Forum: Variants
Yesterday, 18:02
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Replies: 11
Views: 1,268
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Forum: Vanilla
Yesterday, 16:49
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Replies: 33
Views: 1,107
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Forum: Vanilla
Yesterday, 16:45
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Replies: 33
Views: 1,107
Nothing to do with necromancers, it's true for...
Nothing to do with necromancers, it's true for any character. You can only "see" if you have a light or if the square is lit (like in a room). If you stand in the light of a monster, you cannot...
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Forum: Vanilla
Yesterday, 10:07
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Replies: 33
Views: 1,107
- create a Mage
- go to 100ft
- find a...
- create a Mage
- go to 100ft
- find a sleeping apprentice
- remove torch
- stand near the apprentice
- try to cast a spell
Result: "you cannot see" message.
Since the apprentice is...
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Forum: Vanilla
April 15, 2021, 07:58
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Replies: 33
Views: 1,107
The throwing code uses a complete different...
The throwing code uses a complete different calculation than the shooting code and applies a "might" factor depending on the throwing object's weight. Usually thorwing something does way more damage...
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Forum: Vanilla
April 13, 2021, 07:47
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Replies: 33
Views: 1,107
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Forum: Variants
April 9, 2021, 19:07
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Replies: 11
Views: 1,268
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Forum: Vanilla
April 8, 2021, 11:06
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Replies: 33
Views: 1,107
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Forum: Variants
April 2, 2021, 18:45
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Replies: 11
Views: 1,268
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Forum: Vanilla
March 22, 2021, 07:59
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Replies: 133
Views: 8,064
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Forum: Vanilla
March 22, 2021, 07:57
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Replies: 40
Views: 1,960
No idea. Mages are a joke, I won with egoless...
No idea. Mages are a joke, I won with egoless bookless mage before. Rangers are almost as easy once you get a good bow. Priests you die before level 7 or you have already won. Paladins are just...
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Forum: Variants
March 19, 2021, 17:57
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Replies: 11
Views: 1,268
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Forum: Variants
March 17, 2021, 13:39
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Replies: 0
Views: 186
Help needed
Recently, PWMAngband brought back Linux support. It seems to work fine for the client, and the server loads player files properly, but it doesn't seem to save player files. Looking at the code in...
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Forum: Vanilla
March 17, 2021, 09:08
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Replies: 133
Views: 8,064
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Forum: Vanilla
March 16, 2021, 08:01
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Replies: 14
Views: 954
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Forum: Vanilla
March 12, 2021, 10:21
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Replies: 133
Views: 8,064
Weight is decreased in gear_object_for_use(),...
Weight is decreased in gear_object_for_use(), which returns the detached object which can be used. If that object is not used, which is the case when you wield it, weight should be increased again....
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Forum: Vanilla
March 12, 2021, 09:50
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Replies: 133
Views: 8,064
Houston, we have a problem...
Yesterday I...
Houston, we have a problem...
Yesterday I was playing my variant with a mage (low STR) and picked up a bunch of torches on the floor until I was burdened (slow -1). To remove the burden, I decided...
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Forum: Vanilla
March 12, 2021, 07:58
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Replies: 133
Views: 8,064
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Forum: Variants
March 11, 2021, 20:32
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Replies: 11
Views: 1,268
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Forum: Development
March 2, 2021, 08:05
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Replies: 4
Views: 254
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Forum: Variants
February 23, 2021, 08:06
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Replies: 11
Views: 1,268
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Forum: Variants
February 22, 2021, 17:54
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Replies: 11
Views: 1,268
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Forum: Vanilla
February 17, 2021, 07:50
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Replies: 241
Views: 25,168
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Forum: Vanilla
January 25, 2021, 16:44
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Replies: 241
Views: 25,168
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Forum: Vanilla
January 25, 2021, 16:12
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Replies: 241
Views: 25,168
When you fail to remove a curse, you get...
When you fail to remove a curse, you get duplicate info when inspecting the object:
- "Can be destroyed if you attempt to remove its curses" (from the "fragile" flag)
- "Attempting to uncurse it...
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