Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.10 seconds.
Search: Posts Made By: Ingwe Ingweron
Forum: Vanilla Yesterday, 19:01
Replies: 705
Views: 35,231
Posted By Ingwe Ingweron
How's this for an odd, difficult to reproduce...

How's this for an odd, difficult to reproduce bug, well two bugs actually. In an orb vault, @ paladin meets up with Huan and chooses to fight him in "Single Combat" to avoid fighting multiple...
Forum: Vanilla July 14, 2018, 05:39
Replies: 91
Views: 1,061
Posted By Ingwe Ingweron
It seems to me in the feature branch that "slow"...

It seems to me in the feature branch that "slow" no longer wakes up the monster. Don't know if that was intended.
Forum: Vanilla July 10, 2018, 22:47
Replies: 22
Views: 747
Posted By Ingwe Ingweron
Often more important than that early "6" in...

Often more important than that early "6" in levels 1 to 3, is an early "4" for Free Action. In a comp, there's no time to waste scumming for a lucky 'thanc, but a "4" comes much more often. It may be...
Forum: Variants July 10, 2018, 22:40
Replies: 22
Views: 1,263
Posted By Ingwe Ingweron
Not bad for an April Fool's joke. I still...

Not bad for an April Fool's joke. I still occasionally go back and play it for awhile. :D
Forum: Vanilla July 9, 2018, 00:46
Replies: 22
Views: 747
Posted By Ingwe Ingweron
What I'm looking forward to, or rather vainly...

What I'm looking forward to, or rather vainly hoping for, is "special levels" ala FAAngband - "drums in the deep", "land of warlords", etc. :)
Forum: Vanilla July 9, 2018, 00:43
Replies: 140
Views: 1,587
Posted By Ingwe Ingweron
Personally, I squelch ("ignore") polymorph wands...

Personally, I squelch ("ignore") polymorph wands and rods right away. They MIGHT help in a situation, but the changed monster may equally be much worse. I don't like that risk and just get rid of...
Forum: Vanilla July 8, 2018, 15:48
Replies: 140
Views: 1,587
Posted By Ingwe Ingweron
The "protection" you reference is more accurately...

The "protection" you reference is more accurately "resistance", it is not "immunity". Resistance will decrease damage incurred, but not entirely eliminate it. You can also "double-resist" by having...
Forum: Vanilla July 8, 2018, 04:09
Replies: 19
Views: 755
Posted By Ingwe Ingweron
Just tried it.... Not quite. ^; inscription...

Just tried it.... Not quite. ^; inscription prevents walking, which I suppose works for the unintended digger situation, but little else. It won't work for the unintended ESP swap weapon or the pure...
Forum: Vanilla July 6, 2018, 14:57
Replies: 21
Views: 737
Posted By Ingwe Ingweron
Note: as !a or !^a or just plain ^a is an...

Note: as !a or !^a or just plain ^a is an unfamiliar inscription to me, I just did a test, and none of these variations prevent attack with a weapon, at least in the regular typeset (maybe it works...
Forum: Vanilla July 5, 2018, 08:08
Replies: 46
Views: 1,567
Posted By Ingwe Ingweron
Even FAAngband doesn't always hew specifically to...

Even FAAngband doesn't always hew specifically to Tolkien. Isn't one of the monsters even named for some annoying git the original developers knew, or is that just apocryphal?
Forum: Vanilla July 2, 2018, 23:34
Replies: 247
Views: 13,961
Posted By Ingwe Ingweron
I understand your point, and generally I agree....

I understand your point, and generally I agree. But for stuff that is purely UI type changes, you've often made the change to master and then added it to the feature branch. It's odd that this one UI...
Forum: Vanilla July 2, 2018, 06:01
Replies: 247
Views: 13,961
Posted By Ingwe Ingweron
Thanks for this, Nick. I note that one of...

Thanks for this, Nick.

I note that one of the related cool things you've done in the feature branch hasn't been imported to the Master - namely that when the @ is hasted there is an indication in...
Forum: Vanilla July 1, 2018, 14:39
Replies: 247
Views: 13,961
Posted By Ingwe Ingweron
Apart from the "running into traps despite 100%...

