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Search: Posts Made By: Infinitum
Forum: Sil January 15, 2019, 21:11
Replies: 62
Views: 3,273
Posted By Infinitum
Perhaps our viewpoints differ. I mainly play...

Perhaps our viewpoints differ. I mainly play melee characters. The way I see it, the main difficulty of Sil is keeping ahead of the melee/evasion curve from ~350' through ~850'. Before that, a...
Forum: Sil January 14, 2019, 20:21
Replies: 62
Views: 3,273
Posted By Infinitum
Well, truth being told most songs are too...

Well, truth being told most songs are too situational to be useful full stop. At least that way the situational ones would be more likely to find a use sometimes. Which would be nice, seeing as many...
Forum: Sil January 14, 2019, 16:49
Replies: 62
Views: 3,273
Posted By Infinitum
Well, another way to go about it could be to have...

Well, another way to go about it could be to have all characters know all songs intrinsically (without having to spend abilities) but introduce minimum song scores for each song. Pretty sure you or...
Forum: Sil January 13, 2019, 13:41
Replies: 62
Views: 3,273
Posted By Infinitum
I could do wihout the extra weapon proficencies...

I could do wihout the extra weapon proficencies tbh, swords are stronger than the other weapon cathegories anyway, and I seem to recall even the dwarfes of Bilbo going with swords over axes. Dwarfes...
Forum: Sil January 9, 2019, 00:37
Replies: 34
Views: 2,322
Posted By Infinitum
Looks like there's some multiple threads going on...

Looks like there's some multiple threads going on but just wanted to say thank you for keeping up development! For the changes, I do like the staff change a lot (and keeps staffs in line with a horn...
Forum: Sil January 8, 2019, 21:08
Replies: 20
Views: 997
Posted By Infinitum
8 points in smithing + Weaponsmith, Artifice,...

8 points in smithing + Weaponsmith, Artifice, Masterpiece is only 6600 xp though (5900 if you go through the hassle of making a Masterpiece Hammer), and gets you a 4d5 Sharp Greataxe with a few...
Forum: Sil January 8, 2019, 16:54
Replies: 62
Views: 3,273
Posted By Infinitum
Well, I guess Gandalf wore a staff in the canon...

Well, I guess Gandalf wore a staff in the canon but didn't he use Glamdring for actual fighting? Making staffs equippable in the offhand and only provide passive bonuses (ie effectively making them...
Forum: Sil January 6, 2019, 21:10
Replies: 62
Views: 3,273
Posted By Infinitum
Don't like those two tbh. Armor Dice reduction is...

Don't like those two tbh. Armor Dice reduction is just a flat damage increase by another name unless you scale it off the # of enemy protection dice but at that point reducing sides is a cleaner...
Forum: Sil January 6, 2019, 18:25
Replies: 20
Views: 997
Posted By Infinitum
Smithing isn't strong though. Dedicated smithing...

Smithing isn't strong though. Dedicated smithing builds are painful to get through the early and middle game, and the return of investment for all that XP doesn't kick in until well after other melee...
Forum: Sil January 5, 2019, 22:46
Replies: 62
Views: 3,273
Posted By Infinitum
Interesting read! Couple of thoughts paging...

Interesting read! Couple of thoughts paging through:

Blunt Weapons, Sharpness: Enemy protection is currently only using [d4]'s to signify armor strenght. One easy way to simulate penetration...
Forum: Sil January 5, 2019, 10:10
Replies: 20
Views: 997
Posted By Infinitum
He stops EQ'ing you at evasion values slightly...

He stops EQ'ing you at evasion values slightly over 50 so long as there's no flankers about in my experience. Managed to 1v1 him by drawing him into the secret passage. Had concentration as well, but...
Forum: Sil January 4, 2019, 22:48
Replies: 20
Views: 997
Posted By Infinitum
Killing Morgoth in Melee?

Well, he's there isn't he? Curently playing 1.41. Had pretty high hopes for my last attempt (~55 effective evasion, ~25 attack, +20 Free Action, singing Song of Freedom, Riposte+double attack) but it...
Forum: Sil September 22, 2018, 10:44
Replies: 20
Views: 1,154
Posted By Infinitum
That. I exclusively play melee characters, but...

