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Search: Posts Made By: artes
Forum: Development December 9, 2011, 21:45
Replies: 95
Views: 15,383
Posted By artes
The house has too little space. It's a pain to...

The house has too little space. It's a pain to organize one's stuff. To think strategically and use different outfits against different opponents is not practical. The house can hold less than two...
Forum: Vanilla November 26, 2011, 01:46
Replies: 1
Views: 1,381
Posted By artes
Ok, I've made a patch to correct this. :)

Ok, I've made a patch to correct this. :)
Forum: v4 November 24, 2011, 09:01
Replies: 67
Views: 12,268
Posted By artes
To move some monsters down sounds like a good...

To move some monsters down sounds like a good idea to make room if more monsters are to be added, since it seems to be easier to come up with new ones in the low and middle range. It seems a bit...
Forum: Development November 24, 2011, 08:43
Replies: 95
Views: 15,383
Posted By artes
To me there is a difference between trap door and...

To me there is a difference between trap door and traps that can lead to an unavoidable death. If I'm plundering a vault or about to kill a boss and fall down a trap door, that's ok for me. One...
Forum: Development November 19, 2011, 22:42
Replies: 95
Views: 15,383
Posted By artes
One area that I think has become marginally worse...

One area that I think has become marginally worse in later versions is shops.

One annoying thing about shops is the interface when buying, when one first chooses the item and then gives the buy...
Forum: Development November 18, 2011, 23:38
Replies: 5
Views: 1,881
Posted By artes
My suggestion is that there only needs to be one...

My suggestion is that there only needs to be one skill, Perception. If someone wants to search a specific place carefully they can just stay there longer and hope to perceive something. If toggled...
Forum: Development November 18, 2011, 17:08
Replies: 95
Views: 15,383
Posted By artes
In my Rogue-like there is a Perception skill but...

In my Rogue-like there is a Perception skill but no Search skill, because I think Search is redundant. If someone wants to search, they can just rest at a place and hope to find something with...
Forum: Vanilla November 16, 2011, 18:43
Replies: 19
Views: 3,596
Posted By artes
Playing a game without using artifacts sounds...

Playing a game without using artifacts sounds like an interesting idea. I've long thought it sad that I hardly use ego items even though they have such cool names, because I most often quickly find...
Forum: Idle chatter November 4, 2011, 22:37
Replies: 8
Views: 3,602
Posted By artes
I won't do nano this year because I have a game...

I won't do nano this year because I have a game to complete with a long list of things to do.
Forum: Idle chatter November 4, 2011, 22:35
Replies: 27
Views: 7,286
Posted By artes
Until now I've liked Ubuntu with the Gnome...

Until now I've liked Ubuntu with the Gnome desktop. Now with Ubuntu 11 when they have changed it to the Unity desktop I don't like that very much because of some user interface annoyances. I'm...
Forum: v4 October 29, 2011, 00:16
Replies: 24
Views: 5,559
Posted By artes
Diagrams are cool.

Diagrams are cool.
Forum: Vanilla October 29, 2011, 00:05
Replies: 5
Views: 1,337
Posted By artes
Vanilla has tiles as an option. On Linux they can...

Vanilla has tiles as an option. On Linux they can be activated by starting with the command:
src/angband -g -msdl

At least in the version I'm playing. If it doesn't work for you, you may have to...
Forum: Competition October 23, 2011, 19:01
Replies: 20
Views: 5,047
Posted By artes
Finally grinded down Morgoth with mana storms. It...

Finally grinded down Morgoth with mana storms. It was a dance with 50 in speed and no other uniques than Boldor and Polyphemos.
Forum: Vanilla October 23, 2011, 14:09
Replies: 48
Views: 15,952
Posted By artes
Yes, I guess the list of uniques can't be changed...

Yes, I guess the list of uniques can't be changed too much. There's a lot of nostalgia when meeting good old this or that again. The same with the artifacts.
Forum: Development October 21, 2011, 07:34
Replies: 5
Views: 1,773
Posted By artes
Squelching all books of the same type would...

Squelching all books of the same type would create another problem when the books still in inventory are burned up by Fire hounds.

There's a ticket about adding an inscription "Max=" to limit the...
Forum: Competition October 20, 2011, 20:20
Replies: 17
Views: 4,366
Posted By artes
Oh no! All participants died?

Oh no! All participants died?
Forum: Competition October 19, 2011, 23:43
Replies: 20
Views: 5,047
Posted By artes
I'm giving up when on top, after killing Saruman....

I'm giving up when on top, after killing Saruman. This was an exciting adventure.
Forum: Development October 19, 2011, 20:13
Replies: 26
Views: 5,248
Posted By artes
I will not add HURT_FIRE to mummies, because they...

I will not add HURT_FIRE to mummies, because they are pushovers already. I've found that vampires, that have HURT_FIRE, are so weakened by it that they were harmless to my mage, and I don't want to...
Forum: Vanilla October 19, 2011, 19:51
Replies: 158
Views: 46,742
Posted By artes
The spell Rift can be used to take care of...

The spell Rift can be used to take care of dangerous hounds like Time, Gravity or Aether hounds. If there is a row of them in a corridor, just step into the corridor and cast Rift on them. They'll be...
Forum: Vanilla October 19, 2011, 19:47
Replies: 158
Views: 46,742
Posted By artes
A small white or light-grey 's' is a harmless...

A small white or light-grey 's' is a harmless skeleton, so it's a waste of time to look at it before attacking it.
Forum: Vanilla October 19, 2011, 19:44
Replies: 158
Views: 46,742
Posted By artes
No, they are not dangerous at all. Especially if...

No, they are not dangerous at all. Especially if you have either an item with resist confusion or a staff of teleportation in your backpack or in your house. If you have both, it is sufficient if...
Forum: Development October 19, 2011, 16:40
Replies: 6
Views: 2,029
Posted By artes
If you want to implement those temporary brands,...

If you want to implement those temporary brands, I suggest that you let them work for more time, e.g. until the player leaves the floor, or at least so that they last during a long battle.

If they...
Forum: Vanilla October 19, 2011, 14:12
Replies: 158
Views: 46,742
Posted By artes
The spell Teleport Other is very useful. E.g. if...

The spell Teleport Other is very useful. E.g. if you want to go to another floor, but you can see with your detection spell that the corridor to the stairs is blocked by some dangerous monster like...
Forum: Vanilla October 19, 2011, 13:53
Replies: 158
Views: 46,742
Posted By artes
If you play a half-troll warrior in some odd...

If you play a half-troll warrior in some odd variant with lots of weird monsters, like Chengband, and find the biggest vault you have ever seen, and inside it you meet someone you have never even...
Forum: Variants October 17, 2011, 21:38
Replies: 16
Views: 3,471
Posted By artes
Wow! I got to fork that one.

Wow! I got to fork that one.
Showing results 1 to 25 of 113

 
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