Forum: Vanilla
November 22, 2019, 00:03
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Replies: 3
Views: 1,834
Also, I notice that in artifact.txt, the...
Also, I notice that in artifact.txt, the object_base for some artifacts are described as
name:'Hithlomir'
base-object:soft armour:Soft Leather Armour
whereas in object_base.txt, soft armour...
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Forum: Vanilla
November 21, 2019, 08:19
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Replies: 3
Views: 1,834
Minor bug in Monster.txt gamedata file
In line 11424 of monster.txt
flags:IM_FIRE IM_ACID | NO_FEAR
There is a missing | separator between IM_FIRE and IM_ACID.
I've checked on github and I don't believe it's just my local copy.
...
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Forum: Development
November 13, 2019, 20:46
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Replies: 1
Views: 1,117
Monster spell and Projections
Just a quick question to help me understand the game data files? What *is* a projection, in the sense of what kind of thing is that file trying to describe?
How should I think of the...
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Forum: Vanilla
October 12, 2019, 09:45
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Replies: 218
Views: 40,205
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Forum: Vanilla
September 18, 2019, 03:58
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Replies: 0
Views: 1,610
Minor Data file 'bug'
In v4.2.0, "artifact.txt", the comments at the top of the file declare:
# power: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
But the actual entries are somewhat more...
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Forum: Vanilla
September 15, 2019, 09:58
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Replies: 2
Views: 1,563
Possible bug
Hey there,
I've been looking at the gamedata files, and if I understand it correctly (doubtful!), there maybe a mistake in object_propety.txt
name:attack speed
type:mod
code:BLOWS
power:0...
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Forum: Vanilla
April 14, 2019, 05:47
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Replies: 1
Views: 1,590
Charm / Friendly Summon
I'm curious why Angband (vanilla) has no spell which will charm a monster to fight for the player, or a spell that summons such a monster.
Is it because it would require (relatively) significant...
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Forum: Vanilla
April 12, 2019, 23:34
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Replies: 8
Views: 3,044
Level Feelings
I thought I'd start a new thread rather than post to the Spellbook spawning one.
Derakon recommends playing with level feelings turned off. The original idea behind feelings (perhaps, no one...
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Forum: Vanilla
April 12, 2019, 22:17
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Replies: 24
Views: 4,095
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Forum: Vanilla
April 12, 2019, 07:22
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Replies: 30
Views: 8,453
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Forum: Vanilla
April 11, 2019, 10:24
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Replies: 30
Views: 8,453
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Forum: Vanilla
April 9, 2019, 01:41
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Replies: 6
Views: 1,717
Recent changes I like
I thought it would only be fair to Nick to list somethings I've noticed in v4 that I quite like (its too easy to only raise the complaints)
Changes I like.
I'm less scared to try new/unID's...
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Forum: Vanilla
April 9, 2019, 01:32
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Replies: 6
Views: 1,807
Wow. People really play that quickly?! I guess...
Wow. People really play that quickly?! I guess I come from a perspective of death is such a defeating moment - I tend to play slowly (not necessarily well!) as tho my character is only character I...
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Forum: Vanilla
April 8, 2019, 20:42
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Replies: 30
Views: 8,453
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Forum: Vanilla
April 8, 2019, 09:42
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Replies: 6
Views: 1,807
My first serious warrior experience
I haven't played Angband for the last few years (kids). I thought I'd learn v4 with a simple approach, and try a warrior. And, as (IIRC) Derakon is often touting Half-Trolls as the best choice, I...
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Forum: Vanilla
April 8, 2019, 09:23
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Replies: 30
Views: 8,453
Never spawn some spell books
Ever since selling items in town was turned off, finding spell books has been a mixed bag.
Previously, regardless of what class I was, regardless which books I had already found, at least finding...
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Forum: Vanilla
March 27, 2019, 05:59
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Replies: 79
Views: 17,461
Bug in disable traps?
I'm only playing my second, serious character in v4 game, so this may be lack of understanding of how traps work, but it seems odd to me that a Rod of Disable Traps appears to remove traps, but then...
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Forum: Vanilla
October 7, 2017, 08:49
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Replies: 15
Views: 3,333
Bonuses at level 20, 40 etc
Am I right that Rangers get an extra shot per round at level 20, and again at 40?
Are there any other bonuses like this in the game, for other classes?
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Forum: AAR
December 27, 2014, 08:42
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Replies: 171
Views: 83,879
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Forum: Vanilla
November 28, 2014, 22:16
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Replies: 23
Views: 5,970
randSpellbooks
I was thinking about spells today, and how I tend to use a small subset of all the spells available to my class. (at least for 95% of the time)
Maybe it would be a fun challenge to survive on a...
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Forum: Vanilla
November 24, 2014, 03:57
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Replies: 55
Views: 14,045
It's also mean to taunt people with the...
It's also mean to taunt people with the availability of dead horses and not any means to flog them. Perhaps the local BDSM store will have some flogging devices? I guess that's a Whip (+0, +0) on...
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Forum: Oook!
November 22, 2014, 06:44
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Replies: 5
Views: 4,976
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Forum: Idle chatter
November 21, 2014, 07:42
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Replies: 32
Views: 13,633
In other not-roguelikes for reference, the SSI...
In other not-roguelikes for reference, the SSI Goldbox series could be good to look at. You explored the (ultimately) 2D tilebased environments as one unit, but combat comprised of up to half a...
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Forum: Vanilla
November 21, 2014, 07:03
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Replies: 12
Views: 6,094
Silly idea for expert players (not me)
Randarts keeps the game varied for long-term players. (I've never used it myself)
The greatest cause of death for junior players is lack-of-knowledge-of-what-can-kill-you.
A really...
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Forum: Oook!
November 21, 2014, 06:58
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Replies: 5
Views: 4,976
Pointless Stats
So I decided to work out some stats about my participation on these forums
25% of my posts are starting new threads
On average a new thread started by me produces 16 replies
Total views...
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