius
advice

A wise man only follows himself ... thats my advise :)

But honestly, i gladly let you participate in uncounted games of Angband 4.1.3 i played as mage. Actually i suggest to suicide this character...
Forum: Vanilla October 28, 2019, 18:53
Replies: 26
Views: 2,567
Posted By Tibarius
game complexitiy

I do not like increasing game complexitiy. Neither do i like dividing global game speed into different speeds, which are action dependant.

What is that good for?

New players should sit down,...
Forum: Vanilla October 27, 2019, 22:06
Replies: 213
Views: 22,127
Posted By Tibarius
bug in 4.2.0 (and also tested in 4.0.0, 4.1.3)

The character information screen does not show the proper speed value.

A character that has higher than normal speed (gained in the test by Haste Self spell), in this case +10 Speed is correctly...
Forum: Development October 27, 2019, 17:04
Replies: 4
Views: 689
Posted By Tibarius
grep

Triviality ends if the recommendated application requires another operating system, i am using a windows machine.
Forum: Development October 27, 2019, 14:48
Replies: 4
Views: 689
Posted By Tibarius
bolt types

What is the difference between the following BOLT types please?

BOLT (example priest spall Annihilation)
BOLT_AWARE (used by confuse/hold monster)
BOLT_STATUS (used by teleport other)
Forum: Development October 27, 2019, 08:40
Replies: 3
Views: 706
Posted By Tibarius
beam chance

Thanks Nick, and you are right that looking at the code would be best. And the best documentation is readable and clear code ...

but i wanted mainly to remove those things which utterly feel wrong...
Forum: Development October 26, 2019, 22:57
Replies: 3
Views: 706
Posted By Tibarius
spell parameter effect?

spell:Magic Missile:1:1:22:4
effect:BOLT_OR_BEAM:MISSILE:-10

What does the -10 parameter influence please?
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