That. I exclusively play melee characters, but even so my 0-skill bow means free hits vs assorted lightly armoured enemies, which feels wrong thematically.

Also there's the fact that both V and...
Forum: Sil August 18, 2018, 17:19
Replies: 13
Views: 1,240
Posted By Infinitum
For 50'; what about Snaga slave gangs with an Orc...

For 50'; what about Snaga slave gangs with an Orc leader, similar to orc captains? The Snagas flee if the (larger) Orc is killed. Would introduce the player to some morale/ai interactions early on.
...
Forum: Sil July 13, 2018, 23:08
Replies: 13
Views: 1,977
Posted By Infinitum
Yeah, that does it. Considered having them work...

Yeah, that does it. Considered having them work as chests instead? They do share the glyph after all, and it'd cut down on feature bloat.

Died to V on my best run. He does feel killable though;...
Forum: Sil July 8, 2018, 18:32
Replies: 13
Views: 1,977
Posted By Infinitum
Neat! Trying it out right now. Have you...

Neat! Trying it out right now. Have you implemented the skeleton containers yet? None of the ".", "o" or "u" commands seem to work.
Forum: Sil April 27, 2018, 20:40
Replies: 6
Views: 1,110
Posted By Infinitum
Also, you can try getting 4 Smithing and Jeweler,...

Also, you can try getting 4 Smithing and Jeweler, then smith a Jewel at the first forge along with +1 accuracy/evasion rings at the guaranteed forge. Eventually melt some mithril item and smith a...
Forum: Sil April 27, 2018, 19:12
Replies: 10
Views: 1,598
Posted By Infinitum
Awesome! Looking forward to it. Burned out on sil...

Awesome! Looking forward to it. Burned out on sil a while ago so I'm holding off until your full release, but I'll make sure to complain/give feedback afterwards.
Forum: Sil April 17, 2018, 17:07
Replies: 36
Views: 3,510
Posted By Infinitum
Well, if you're going to design a new tree...

Well, if you're going to design a new tree anyhow, how about removing smithing as a player skill alltogether? If you want to retain the smithing interface haing the Forges be staffed by enslaved...
Forum: Sil March 24, 2018, 22:39
Replies: 4
Views: 743
Posted By Infinitum
You need to make Morgoth drop his crown before...

You need to make Morgoth drop his crown before you can pry a sil from it, either by hitting him a few times in combat or putting him to sleep whilst stealthing. So you need to obtain either song of...
Forum: Sil February 27, 2018, 20:06
Replies: 12
Views: 2,148
Posted By Infinitum
Oooof yeah this effectively makes my favourite...

Oooof yeah this effectively makes my favourite (+2,2d5)[+2] Mithril Longsword with sharpness/danger unmakeable. Guess my smithing builds are back to 4 points + jeweler and no investments past that.
Forum: Sil February 6, 2018, 21:21
Replies: 12
Views: 2,148
Posted By Infinitum
Nice! Played a few (very short) games, some...

Nice! Played a few (very short) games, some initial thoughts:

Smithing

- Still think Smithing is a lost cause and the entire tree should be replaced, but the changes seem for the better.

-...
Forum: Sil December 17, 2017, 16:31
Replies: 3
Views: 814
Posted By Infinitum
Well, if you want to give incentives for testing...

Well, if you want to give incentives for testing niche songs, why not bundle a few of them into each ability?
Forum: Sil November 25, 2017, 21:43
Replies: 95
Views: 9,068
Posted By Infinitum
Does there have to be a check at all? The...

Does there have to be a check at all? The interesting choice as I see it is going for the safe win (1 Silmaril) and the challenging one (3 silmarils). 2 Sil victories are neither exepdient nor...
Forum: Sil November 15, 2017, 23:06
Replies: 95
Views: 9,068
Posted By Infinitum
Eh. Killing fleeing enemies is pretty win more,...

Eh. Killing fleeing enemies is pretty win more, and it's in direct competition with opportunist for melee-centric builds (and opportunist also wrecks flittering enemies). Could be fun with...
Showing results 1 to 25 of 233

 
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