Forum: Vanilla
Today, 00:57
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Replies: 41
Views: 1,370
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Forum: Development
Yesterday, 22:23
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Replies: 60
Views: 2,316
Yes, that's right.
No, the size in memory of a...
Yes, that's right.
No, the size in memory of a struct will be as big as it needs to be to hold all the variables. If you have a fixed length array in a struct, that's accounted for too. If you...
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Forum: Development
Yesterday, 21:45
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Replies: 60
Views: 2,316
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Forum: Vanilla
April 17, 2021, 02:03
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Replies: 112
Views: 9,428
If you want, you can go into the constants.txt...
If you want, you can go into the constants.txt file and play with the line # Maximum number of discrete objects in store inventory
store:inven-max:24
to increase the number of store (and home)...
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Forum: Vanilla
April 14, 2021, 22:57
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Replies: 41
Views: 1,370
Sure, why not?
It's maybe a slight anomaly,...
Sure, why not?
It's maybe a slight anomaly, but I think it's arising out of the attempt to make throwing of stuff interesting. Maybe think of it as a reflection of how crap an unenchanted sling...
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Forum: Development
April 14, 2021, 22:07
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Replies: 60
Views: 2,316
That doesn't look like it would lead to memory...
That doesn't look like it would lead to memory issues in itself, but after the change it probably wouldn't load old savefiles correctly, which could conceivably have led to your problems. Have you...
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Forum: Vanilla
April 13, 2021, 23:13
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Replies: 41
Views: 1,370
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Forum: Vanilla
April 13, 2021, 22:11
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Replies: 41
Views: 1,370
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Forum: Variants
April 13, 2021, 22:08
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Replies: 284
Views: 24,230
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Forum: Development
April 13, 2021, 12:46
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Replies: 60
Views: 2,316
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Forum: Vanilla
April 13, 2021, 02:47
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Replies: 41
Views: 1,370
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Forum: AAR
April 13, 2021, 02:09
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Replies: 19
Views: 3,732
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Forum: Vanilla
April 13, 2021, 02:07
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Replies: 41
Views: 1,370
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Forum: Oook!
April 12, 2021, 21:46
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Replies: 1
Views: 107
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Forum: Development
April 12, 2021, 21:44
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Replies: 60
Views: 2,316
Nice catch. That has been unused since we...
Nice catch. That has been unused since we stopped calculating monster power in 4.0.
Tradition :)
I guess the original idea was that other blow effects are more about the effect than the...
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Forum: Variants
April 11, 2021, 22:24
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Replies: 284
Views: 24,230
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Forum: Variants
April 10, 2021, 07:32
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Replies: 284
Views: 24,230
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Forum: Development
April 10, 2021, 04:03
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Replies: 60
Views: 2,316
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Forum: Development
April 10, 2021, 01:13
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Replies: 60
Views: 2,316
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Forum: Vanilla
April 8, 2021, 23:16
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Replies: 19
Views: 722
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Forum: Vanilla
April 8, 2021, 22:38
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Replies: 41
Views: 1,370
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Forum: Vanilla
April 8, 2021, 22:34
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Replies: 19
Views: 722
Bug now fixed in the latest release on the...
Bug now fixed in the latest release on the releases page (https://github.com/angband/angband/releases) (by backwardsEric - the whole report-fix cycle happened while I was asleep).
I think it...
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Forum: AAR
April 8, 2021, 01:13
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Replies: 66
Views: 14,375
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Forum: Variants
April 8, 2021, 00:59
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Replies: 284
Views: 24,230
I think this is a question of general balance...
I think this is a question of general balance that will get sorted out over time. Many things are different from FA1.4, so comparing just a monster record doesn't tell the whole story - healing...
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Forum: AAR
April 7, 2021, 22:01
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Replies: 54
Views: 3,095
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