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Search: Posts Made By: Sideways
Forum: Variants April 8, 2022, 11:45
Replies: 1
Views: 216
Posted By Sideways
There's a very good reason why the help says...

There's a very good reason why the help says macro triggers should always be some kind of special key...

Luckily, though, there are a couple ways to remove or work around the problematic @ macro...
Forum: Variants March 9, 2022, 11:04
Replies: 431
Views: 86,635
Posted By Sideways
Uniques cannot be killed with a poison needle,...

Uniques cannot be killed with a poison needle, except for the babble at the bottom of the Arena, who's a hardcoded exception.
Forum: Variants March 6, 2022, 06:18
Replies: 431
Views: 86,635
Posted By Sideways
Yeah, for devicemasters more device skill is a...

Yeah, for devicemasters more device skill is a drop in the ocean, whereas someone like a warrior or samurai might need it badly.
Forum: Variants February 24, 2022, 21:19
Replies: 431
Views: 86,635
Posted By Sideways
Frog also interrupts rest in case of...

Frog also interrupts rest in case of wounds/poisoning, but you can die from them much more quickly; it's not like V, where you only lose a couple HP per turn. You probably bled out in 1 or 2 turns.
...
Forum: Variants January 23, 2022, 10:58
Replies: 431
Views: 86,635
Posted By Sideways
Provided that it's a character who would...

Provided that it's a character who would otherwise take 100 energy in forest tiles (e.g. a Ranger, a Scout, someone with passwall or levitation, etc.), yes.
Forum: Variants January 19, 2022, 14:36
Replies: 4
Views: 713
Posted By Sideways
Yeah, you can use the 3 through 40.0 notation in...

Yeah, you can use the 3 through 40.0 notation in FrogComposband. 18/xx is the default mostly because of tradition; but also to make some game mechanics more intuitive to new players, in particular...
Forum: Variants January 17, 2022, 13:12
Replies: 431
Views: 86,635
Posted By Sideways
Thanks for reporting; and thanks to Nick for...

Thanks for reporting; and thanks to Nick for taking a look. (The choice of buf[len] rather than buf[len-1] was originally deliberate, but most other parts of the code forgot about it, with two or...
Forum: Variants January 12, 2022, 21:26
Replies: 431
Views: 86,635
Posted By Sideways
No, actually negative total light simply gets...

No, actually negative total light simply gets rounded up to no light. As long as any light gets offset by darkness, you're good.
Forum: Variants January 10, 2022, 13:05
Replies: 431
Views: 86,635
Posted By Sideways
That's a good point; I could make thieves drop...

That's a good point; I could make thieves drop stolen gold, but also pick up floor gold. Although it would change the money balance a bit, and make the Thieves' Hideout quest less of a warning about...
Forum: Variants January 10, 2022, 03:46
Replies: 431
Views: 86,635
Posted By Sideways
That's (modern) Vanilla. Thieves in...

That's (modern) Vanilla. Thieves in FrogComposband drop any stolen objects, but not stolen gold (although thieves do drop extra gold at the same rate as droppers of good and excellent objects).
Forum: Variants January 8, 2022, 19:30
Replies: 431
Views: 86,635
Posted By Sideways
FrogComposband should not be launched from the...

FrogComposband should not be launched from the /src folder, but from whichever folder is above /src; although I don't think that's the only problem here. What happens if you configure it with...
Forum: Variants January 8, 2022, 19:16
Replies: 431
Views: 86,635
Posted By Sideways
To answer your other question from before, no,...

To answer your other question from before, no, the gold would not displace or replace the object even in a cramped area; although the gold might generate on the same square as the object, potentially...
Forum: Variants January 8, 2022, 14:38
Replies: 431
Views: 86,635
Posted By Sideways
Smeagol has the DROP_90 flag, which for uniques...

Smeagol has the DROP_90 flag, which for uniques means dropping 1 object. (For non-uniques it means they have a 90% chance of dropping the object, which is still listed as 1 object in monster recall.)...
Forum: Variants January 5, 2022, 15:40
Replies: 431
Views: 86,635
Posted By Sideways
In-dungeon shops are already a thing, and often...

In-dungeon shops are already a thing, and often have much better items than normal shops :) (They are not exclusive to FrogComposband, they're inherited from its ancestors.)
Forum: Variants January 4, 2022, 19:38
Replies: 431
Views: 86,635
Posted By Sideways
Maybe (especially the level generation tweaks);...

Maybe (especially the level generation tweaks); but mostly, I would expect new additions on these lines to be the byproduct of other new content (like back when new wilderness templates were added to...
Forum: Variants January 1, 2022, 21:54
Replies: 431
Views: 86,635
Posted By Sideways
Weapons of Order usually aren't particularly...

Weapons of Order usually aren't particularly great, the only actual difference between them and non-Order weapons (apart from the unusual dice) is that weapons of Order don't roll any criticals.
Forum: Vanilla January 1, 2022, 01:05
Replies: 7
Views: 903
Posted By Sideways
Happy 2022 everybody! May you not die to...

Happy 2022 everybody! May you not die to double-manastorms by a monster slower than you :)
Forum: Variants December 26, 2021, 12:56
Replies: 431
Views: 86,635
Posted By Sideways
Level feelings are not scaled by size, so yes, a...

Level feelings are not scaled by size, so yes, a large level would have a higher feeling in that situation.
Forum: Variants December 24, 2021, 15:29
Replies: 2
Views: 622
Posted By Sideways
Use the 't' take off command or the 'd' drop...

Use the 't' take off command or the 'd' drop command.
Forum: Variants December 22, 2021, 13:02
Replies: 431
Views: 86,635
Posted By Sideways
As of 7.1.salmiak, the rule for forest dungeons...

As of 7.1.salmiak, the rule for forest dungeons (i.e. Witch Wood and Plains of Oz) is that destruction works, but its power is reduced and the effects on terrain are somewhat modified.
Forum: Variants December 17, 2021, 14:50
Replies: 431
Views: 86,635
Posted By Sideways
Yes, rings of Wizardry add damage to spells. I...

Yes, rings of Wizardry add damage to spells. I think thematically it doesn't work here because dragon breaths aren't really wizardry; but really, where it works and where it doesn't isn't always...
Forum: Variants December 14, 2021, 14:20
Replies: 431
Views: 86,635
Posted By Sideways
Quotes from various places in the in-game manual...

Quotes from various places in the in-game manual (the proficiency help, the pet help and the speed help):
Forum: Variants December 12, 2021, 23:03
Replies: 431
Views: 86,635
Posted By Sideways
The damage is increased; that's a display...

The damage is increased; that's a display limitation, caused by the damage for that particular device being displayed as a roll. The displayer tries to add the +10% boost to the number of dice, but...
Forum: Variants December 8, 2021, 23:12
Replies: 1
Views: 642
Posted By Sideways
Nice! I guess the manual does recommend Cloning...

Nice! I guess the manual does recommend Cloning Pits as a good place to get speed boots :)
Forum: Variants November 30, 2021, 13:09
Replies: 431
Views: 86,635
Posted By Sideways
You can keymap h to fa*5 (if you have...

You can keymap h to fa*5 (if you have use_old_target off) or *5fa (if you have use_old_target on) if you want that; although you should note that this may break down if you inscribe ammo with a...
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