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Search: Posts Made By: Arralen
Forum: Variants April 17, 2014, 16:49
Replies: 1
Views: 1,810
Posted By Arralen
The variant I would like to see and play ...

I really would like a variant with the following features:

no more 10.000 different monsters (just because there are flags for "red","green","pink" in the code; Sil got that at least partly...
Forum: Sil April 17, 2014, 13:16
Replies: 21
Views: 2,841
Posted By Arralen
hi folks, here I am again. Found 2(!)...

hi folks, here I am again.

Found 2(!) "Gauntlets of the Forge (-1) [+0,1d1] <+3>" on 250ft, but took only 1 pair with me as I figured there's no way I could stack their bonus ... :(

Dropped...
Forum: Sil April 10, 2014, 15:46
Replies: 21
Views: 2,841
Posted By Arralen
Thanks for all the interesting answers. Nice to...

Thanks for all the interesting answers. Nice to see no-one agrees about what to do, so seemingly it's not my noob-ness but the amount of actually sensible choices that left me a little bit stumped...
Forum: Sil April 5, 2014, 15:52
Replies: 21
Views: 2,841
Posted By Arralen
Noob started a smithing build .. and now??

Hi folks,

after I found everyone talking 'bout the neat features of Sil, I just had to try it out myself.
As I couldn't resist a smithing dwarf, I inevitably got stuck with the most basic...
Forum: Variants March 23, 2014, 12:03
Replies: 147
Views: 33,203
Posted By Arralen
(v1.44) Dark bolt does not beam I'm running a...

(v1.44) Dark bolt does not beam
I'm running a Lvl24 petty-dwarven necromancer, and in book (b) (Dark Initiation) it says "b) Dark Bolt Lv 8 Mana 3 Fail 5% dam 6d8, beam 14% ... yet I haven't seen it...
Forum: Vanilla March 23, 2014, 11:29
Replies: 51
Views: 4,214
Posted By Arralen
A nice and elegant solution - if at least that...

A nice and elegant solution - if at least that rune-thingy wheren't completely non-canon.

I think it's time for all the rougelikes based on Tolkiens works to get away from what is easy and...
Forum: Variants December 23, 2013, 12:01
Replies: 147
Views: 33,203
Posted By Arralen
Dunno if this is working as intended - loaded the...

Dunno if this is working as intended - loaded the 1.4.2 (once 1.4.1) savegame and prf file and got the following C report ... Cammithrim still shows up, but all kills are gone?!

[FAangband 1.4.2...
Forum: Variants December 18, 2013, 18:09
Replies: 147
Views: 33,203
Posted By Arralen
... and more "complaining": "a Ring of...

... and more "complaining":

"a Ring of Mobility <+1>
Found lying on the ground in Amon RRdh level 18.
1 intelligence."
Forum: Variants December 17, 2013, 21:08
Replies: 147
Views: 33,203
Posted By Arralen
Now things are getting ugly: I found that...

Now things are getting ugly:

I found that the game showed 2-sqaures radius for r.o.l. when and only when I used it this situation:


# #
#*#
#*####
#@**
###/####
Forum: Variants December 17, 2013, 07:06
Replies: 147
Views: 33,203
Posted By Arralen
Wouldn't it be easier to simply assign a bit more...

Wouldn't it be easier to simply assign a bit more fitting tile art?
How are the different tilesets handles anyway?
Forum: Variants December 16, 2013, 21:17
Replies: 147
Views: 33,203
Posted By Arralen
Ah, thanks,trying that now. I vaguely remember...

Ah, thanks,trying that now.
I vaguely remember I tried that with 0.4xx or 0.5yy and it didn't work out so well ...
INI seems to have worked, the terms showed up as desired.

I saved and loaded a...
Forum: Variants December 16, 2013, 19:22
Replies: 147
Views: 33,203
Posted By Arralen
Windows. You mean I can copy over faangband.INI...

Windows.
You mean I can copy over faangband.INI and some .prf files and whatever else and be done with it?
Forum: Variants December 15, 2013, 09:27
Replies: 147
Views: 33,203
Posted By Arralen
Come on, you meant "to my annoying players", I...

