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Search: Posts Made By: Marco
Forum: Development November 14, 2019, 00:00
Replies: 10
Views: 1,535
Posted By Marco
I realized that Makefile.inc is generated by the...

I realized that Makefile.inc is generated by the depgen make target. In my case:
mingw32-make -f Makefile.win depgen
So the only file I need to update manually is Makefile.src.

But running that...
Forum: Development November 7, 2019, 01:10
Replies: 10
Views: 1,535
Posted By Marco
I agree with you. I understand that dev team and...

I agree with you. I understand that dev team and the maintainer need to fully evaluate if the changes are desirable/reliable or not.
I had already chosen to separate this refactoring in two phases,...
Forum: Development November 7, 2019, 01:02
Replies: 10
Views: 1,535
Posted By Marco
Currently the branch I commited compiles as a...

Currently the branch I commited compiles as a CodeBlock project upon a MinGW compiler, hopefully with the same compile/link options of the Angband makefile. It runs apparently without errors, but I...
Forum: Development November 6, 2019, 08:18
Replies: 10
Views: 1,535
Posted By Marco
Just to let you know it, I made a commit in my...

Just to let you know it, I made a commit in my angband branch for the first step of refactoring datafile parsers organization. I think that who is interested can explore the changes on my GitHub...
Forum: Development November 5, 2019, 20:11
Replies: 10
Views: 1,535
Posted By Marco
Yes Gwarl, I appreciate a lot, you guessed it :D...

Yes Gwarl, I appreciate a lot, you guessed it :D Thanks!
Forum: Development November 2, 2019, 15:33
Replies: 10
Views: 1,535
Posted By Marco
Thanks a lot Nick. You explained it...

Thanks a lot Nick.



You explained it more more clearly than I thought ;) BTW messages is really a big job!



Yes, I can remember the old init1.c and init2.c :p. A good trade off IMO could...
Forum: Development October 31, 2019, 16:30
Replies: 10
Views: 1,535
Posted By Marco
Smile Datafiles, refactoring parsers and game initialization?

Hi :D,

as my first post, I have quite a lot of things to tell. First of all thanks to all the people who contributed and mantained Angband over the years.

I met the V Angband code around the...
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