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Search: Posts Made By: Nick
Forum: Vanilla Today, 01:06
Replies: 27
Views: 921
Posted By Nick
This is a really good point. I am aiming...

This is a really good point.

I am aiming with the class and monster rework to have a greater variety of player/monster interactions, so for example paladins have trouble with non-evil monsters,...
Forum: Vanilla Yesterday, 22:49
Replies: 53
Views: 2,262
Posted By Nick
I think probably what is needed here is to nerf...

I think probably what is needed here is to nerf combat and shield bashes so the spells are necessary.

Shield bashes I had already thought were OP, and I want to give them to warriors and probably...
Forum: Vanilla Yesterday, 22:37
Replies: 1
Views: 38
Posted By Nick
Not directly, but sharing the randart file has...

Not directly, but sharing the randart file has exactly the same effect.
Forum: Variants Yesterday, 22:35
Replies: 77
Views: 23,779
Posted By Nick
Yeah, I found that but wasn't feeling strong...

Yeah, I found that but wasn't feeling strong enough.
Forum: Variants Yesterday, 13:00
Replies: 77
Views: 23,779
Posted By Nick
I have now also added Sil-Q and updated Sil and...

I have now also added Sil-Q and updated Sil and Hellband.

I have not yet updated:
PWMangband, because I can't find source for 1.1.10
Hengband, because the versioning and finding English...
Forum: Variants Yesterday, 08:59
Replies: 77
Views: 23,779
Posted By Nick
I have just updated the Angband Variant...

I have just updated the Angband Variant Repository (http://angbandplus.github.io/AngbandPlus/) with the latest versions of Angband and PosChengband, and have added ComPosband and FrogComposband (in...
Forum: Variants Yesterday, 05:59
Replies: 25
Views: 2,355
Posted By Nick
The Angband Variant Repository...

The Angband Variant Repository (http://angbandplus.github.io/AngbandPlus/) now has PosChengband updated to its final version, 7.0.2.
Forum: Vanilla Yesterday, 00:26
Replies: 27
Views: 921
Posted By Nick
Thanks for posting this. I value your opinion,...

Thanks for posting this. I value your opinion, and wanted to take some thinking time before I replied.



What do you see as being responsible for this?

There are difficulties guaranteeing...
Forum: Vanilla April 20, 2018, 22:39
Replies: 492
Views: 20,731
Posted By Nick
There haven't been any new builds for a while...

There haven't been any new builds for a while (I've taken a break to play the competition), so the last one I told you is the latest, I believe.
Forum: Vanilla April 19, 2018, 12:10
Replies: 492
Views: 20,731
Posted By Nick
My point here was that a lot of the complaints...

My point here was that a lot of the complaints are about not being able to tell what's a vault, and it does seem a bit silly to forbid banishment from interesting rooms.



It always felt wrong...
Forum: Vanilla April 18, 2018, 22:02
Replies: 492
Views: 20,731
Posted By Nick
Thanks for the testing and the feedback. I...

Thanks for the testing and the feedback.

I see your point about using devices and consumables. The aim here is to make the magic realms feel a bit more different from each other - it seems to me...
Forum: Vanilla April 18, 2018, 12:58
Replies: 3
Views: 181
Posted By Nick
You are quite correct on how it works; the brand...

You are quite correct on how it works; the brand multiplies the dice value by 3 (2 for weak brands) before adding on the + to damage. So big dice weapons are the best ones to have a brand.
Forum: Development April 18, 2018, 00:47
Replies: 4
Views: 150
Posted By Nick
Thanks for all the analysis here - I will look at...

Thanks for all the analysis here - I will look at including this in 4.1.3 when that happens.
Forum: Vanilla April 17, 2018, 01:38
Replies: 127
Views: 6,706
Posted By Nick
OK, thanks, I'll follow this up at some point.

OK, thanks, I'll follow this up at some point.
Forum: Variants April 16, 2018, 23:01
Replies: 38
Views: 1,346
Posted By Nick
I'm with Destro on this one, in that I think...

I'm with Destro on this one, in that I think hunger is worth keeping for the interesting situations it can lead to. One of my most memorable V experiences was where I had found a GCV, but run out of...
Forum: Vanilla April 16, 2018, 13:00
Replies: 492
Views: 20,731
Posted By Nick
I think that's self-explanatory :)

I think that's self-explanatory :)
Forum: Vanilla April 14, 2018, 11:18
Replies: 492
Views: 20,731
Posted By Nick
Thanks for all the reports everyone - when I get...

Thanks for all the reports everyone - when I get back to actually doing stuff on this branch I will be following them up.
Forum: Vanilla April 13, 2018, 12:13
Replies: 40
Views: 3,319
Posted By Nick
I'm not thinking of anything being closed off. ...

I'm not thinking of anything being closed off. Other classes would still be able to use devices, but the device class would get the boosts mages currently get, the recharging mages currently get...
Forum: Vanilla April 13, 2018, 06:34
Replies: 40
Views: 3,319
Posted By Nick
Given I'm currently going through a rework of...

Given I'm currently going through a rework of classes, what do people think about having two arcane classes, one with powerful spells and one which primarily uses devices, and gets spells to enhance...
Forum: Vanilla April 12, 2018, 12:17
Replies: 492
Views: 20,731
Posted By Nick
I think the savefile did help, in an unexpected...

I think the savefile did help, in an unexpected way.

A look at the message log indicates you actually used single combat on a greater balrog.

So good news for both of us - I have no bug to fix,...
Forum: Vanilla April 12, 2018, 02:43
Replies: 492
Views: 20,731
Posted By Nick
I've been tossing up between two quite different...

I've been tossing up between two quite different responses, so I'll give you them both:
Thank you for playing the new branch, and for reporting the bug. I will look into it when I get back to...
Forum: Vanilla April 11, 2018, 11:59
Replies: 53
Views: 2,262
Posted By Nick
Thanks for the thorough feedback. I am not...

Thanks for the thorough feedback. I am not surprised that the nerf to extra shots was overdone; I think +1 every 5 levels sounds good. Maybe some reduced rarity of ego ammo would be good, or maybe...
Forum: Variants April 10, 2018, 04:45
Replies: 25
Views: 2,355
Posted By Nick
Actually Zang (version 1.2) was originally forked...

Actually Zang (version 1.2) was originally forked from PCAngband 1.4 (PCAngband 1.0-1.4 were a PC port plus follow-ups to frog-knows). From memory, it did then import most of Vanilla from time to...
Forum: Vanilla April 8, 2018, 12:40
Replies: 40
Views: 3,319
Posted By Nick
No - although they do get the second best missile...

No - although they do get the second best missile weapon skill after high-elves.



In 4.1.2 (and as long as I can remember before) rangers get an extra shot at CL20 and another at CL40, but only...
Forum: Development April 4, 2018, 12:48
Replies: 16
Views: 290
Posted By Nick
Poor form. I would never derail this thread to...

Poor form. I would never derail this thread to complain about the endless sodding water hounds.
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