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Search: Posts Made By: PowerWyrm
Forum: Development March 2, 2021, 09:05
Replies: 4
Views: 132
Posted By PowerWyrm
Doesn't work. The calculated skill is rounded up...

Doesn't work. The calculated skill is rounded up to 0, which translates to a formula in get_use_device_chance() of fail = 100 * (- lvl - 140) / (lvl - 90).

A level 0 device would have fail = 15%...
Forum: Variants February 23, 2021, 09:06
Replies: 6
Views: 697
Posted By PowerWyrm
Yup, you can farm food and mushrooms if you want,...

Yup, you can farm food and mushrooms if you want, but it will take a lot of time. Better go and kick Morgoth's ass it's faster :D
Forum: Variants February 22, 2021, 18:54
Replies: 6
Views: 697
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Allow players to drop vegetables on FEAT_CROP terrain to restrict it to that vegetable only
- Allow players to burn crops to turn them...
Forum: Vanilla February 17, 2021, 08:50
Replies: 241
Views: 23,146
Posted By PowerWyrm
Because it was fixed in 2abcc70 ;)

Because it was fixed in 2abcc70 ;)
Forum: Vanilla January 25, 2021, 17:44
Replies: 241
Views: 23,146
Posted By PowerWyrm
When you aim a pile of wands/use a pile of staves...

When you aim a pile of wands/use a pile of staves with 0 charges, the message is "The staff/wand has no charges left". Maybe it should be: "The staves/wands have no charges left."
Forum: Vanilla January 25, 2021, 17:12
Replies: 241
Views: 23,146
Posted By PowerWyrm
When you fail to remove a curse, you get...

When you fail to remove a curse, you get duplicate info when inspecting the object:
- "Can be destroyed if you attempt to remove its curses" (from the "fragile" flag)
- "Attempting to uncurse it...
Forum: Variants January 15, 2021, 19:05
Replies: 6
Views: 697
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Fix description of potions of surprise and mushrooms of shadows
- Fix description of scraps of flesh
- Simplify food description
-...
Forum: Vanilla January 12, 2021, 16:02
Replies: 241
Views: 23,146
Posted By PowerWyrm
A problem that rose while looking at my variant's...

A problem that rose while looking at my variant's players feedback about sounds: Win client allows multiple sounds to be played at once, but SDL client doesn't allow it. This can be problematic when...
Forum: Vanilla January 5, 2021, 18:22
Replies: 241
Views: 23,146
Posted By PowerWyrm
Food description is bugged. It only takes into...

Food description is bugged. It only takes into account the "base" value, which doesn't work for items like scraps of flesh which have:

effect:NOURISH:SET_TO
dice:1d4
Forum: Variants January 4, 2021, 18:52
Replies: 6
Views: 697
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Fix SDL client crashing when clicking the "font" button
- Fix crash in floor_carry() when player pointer is not defined
- Fix "You see...
Forum: Variants December 24, 2020, 19:03
Replies: 6
Views: 697
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Disable banishment in dwarven halls
- Enter and leave query-item-by-name mode via quote symbol
- Add possibility to macro by spell...
Forum: Vanilla December 24, 2020, 08:56
Replies: 26
Views: 2,372
Posted By PowerWyrm
Not so long ago, I took on the "Mount Olympus"...

Not so long ago, I took on the "Mount Olympus" challenge: bookless artifactless egoless hobbit mage. See the corresponding thread here: http://angband.oook.cz/forum/showthread.php?t=8326

And my...
Forum: Vanilla December 17, 2020, 10:25
Replies: 241
Views: 23,146
Posted By PowerWyrm
When you are hallucinating, sometimes @ tile is...

When you are hallucinating, sometimes @ tile is replaced by a random tile. It should probably always remain as @.
Forum: Vanilla December 14, 2020, 10:41
Replies: 190
Views: 20,981
Posted By PowerWyrm
When you read a scroll of monster confusion, it...

