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Search: Posts Made By: Pete Mack
Forum: Vanilla Yesterday, 23:29
Replies: 648
Views: 30,703
Posted By Pete Mack
@Voovus: rangers *always* use branded ammo in the...

@Voovus: rangers *always* use branded ammo in the endgame in current V, so a CL 40 ranger is doing 27*3*(5+2) = 560 damage against nearly all monsters (assuming Bard and +10 branded ordinary...
Forum: Vanilla Yesterday, 22:27
Replies: 648
Views: 30,703
Posted By Pete Mack
@Moving Pictures: Ouch. No resistance, no...

@Moving Pictures:
Ouch. No resistance, no branding, and less than 2 shots means you're not much better than a bookless mage in regular V.

@Nick--you really need to work backwards from what an...
Forum: Vanilla Yesterday, 22:21
Replies: 648
Views: 30,703
Posted By Pete Mack
@voovus-- Vs Morgoth, it's around 80% for a...

@voovus--
Vs Morgoth, it's around 80% for a fully buffed ranger; vs. Sauron, it's about 5% less. Even with the higher fail rate, the damage is much higher than magic devices. If the ranger is...
Forum: Vanilla Yesterday, 20:30
Replies: 648
Views: 30,703
Posted By Pete Mack
Current V rangers gets 3*(5+1) multiplier with...

Current V rangers gets 3*(5+1) multiplier with Holy Might ammo and Bard or a +2 Lothlorien. Estimate roughly 50 damage per shot with seeker anmo. That adds up to 900 damage per turn. That is...
Forum: Vanilla Yesterday, 19:48
Replies: 648
Views: 30,703
Posted By Pete Mack
One further suggestion: put at least one...

One further suggestion: put at least one highlevel powerful spell ( poison brand arrows, perhaps) in a town book.
Forum: AAR Yesterday, 16:53
Replies: 9
Views: 134
Posted By Pete Mack
47% fail is enough to crack a lesser vault,...

47% fail is enough to crack a lesser vault, surely.
Forum: Vanilla Yesterday, 05:05
Replies: 38
Views: 922
Posted By Pete Mack
I agree with mrfy. It's a useful lesson for...

I agree with mrfy. It's a useful lesson for newbies: always keep sufficient consumables. And it's a lot less subtle than cure wounds and phase door.
Forum: Vanilla Yesterday, 03:36
Replies: 648
Views: 30,703
Posted By Pete Mack
@Nick-- I suspect having more than one dungeon...

@Nick--
I suspect having more than one dungeon book would actually help (or making the one book ridiculously common.) With old magic users, there are a number of books that were genuinely helpful....
Forum: Variants Yesterday, 00:46
Replies: 82
Views: 2,309
Posted By Pete Mack
Rather than filthy urchins? I suspect this is a...

Rather than filthy urchins? I suspect this is a matter of tastefulness on the maintainers part.
Forum: Vanilla June 18, 2018, 18:25
Replies: 71
Views: 2,135
Posted By Pete Mack
So long as there *are* old comfortable versions....

So long as there *are* old comfortable versions. I'd love a 4-retro version, with 3.0 gameplay, but 4.0 UI and RuneID.
Forum: Variants June 18, 2018, 14:51
Replies: 10
Views: 233
Posted By Pete Mack
NPP 0.4.1 (NPP 0.5 is just too much.) ...

NPP 0.4.1 (NPP 0.5 is just too much.)
Unfortunately, it doesn't have the necessary UX fixes.
Forum: Variants June 18, 2018, 09:17
Replies: 10
Views: 233
Posted By Pete Mack
@Mondkalb-- This is why I was so against major...

@Mondkalb--
This is why I was so against major gameplay changes (except ones related to UI like runeID) while the engineering deficit was eliminated. With major gameplay changes as well as code...
Forum: Vanilla June 18, 2018, 08:04
Replies: 71
Views: 2,135
Posted By Pete Mack
Um. What? No, mages don't wear the same as...

Um. What? No, mages don't wear the same as warriors, not even close. Yeah, every class will wear Feanor or Thorin, but that says nothing about the class: those are just phenomenal artifacts. (And a...
Forum: AAR June 18, 2018, 07:56
Replies: 3
Views: 142
Posted By Pete Mack
@Grotug--not on a phone it won't. It pretty much...

@Grotug--not on a phone it won't. It pretty much enforce deliberate play.
Forum: Vanilla June 18, 2018, 07:22
Replies: 71
Views: 2,135
Posted By Pete Mack
Um. If you make such a massive change, it's...

Um. If you make such a massive change, it's surely 5.0-beta?
Forum: Vanilla June 18, 2018, 02:24
Replies: 71
Views: 2,135
Posted By Pete Mack
V4 was done before the engineering deficit was...

V4 was done before the engineering deficit was eliminated. That was very much the wrong order., i feel. Angband now (except for the hairy object code) has a much cleaner codebase than ever. Doing...
Forum: Variants June 17, 2018, 16:08
Replies: 10
Views: 174
Posted By Pete Mack
Until you habe a pretty strong charcter, stay...

Until you habe a pretty strong charcter, stay away from sea coasts, period. Grendel is no joke, and he will appear for sure. If you inspect the map squares, it'll tell you their levels. Stay on ones...
Forum: Vanilla June 17, 2018, 16:02
Replies: 2
Views: 177
Posted By Pete Mack
Galaxy Note 5 phone. It's a little too narrow for...

Galaxy Note 5 phone. It's a little too narrow for easy typing, but has enough vertical real estate to handle a height 40 map. The fixed height 23 map is the single worst part of the current port.
Forum: Vanilla June 17, 2018, 15:58
Replies: 9
Views: 326
Posted By Pete Mack
@Frenchminstaer-- It's like any other group:...

@Frenchminstaer--
It's like any other group: avoid them if fighting will exhaust your resources. Otherwise, you can run them over like a speed bump (say, if you have a *thanc weapon.)
Forum: Vanilla June 17, 2018, 15:55
Replies: 38
Views: 922
Posted By Pete Mack
Yes! Solve hunger forever. Also, world peace!

Yes! Solve hunger forever. Also, world peace!
Forum: Variants June 16, 2018, 19:45
Replies: 82
Views: 2,309
Posted By Pete Mack
Usually it depends on weapon weight. (A big...

Usually it depends on weapon weight. (A big weapon like a MoD or Grond gets way more superb and *GREAT* criticals.)
Forum: Variants June 16, 2018, 17:02
Replies: 82
Views: 2,309
Posted By Pete Mack
In V, at least, criticals are included in weapon...

In V, at least, criticals are included in weapon damage estimates. Big dice weapons do up to 10% more than their nominal damage.
Forum: Vanilla June 16, 2018, 13:13
Replies: 22
Views: 711
Posted By Pete Mack
Hmmm. The * key is right there at the side of the...

Hmmm. The * key is right there at the side of the main keyboard. You pretty much have to play with the roguelike keymap, since toggling back and forth between keyboards is too painful even without...
Forum: AAR June 15, 2018, 23:08
Replies: 3
Views: 142
Posted By Pete Mack
It's a slow game, but fun

I got an android game off the ground...partly thru practice, and mostlt thru quality of drops. Replaced a +6 main gauche with Narthanc at dl 18, later replaced with a morning star of Westernesse that...
Forum: Vanilla June 15, 2018, 22:36
Replies: 22
Views: 711
Posted By Pete Mack
Yes it does. {RETURN} key brings up a menu of...

Yes it does. {RETURN} key brings up a menu of options. However, this doesn't get rid of ridiculous menus, because there are so many things you can use--from spellbooks to arrows.
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