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Search: Posts Made By: ewan
Forum: Variants November 11, 2012, 04:19
Replies: 181
Views: 27,305
Posted By ewan
No maybe about it. But I don't think it would...

No maybe about it. But I don't think it would have helped me get stuff ID'd - I did try for pack ID *many* times with the first char, and it never worked, so I gave up on the idea. Certainly true...
Forum: Variants November 9, 2012, 17:36
Replies: 181
Views: 27,305
Posted By ewan
More randomish thoughts: * Am I right to...

More randomish thoughts:

* Am I right to think that mist monsters can pick up objects and then vanish? That seems to be an error, if I am remembering the occurrence correctly. {OK, I see this was...
Forum: Vanilla November 4, 2012, 21:23
Replies: 17
Views: 2,429
Posted By ewan
Giving Berserk a temporary FA power in HoM is an...

Giving Berserk a temporary FA power in HoM is an *excellent* idea - really like it. Agree that right now, having recovery be usurped by bersekrness is a bum deal.
Forum: Competition November 1, 2012, 18:12
Replies: 33
Views: 5,313
Posted By ewan
Playing a Rinaldo now: my first circle of...

Playing a Rinaldo now: my first circle of permanance, but it does not appear to work. I was excited to then find 2 scrolls of Absorb Hit, so ran back to the circle to read the second, but it wore...
Forum: Competition October 30, 2012, 02:02
Replies: 33
Views: 5,313
Posted By ewan
@buzkill - I wonder whether turning on easy_alter...

@buzkill - I wonder whether turning on easy_alter was the issue? I'll check - thanks for the thought.

Other than the interface/overall design issues, the only 'gameplay' gripe really is that...
Forum: Competition October 29, 2012, 18:47
Replies: 33
Views: 5,313
Posted By ewan
Gripe part 3 - sorry! The game itself is I think...

Gripe part 3 - sorry! The game itself is I think interestingly designed - is the inability to affect enemmies in walls even though they can hit you :(.
Forum: Competition October 29, 2012, 18:11
Replies: 33
Views: 5,313
Posted By ewan
Oh. Well, I eventually relied on the help files...

Oh. Well, I eventually relied on the help files (which state that if it's grey, it's unusable by your character) and hence dumped it. Oh well.

I have accumulated a bunch of the 'ritual' books...
Forum: Competition October 29, 2012, 01:29
Replies: 33
Views: 5,313
Posted By ewan
Random comments, not comprehensive: * I like...

Random comments, not comprehensive:

* I like the effects of terrain and furniture
* Conversely, I dislike the ID. But I'm used to being able to reach reliable ID in almost any variant.

*...
Forum: Competition October 26, 2012, 18:47
Replies: 33
Views: 5,313
Posted By ewan
Thanks, folks. Works. Don't know what I am...

Thanks, folks. Works. Don't know what I am *doing*, but it works :-).

[What is this 'broken back' effect?!]
Forum: Competition October 24, 2012, 23:54
Replies: 33
Views: 5,313
Posted By ewan
And that same savefile works for all three option...

And that same savefile works for all three option characters, if saved with different names?
Forum: Competition October 24, 2012, 15:39
Replies: 33
Views: 5,313
Posted By ewan
Ok, that was the good news. The bad news is that...

Ok, that was the good news. The bad news is that there is no option that I can see to open a savefile...
Forum: Competition October 24, 2012, 15:29
Replies: 33
Views: 5,313
Posted By ewan
Mac port

The X-windows port at least *opens* if an X-terminal window is opened, and then I go to the mist directory and type ./mist

I don't know why the other posts suggest using ./angband; that does...
Forum: Competition October 16, 2012, 17:26
Replies: 614
Views: 108,496
Posted By ewan
I'd rather do my own shopping, not a big deal but...

I'd rather do my own shopping, not a big deal but a preference; but I definitely would want a pre-rolled char w/ savefile for a comp.
Forum: Competition August 31, 2012, 05:31
Replies: 21
Views: 4,694
Posted By ewan
OK, seeing this after commenting on your char: I...

OK, seeing this after commenting on your char: I think that it's just fine. Within both rules and spirit of comp; colour me impressed.
Forum: Competition August 24, 2012, 03:33
Replies: 21
Views: 4,694
Posted By ewan
Looks as though at least one of the Erebus...

Looks as though at least one of the Erebus versions should be a UNIQUE, and possibly both? Certainly a pit of 44K xp monsters is, ah, not going to get cleared..
Forum: Competition June 26, 2012, 16:19
Replies: 43
Views: 8,692
Posted By ewan
Reiterating - or 'going on about' depending :) -...

Reiterating - or 'going on about' depending :) - that I would *like* to have the game harder, but will not be playing 3.4 with the current uncloseable-window-clutter interface.

Is there a reason...
Forum: Competition June 24, 2012, 05:11
Replies: 43
Views: 8,692
Posted By ewan
Didn't get to think about artifacts, because the...

Didn't get to think about artifacts, because the new (to me, anyway) window system made me scream and run. Hitting 'i' and having three windows pop up and cycle through? Yeesh, no thanks. Oh, I...
Forum: Variants June 13, 2012, 16:19
Replies: 10
Views: 2,998
Posted By ewan
24-shot derringer, right :). It can't be...

24-shot derringer, right :).

It can't be that number of *bullets* because I have those. Maybe I need to have a bunch of guns that together hold 24?

Thanks for the suggestions..
Forum: Variants June 13, 2012, 03:24
Replies: 10
Views: 2,998
Posted By ewan
Steamband gun kata - help?

Anyone gotten this to work? I'm still running a char from the previous comp :) and he's rifle-based; sems as though whatever gun kata does would be good, but I always get 'not enough ammo' even when...
Forum: Sil April 21, 2012, 15:48
Replies: 19
Views: 4,733
Posted By ewan
Don't care strongly; mildly negative but only I...

Don't care strongly; mildly negative but only I think because of history w/ roguelikes



Don't care about piles per se; didn't realise that items could be lost and am strongly opposed: acts to...
Forum: Competition April 11, 2012, 20:13
Replies: 43
Views: 7,707
Posted By ewan
Yes, sorry, I was unclear: I meant to say that...

Yes, sorry, I was unclear: I meant to say that _activation_ of the One is in fact a decent option, as opposed to being a major likelihood of permanent damage.
Forum: Competition April 11, 2012, 13:53
Replies: 43
Views: 7,707
Posted By ewan
Follow-up to the 'One activation' sub-thread:...

Follow-up to the 'One activation' sub-thread: stat maxes do NOT appear to be affected. That is, Rogo is still maxing out at self-stat of 18/100, not reduced by having been drained from misfiring...
Forum: Competition April 8, 2012, 17:44
Replies: 43
Views: 7,707
Posted By ewan
Sorry to be picky here: if we're going to do...

Sorry to be picky here: if we're going to do that, presumably the criterion on statgain has to take into account permadrain from uninformed use of the One?

I'm actually less stressed about this...
Forum: Competition April 6, 2012, 19:48
Replies: 43
Views: 7,707
Posted By ewan
Duh. Looking at the title screen of NPP would...

Duh. Looking at the title screen of NPP would help, huh?

Anyway - assuming that the verizon dress is still valid, you should have the file. Thanks again.
Forum: Competition April 6, 2012, 19:22
Replies: 43
Views: 7,707
Posted By ewan
Thanks, Jeff. Umm - ok, I must be missing...

Thanks, Jeff.

Umm - ok, I must be missing something :(. Tried the 'send email' via oook but you clearly didn't get that, and I don't see an email address in your profile or at nppangband.org...
...
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