When you read a scroll of monster confusion, it gives you an "AttConf" status effect. If you're playing a ranged character (Mage, Ranger...) and you don't melee mobs, the status stays for a very long...
Forum: Vanilla December 10, 2020, 11:28
Replies: 241
Views: 23,146
Posted By PowerWyrm
Trying to use ctrl+e on non-Windows client when...

Trying to use ctrl+e on non-Windows client when term-2 and term-3 are not visible crashes the client. This is because the Windows client always instanciate all terms, while other clients don't. And...
Forum: Vanilla December 7, 2020, 14:36
Replies: 241
Views: 23,146
Posted By PowerWyrm
Found some bug while remapping commands for my...

Found some bug while remapping commands for my variant. Since I don't have any available key left for the roguelike keyset, I tried to use '' as key for the new command but this doesn't work.

-...
Forum: Vanilla December 2, 2020, 08:47
Replies: 9
Views: 1,068
Posted By PowerWyrm
MoD or equivalent + melee. You have infinite heal...

MoD or equivalent + melee. You have infinite heal and banish evil/destruction for summons.
Forum: AAR November 30, 2020, 09:02
Replies: 518
Views: 96,945
Posted By PowerWyrm
Usually you don't even get 969 vs evil with...

Usually you don't even get 969 vs evil with GROND!
These kinds of arts are plain stupid...
Forum: Vanilla November 25, 2020, 16:52
Replies: 241
Views: 23,146
Posted By PowerWyrm
Code works perfectly. First object: 100%...

Code works perfectly.

First object: 100% chance to pick (100% obj1)
Second object: 1/2 chance to pick, 1/2 chance to keep old one -> 1/2 chance for first 2
Third object: 1/3 chance to pick, 2/3...
Forum: Vanilla November 25, 2020, 12:17
Replies: 241
Views: 23,146
Posted By PowerWyrm
Commit 3f9d411 has a lot of crash potential: -...

Commit 3f9d411 has a lot of crash potential:
- if mob only has quest artifacts, get_random_monster_object() goes into endless loop
- if quest artifacts are at the end and the RNG picks them first,...
Forum: Variants November 10, 2020, 19:10
Replies: 6
Views: 697
Posted By PowerWyrm
Development version of PWMAngband 1.5.0 released for testing

Here's the list of changes that have been implemented up to now:

- Change rules for stealth/noise checks
- Do not speed up time with monsters in LoS
- Handle topline ickyness when confirming...
Forum: Vanilla November 10, 2020, 08:53
Replies: 17
Views: 977
Posted By PowerWyrm
Scroll of acquirement will probably give you a...

Scroll of acquirement will probably give you a few bolts of slay orc, not worth it. Get the wand, charges deplete very fast when you start to use it...
Forum: Vanilla November 4, 2020, 18:03
Replies: 241
Views: 23,146
Posted By PowerWyrm
In gauntlet_gen(): int x_size =...

In gauntlet_gen():


int x_size = (z_info->dungeon_wid - gauntlet_wid) / 2 -
randint0(45 - gauntlet_wid);

This can still break the x boundary in case randint0() returns 0. Changing this to...
Forum: Vanilla November 4, 2020, 09:05
Replies: 241
Views: 23,146
Posted By PowerWyrm
Hmm... I've tested "Moves +1" and find it...

Hmm... I've tested "Moves +1" and find it completely overpowered -- it's basically having the same as +10 speed which is way better than wearing two rings of escaping without the drawbacks. And you...
Forum: Vanilla October 29, 2020, 09:15
Replies: 18
Views: 1,500
Posted By PowerWyrm
Beruthiel is clearly not the worst artifact since...

Beruthiel is clearly not the worst artifact since it's not permacursed so it can be used as a swappable source of telepathy if you don't have one. Some are clearly worse (Camlost, Mormegil).
Showing results 1 to 25 of 500

 
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