Apart from the "running into traps despite 100% perception" issue reported by Pete Mack, it looks to me that it's pretty close to version lock.
Forum: Vanilla June 26, 2018, 09:01
Replies: 46
Views: 1,567
Posted By Ingwe Ingweron
I've always thought that Bill Ferny, the "swarthy...

I've always thought that Bill Ferny, the "swarthy sneering fellow" in Bree where "queer folk call at his house" and who was very close with "Southern strangers", had some orcish blood in him.

An...
Forum: Vanilla June 26, 2018, 08:49
Replies: 341
Views: 3,809
Posted By Ingwe Ingweron
I don't entirely agree. Possibly because I played...

I don't entirely agree. Possibly because I played so many half-troll @'s, nearly all my @'s try and start out with an amulet of slow digestion. That may not be so important for other races, or for...
Forum: Vanilla June 26, 2018, 02:08
Replies: 9
Views: 309
Posted By Ingwe Ingweron
you can also do diagonal moves by setting the...

you can also do diagonal moves by setting the movement delay to between 10 and 15ms (I use 11), and simultaneously pressing two arrow keys, e.g, up and right will move @ north east diagonally. I find...
Forum: Vanilla June 25, 2018, 20:57
Replies: 5
Views: 267
Posted By Ingwe Ingweron
Depends on sustains, other sources of speed, etc....

Depends on sustains, other sources of speed, etc. However, if in doubt, use one as a swap with the speed ring. You can then get the sustains, resistances, immunities, and speed needed for specific...
Forum: Vanilla June 25, 2018, 06:40
Replies: 6
Views: 246
Posted By Ingwe Ingweron
You can also play persistent levels, and then...

You can also play persistent levels, and then just throw the artifact mathoms into a corner of the town, where they will simply persist.
Forum: Vanilla June 21, 2018, 18:22
Replies: 705
Views: 35,231
Posted By Ingwe Ingweron
Let's just get the rare artifact Rod of Delving....

Let's just get the rare artifact Rod of Delving. FAAngband has this! (To steal Nick's quote. :D)
Forum: Variants June 21, 2018, 01:38
Replies: 22
Views: 1,263
Posted By Ingwe Ingweron
Cone on, the answer is obvious... ROCKETBAND !!! ...

Cone on, the answer is obvious... ROCKETBAND !!! :D

Seriously though, I'd say FAAngband, but for being spoiled by the new Vanilla UI.
Forum: AAR June 20, 2018, 17:50
Replies: 36
Views: 1,052
Posted By Ingwe Ingweron
Ah, reminds me of the days of Leon the...

Ah, reminds me of the days of Leon the artifactless ranger.... :D
Forum: Vanilla June 19, 2018, 19:37
Replies: 705
Views: 35,231
Posted By Ingwe Ingweron
In my opinion, shooting has been nerfed so much...

In my opinion, shooting has been nerfed so much that there's no longer any incentive to playing a ranger.
Forum: Vanilla June 19, 2018, 19:34
Replies: 40
Views: 1,516
Posted By Ingwe Ingweron
+1 !!! This is my main concern over most of the...

+1 !!! This is my main concern over most of the current changes in contemplation. I reiterate and add my voice for call to be cautious with these changes.
Forum: Vanilla June 14, 2018, 10:32
Replies: 71
Views: 2,534
Posted By Ingwe Ingweron
I have to disagree, although admittedly that is...

I have to disagree, although admittedly that is what they've developed a bit like in the past. The feature branch is starting to, in my opinion, correct that trajectory. If Angband is supposed to be...
Forum: Vanilla June 12, 2018, 20:50
Replies: 705
Views: 35,231
Posted By Ingwe Ingweron
Relative Speed Display Bug: Something is off in...

Relative Speed Display Bug: Something is off in the relative speed display for monster recall. Current @ moves at 1.1x normal speed and is facing Khim, who moves at 1.0x normal speed. Monster...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT +1. The time now is 17:34.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.