Forum: Oook!
February 18, 2010, 11:21
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Replies: 37
Views: 17,517
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Forum: Vanilla
May 2, 2009, 08:16
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Replies: 29
Views: 7,027
my main thought is, HELL NO TO is not too...
my main thought is, HELL NO TO is not too powerful.
We haven't all won you know! If you think it's too powerful mod your game.
Indeed a staff of TO would be great, dunno what radius tho...
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Forum: Vanilla
March 8, 2009, 10:06
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Replies: 40
Views: 12,949
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Forum: AAR
February 13, 2009, 07:10
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Replies: 13
Views: 6,235
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Forum: Idle chatter
February 1, 2009, 12:53
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Replies: 1
Views: 2,950
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Forum: Vanilla
February 1, 2009, 12:51
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Replies: 4
Views: 3,483
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Forum: Vanilla
February 1, 2009, 12:48
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Replies: 6
Views: 3,272
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Forum: Vanilla
January 30, 2009, 09:25
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Replies: 6
Views: 3,272
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Forum: AAR
December 6, 2008, 12:32
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Replies: 13
Views: 6,241
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Forum: AAR
December 6, 2008, 12:29
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Replies: 21
Views: 7,100
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Forum: Vanilla
November 22, 2008, 01:57
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Replies: 5
Views: 3,882
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Forum: Vanilla
November 22, 2008, 01:56
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Replies: 15
Views: 5,495
There are two different scenarios here:
1....
There are two different scenarios here:
1. damage per mana
generally it is amazing how good the hp/mana ratio is for magic missile. it even beams on a pretty reasonable basis once you level up a...
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Forum: Vanilla
November 20, 2008, 05:59
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Replies: 15
Views: 5,495
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Forum: Vanilla
November 19, 2008, 05:43
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Replies: 15
Views: 5,495
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Forum: Oook!
November 18, 2008, 06:15
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Replies: 12
Views: 6,423
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Forum: Vanilla
November 18, 2008, 06:07
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Replies: 15
Views: 5,495
Personally I play gnomes but that's because I...
Personally I play gnomes but that's because I find it easier to find SI than FA.
I always make sure I buy a ?WOR on my first dive and I keep going down till I hit 1000', unless I HAVE to ?WOR due...
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Forum: AAR
November 18, 2008, 05:57
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Replies: 6
Views: 3,364
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Forum: Vanilla
November 1, 2008, 07:07
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Replies: 13
Views: 5,070
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Forum: Vanilla
October 25, 2008, 08:07
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Replies: 2
Views: 2,403
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Forum: Vanilla
October 8, 2008, 09:45
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Replies: 3
Views: 2,571
I think macros shouldn't work the way you are...
I think macros shouldn't work the way you are talking about them... keymaps do but macros don't...
to reload a "character name".prf in 3.0.5 the key sequence is <@><9><enter> - come to think of...
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Forum: Vanilla
October 6, 2008, 11:45
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Replies: 3
Views: 2,571
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Forum: Vanilla
October 6, 2008, 11:42
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Replies: 20
Views: 7,749
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Forum: Vanilla
September 19, 2008, 15:45
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Replies: 13
Views: 6,192
What changed to make this be the case?
huh,...
What changed to make this be the case?
huh, this kind of thing is why I'm still playing 3.0.5... :confused:
Mind you if I was a newbie I'd just pick up the latest version. My issue is I haven't...
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Forum: Vanilla
September 19, 2008, 15:40
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Replies: 11
Views: 4,770
depth of dropped item = (depth of monster +...
depth of dropped item = (depth of monster + current dlev)/2
doesn't matter if the monster is appearing early (ie "ood") or late (eg snaga at 4950')
I understand this means the best way to get...
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Forum: Vanilla
August 20, 2008, 03:11
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Replies: 3
Views: 2,390
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