Forum: Vanilla
July 9, 2021, 17:32
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Replies: 88
Views: 24,103
Banishment ?s are balanced because they're...
Banishment ?s are balanced because they're limited. Repeatable banish is the degenerate thing, and probably should have a % chance of TP other a unit, with higher chances based on the monsters level...
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Forum: Development
June 3, 2021, 21:30
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Replies: 7
Views: 1,408
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Forum: Variants
April 11, 2021, 03:06
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Replies: 431
Views: 86,606
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Forum: Variants
December 2, 2020, 16:40
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Replies: 10
Views: 2,640
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Forum: Variants
November 11, 2020, 19:10
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Replies: 4
Views: 1,347
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Forum: Vanilla
September 15, 2020, 18:10
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Replies: 28
Views: 3,994
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Forum: Variants
July 10, 2020, 22:01
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Replies: 431
Views: 86,606
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Forum: Variants
May 11, 2020, 07:06
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Replies: 8
Views: 2,190
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Forum: Vanilla
May 10, 2020, 17:21
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Replies: 37
Views: 4,942
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Forum: Vanilla
May 10, 2020, 08:06
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Replies: 37
Views: 4,942
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Forum: Vanilla
April 21, 2020, 16:29
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Replies: 5
Views: 1,092
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Forum: Vanilla
February 19, 2020, 21:29
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Replies: 2
Views: 1,224
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Forum: ToME
February 2, 2020, 16:05
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Replies: 22
Views: 12,445
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Forum: Variants
January 4, 2020, 03:35
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Replies: 53
Views: 10,011
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Forum: Variants
December 17, 2019, 21:05
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Replies: 53
Views: 10,011
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Forum: Vanilla
November 21, 2019, 17:53
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Replies: 5
Views: 1,804
Confusion being tiered would be great. ...
Confusion being tiered would be great.
Something like:
Puzzled - Lowered spellcasting ability, but normal movement/attacking
Confused
Insane - Confused+Hallucinate
PosChengband has a good...
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Forum: Vanilla
November 13, 2019, 20:23
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Replies: 26
Views: 4,954
One roguelike that has split time work well is...
One roguelike that has split time work well is DoomRL.
Moving, firing, reloading, and item use all have different time constraints.
Noobs will die attempting to reload a gun that takes 2 seconds...
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Forum: Vanilla
October 29, 2019, 21:11
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Replies: 9
Views: 1,907
> I could maybe see some kind of "this item...
> I could maybe see some kind of "this item cannot be unequipped without removing the curse, but you can easily destroy the item altogether while it's equipped to get rid of it" thing. There'd need...
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Forum: Vanilla
October 24, 2019, 20:36
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Replies: 16
Views: 5,448
I never carry digging weapons.
For classes...
I never carry digging weapons.
For classes with StM as a spell, either the book that has it, or a wand.
All other classes I bring a wand, refilling it in town.
I dig short anti-summoning...
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Forum: Competition
September 5, 2019, 20:16
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Replies: 12
Views: 4,153
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Forum: Variants
May 22, 2019, 20:07
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Replies: 15
Views: 4,774
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Forum: Variants
May 22, 2019, 15:20
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Replies: 15
Views: 4,774
Had a bug playing as a Nexus Q.
Summons at...
Had a bug playing as a Nexus Q.
Summons at ~dlvl 25 failed a LOT. Orcs nearly always, spiders often, giants often, despite there being dlvl 25 creatures of those types at that depth.
The most...
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Forum: Vanilla
April 10, 2019, 21:49
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Replies: 9
Views: 2,030
I think that having phial / arkenstone / star...
I think that having phial / arkenstone / star activate for the same thing every game would limit a neccessary type of randomness with random artifacts, but I think it would be nice to have them still...
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Forum: Variants
April 2, 2019, 17:54
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Replies: 4
Views: 2,219
I actually liked the reflex aspect of it but I...
I actually liked the reflex aspect of it but I can see how others might not. Good to know I can disable it by having no hit point warning set.
If someone is wounded on the other side of the map...
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Forum: Variants
March 10, 2019, 17:39
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Replies: 3
Views: 2,200
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