Come on, you meant "to my annoying players", I could totally understand that ;)

Loading the savegame isn't the problem, but how do I copy the window sizes, locations, font and tile settings over...
Forum: Variants December 14, 2013, 10:17
Replies: 147
Views: 33,203
Posted By Arralen
Why? Why? :eek: :rolleyes: Each time I get an @...

Why? Why? :eek: :rolleyes:
Each time I get an @ to level 25 (and don't have it killed in some horrible way well before), you release a new version, and I never figure out how to move over all the...
Forum: Variants September 26, 2013, 21:41
Replies: 147
Views: 33,203
Posted By Arralen
Is trap detection with rods not 100% any more? ...

Is trap detection with rods not 100% any more?
Zapped a rod and detected a murder hole some 8 steps north from my position, then made 6 steps to the north and stumbled into a shimmering portal,...
Forum: Variants September 21, 2013, 10:42
Replies: 147
Views: 33,203
Posted By Arralen
Underground2Dungeon On "Eriador 10" I dropped...

Underground2Dungeon
On "Eriador 10" I dropped through a trap door (how can a batform drop down a hole in the ground? ... more complainer stuff I guess ;). At least the bat-intrinsic featherfalling...
Forum: Variants September 18, 2013, 15:12
Replies: 147
Views: 33,203
Posted By Arralen
Starting location A petty dwarf started on...

Starting location
A petty dwarf started on "Ered Luin 26", 13 maps nord of Belegost, instead of "Ered Luin South" (Town lvl 0), got inevitably killed, and on reload ended up where he belonged.
So...
Forum: Variants September 17, 2013, 21:34
Replies: 147
Views: 33,203
Posted By Arralen
Hi Nick, hi folks, long tome not seen :) Sorry...

Hi Nick, hi folks, long tome not seen :)
Sorry to come back here only to bitch about this and that that doesn't work like expected in FAA 1.41win ... ;)

Startup
"Hit any key to continue" ... and...
Forum: Variants June 24, 2011, 21:23
Replies: 255
Views: 52,516
Posted By Arralen
Does "the remaing bugs" cover the problem with...

Does "the remaing bugs" cover the
problem with the monster AI/pathfinding (http://angband.oook.cz/forum/showpost.php?p=55420&postcount=483) as well?
Forum: Variants June 20, 2011, 13:25
Replies: 483
Views: 85,367
Posted By Arralen
Monsters/AI getting stuck ... (v1.16) I'm...

Monsters/AI getting stuck ... (v1.16)
I'm playing with telepathy from the start (Drúadan) for the first time, and I had to find out that it is really really handy.
Yet, I had to notice, too, that...
Forum: Variants June 1, 2011, 15:45
Replies: 483
Views: 85,367
Posted By Arralen
Fair comment. I did redo their spells a while...

Fair comment. I did redo their spells a while ago, but they clearly need more attention.[/QUOTE]

For me, an interesting druid is a druid that is different from the standard fireball-tossing,...
Forum: Variants May 20, 2011, 19:08
Replies: 483
Views: 85,367
Posted By Arralen
.. still playing 1.16 ...

... and I'm not going to change that before all my chars have become winners, or died trying.
So tomorrow I might switch ... ;)


However, here some remarks I have to make ... :

1) Just got...
Forum: AAR May 20, 2011, 18:57
Replies: 1
Views: 1,601
Posted By Arralen
[FAA 1.16] ... best chest ever ...

Talath Dirnen, excellent (or something) wilderness level 28.
Wilderness vault "Orc Camp".

Killed the orcs off, opened the chest that's always there ... oh a bunch of unknown potions, great....
Forum: Variants May 1, 2011, 20:28
Replies: 483
Views: 85,367
Posted By Arralen
Then prices might be a bit off - Two-Handed...

Then prices might be a bit off - Two-Handed Sword (3d6) (-1,-5) for sale for 701 gold? Or does the game look at the price after the price adjustments for race/class are made? (Druadan vs. High-Elf)...
Forum: Variants May 1, 2011, 14:12
Replies: 483
Views: 85,367
Posted By Arralen
1.16 Gondolin weaponsmith and temple are...

1.16
Gondolin weaponsmith and temple are selling (-3,-3) standard weapons :confused:
Showing results 1 to 25 of 281

 
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