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Search: Posts Made By: Gwarl
Forum: Competition May 20, 2018, 17:23
Replies: 2
Views: 124
Posted By Gwarl
Comp 216

Competition 216 is a free-for-all for the angband feature/magic branch (check out the thread on the main Vanilla board for downloads). Whoever kills Morgoth in fewest turns wins.
Forum: Variants May 17, 2018, 12:33
Replies: 195
Views: 6,686
Posted By Gwarl
the nonlinearity of stats and the way they accrue...

the nonlinearity of stats and the way they accrue means 18/10 isn't really 19..
Forum: Variants May 16, 2018, 20:59
Replies: 195
Views: 6,686
Posted By Gwarl
we have visible numbers in the working alpha of...

we have visible numbers in the working alpha of cpb 7.1
Forum: Vanilla May 12, 2018, 13:46
Replies: 8
Views: 235
Posted By Gwarl
Monster memory is persistent though. In...

Monster memory is persistent though.

In older versions, there used to be both identify and *identify* and the latter would give persistent info about random higher resitances.
Forum: Vanilla May 6, 2018, 19:20
Replies: 5
Views: 259
Posted By Gwarl
Unless it's been changed quite recently the...

Unless it's been changed quite recently the allocation number isn't a percentage. Higher numbers make things rarer.
Forum: Variants May 6, 2018, 15:42
Replies: 195
Views: 6,686
Posted By Gwarl
You can rename your character without making a...

You can rename your character without making a different savefile. On load, the game automatically loads any .prf file with a name matching your character's name. So you can save mage.prf or...
Forum: Variants May 6, 2018, 14:50
Replies: 195
Views: 6,686
Posted By Gwarl
Those are stored in savefiles. Stop creating new...

Those are stored in savefiles. Stop creating new savefiles, you're missing out on stuff like quickstart, persistent monster memory, and metagame ID
Forum: Competition May 5, 2018, 16:14
Replies: 611
Views: 94,637
Posted By Gwarl
rodent/Sideways has also expressed misgivings....

rodent/Sideways has also expressed misgivings. Quirk, is Sil-Q ready for another competion? :)
Forum: Vanilla May 5, 2018, 11:39
Replies: 58
Views: 1,981
Posted By Gwarl
I've been considering attempting this. Not only...

I've been considering attempting this. Not only symmetric, but unified. Angband uses different algorithms for whether you can see a square vs whether you can target a square vs whether you can hit...
Forum: Competition May 5, 2018, 11:34
Replies: 611
Views: 94,637
Posted By Gwarl
Apologies for the delay! Here's the...

Apologies for the delay!

Here's the shortlist of variants for the next comp:

angband feature/magic development branch
frogcomposband
sil-Q
hellband

These are going to be the next 4...
Forum: Variants May 5, 2018, 11:30
Replies: 195
Views: 6,686
Posted By Gwarl
Better drops were always the reason to pick...

Better drops were always the reason to pick lucky.

As your first step, go into /lib/edit/k_info.txt, read what the A lines mean, ctrl+f for berserk strength, and change the number to make them...
Forum: Variants May 4, 2018, 14:25
Replies: 195
Views: 6,686
Posted By Gwarl
I think we need MochtFrogComposband :)

I think we need MochtFrogComposband :)
Forum: Vanilla May 4, 2018, 13:06
Replies: 58
Views: 1,981
Posted By Gwarl
Check the complaints from new/returning players...

Check the complaints from new/returning players since the trap system was reworked. They complain about lethal early traps, because early traps are lethal now. Being on DL1 doesn't prevent you...
Forum: Vanilla May 4, 2018, 09:27
Replies: 58
Views: 1,981
Posted By Gwarl
The frequency isn't the problem, and adjusting it...

The frequency isn't the problem, and adjusting it won't help. The problem is spiked/poisoned pits on the upper levels. They can kill a level-appropriate character outright. By CL 5 or so the current...
Forum: AAR May 3, 2018, 23:05
Replies: 67
Views: 3,567
Posted By Gwarl
Randart system was rewritten for 4.1.0 Might...

Randart system was rewritten for 4.1.0

Might need some balancing...
Forum: Variants May 3, 2018, 20:39
Replies: 195
Views: 6,686
Posted By Gwarl
Not entirely. Some things which don't show up on...

Not entirely. Some things which don't show up on telepathy can still be sensed
Forum: Variants April 26, 2018, 16:28
Replies: 195
Views: 6,686
Posted By Gwarl
This is old news actually. It's to do with how...

This is old news actually. It's to do with how they're identified by the code internally.
Forum: Variants April 24, 2018, 12:12
Replies: 195
Views: 6,686
Posted By Gwarl
Reworking forest into witch wood was one of the...

Reworking forest into witch wood was one of the first composband changes.
Forum: Vanilla April 21, 2018, 22:14
Replies: 35
Views: 1,696
Posted By Gwarl
This boggles the mind! Did you actually use the...

This boggles the mind! Did you actually use the status effects before? I feel like I'm the only one who did, which is why I'm the only one who has the opinion on them that I do.

(Also thankyou for...
Forum: AAR April 21, 2018, 22:10
Replies: 15
Views: 440
Posted By Gwarl
TomeNET is pretty much a multiplayer version of...

TomeNET is pretty much a multiplayer version of Tome2, so Tome2 is probably the closest thing to a single player version of TomeNET
Forum: Variants April 21, 2018, 19:43
Replies: 78
Views: 24,476
Posted By Gwarl
wrt Hengband: ...

wrt Hengband:

https://osdn.net/projects/hengband/

I think we need someone who speaks both C and Japanese.
Forum: Variants April 17, 2018, 00:54
Replies: 195
Views: 6,686
Posted By Gwarl
Considering your nerf to vampirism true, consider...

Considering your nerf to vampirism true, consider the difference in utility between vampiric drain and -vampirism.

Or I could, and also not copy the vampirism true nerf (endgame enemies are undead...
Forum: Variants April 16, 2018, 21:31
Replies: 49
Views: 4,694
Posted By Gwarl
https://github.com/OwenGHB/composband/releases/tag...

https://github.com/OwenGHB/composband/releases/tag/v7.0.3

There's a 7.1.0 nearly ready to go. Maybe another week or two.
Forum: Vanilla April 14, 2018, 22:32
Replies: 35
Views: 1,696
Posted By Gwarl
My main gripe is the status effect changes. ...

My main gripe is the status effect changes.

Just as well I have my own variant now so I can change everything according to my own whims.

If I could play V with old status effects, I probably...
Forum: Vanilla April 13, 2018, 14:34
Replies: 99
Views: 5,582
Posted By Gwarl
Yeah so you're taking that stuff away from mages,...

Yeah so you're taking that stuff away from mages, making people choose beforehand whether they want the wands bonus and recharge ability of the mage or the spellcasting versatility, rather than...
Showing results 1 to 25 of 500

 
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