Forum: Development
Today, 14:15
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Replies: 56
Views: 2,253
@will--
It's impossible to guess what went...
@will--
It's impossible to guess what went wrong, beyond the basic knowledge of a memory error. You need a diff of the code compared to the original. However, you can be sure the error isn't in the...
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Forum: Variants
Today, 03:34
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Replies: 21
Views: 2,342
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Forum: Vanilla
Today, 03:30
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Replies: 9
Views: 212
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Forum: Vanilla
Yesterday, 17:19
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Replies: 3
Views: 96
It *might* be reasonable to give a minimum of 1...
It *might* be reasonable to give a minimum of 1 spell from the start. Beyond that, I don't see why this even matters. If your INT is that bad, you won't be able to cast more than the very basic (i.e....
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Forum: Vanilla
Yesterday, 13:49
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Replies: 9
Views: 212
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Forum: Vanilla
Yesterday, 01:15
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Replies: 112
Views: 9,364
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Forum: Vanilla
April 16, 2021, 11:10
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Replies: 19
Views: 708
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Forum: Development
April 13, 2021, 22:36
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Replies: 56
Views: 2,253
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Forum: Development
April 13, 2021, 17:03
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Replies: 56
Views: 2,253
Heap corruption means you borked the memory...
Heap corruption means you borked the memory allocator, either with a write to freed memory, or with a buffer overrun. That particular error message suggests the debug allocator detected a buffer...
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Forum: Vanilla
April 13, 2021, 08:05
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Replies: 35
Views: 1,270
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Forum: Development
April 10, 2021, 20:29
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Replies: 56
Views: 2,253
Will--
Putting data in configuration files is...
Will--
Putting data in configuration files is standard software practice. The types of spells (ball, beam, status effect, etc) are coded, but the spells themselves are not. This gets rid of...
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Forum: AAR
April 10, 2021, 19:26
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Replies: 54
Views: 3,088
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Forum: ToME
April 10, 2021, 17:26
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Replies: 5
Views: 220
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Forum: AAR
April 10, 2021, 15:31
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Replies: 54
Views: 3,088
@Grotug--
True enough. But if you are more...
@Grotug--
True enough. But if you are more than a few squares away, you are safe for one breath. I don't actually know what the minimum distance is, but 10 squares is surely enough.
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Forum: Vanilla
April 8, 2021, 22:52
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Replies: 19
Views: 708
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Forum: Vanilla
April 8, 2021, 17:52
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Replies: 5
Views: 328
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Forum: Variants
April 5, 2021, 20:41
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Replies: 36
Views: 1,932
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Forum: Sil
April 4, 2021, 12:09
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Replies: 4
Views: 153
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Forum: AAR
April 2, 2021, 22:05
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Replies: 529
Views: 100,857
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Forum: Vanilla
April 2, 2021, 21:54
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Replies: 194
Views: 20,551
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Forum: Vanilla
April 1, 2021, 18:33
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Replies: 194
Views: 20,551
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Forum: Development
March 31, 2021, 06:34
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Replies: 56
Views: 2,253
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Forum: Variants
March 31, 2021, 00:10
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Replies: 18
Views: 734
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Forum: Vanilla
March 30, 2021, 18:33
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Replies: 7
Views: 385
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Forum: AAR
March 30, 2021, 13:42
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Replies: 28
Views: 927
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