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Search: Posts Made By: Tibarius
Forum: Development November 29, 2020, 13:10
Replies: 2
Views: 493
Posted By Tibarius
code snippets

To avoid the following forum error message i had to replace some chars with others ... can that be turned off somewhere?
I think one was able to post code snippets in times back.
You have included...
Forum: Development November 26, 2020, 16:57
Replies: 2
Views: 493
Posted By Tibarius
class.txt

Angband 4.2.1:

CLASS.TXT:

(1) After defining rogues with the 5 magic books used in mages and redefining 54 mage "magic books" i encounter random crashes on startup during the "initialization...
Forum: Development November 24, 2020, 17:29
Replies: 3
Views: 389
Posted By Tibarius
lib/user directory

Thanks Nick!

Another small thing that could help develop a Mod. Modified files from "lib/gamedata" are loaded from "lib/user". But there are already 2 files located: lore.txt and windows.pfr.
...
Forum: Development November 23, 2020, 18:32
Replies: 3
Views: 389
Posted By Tibarius
monster base

I tried using version 4.2.1 to work on a mod.

What i did:
+ monster_base.txt: removed all except @ / Morgoth and then used d/D/A for young dragon, dragon, ancient dragon

+ monster.txt: removed...
Forum: Development November 12, 2020, 04:06
Replies: 1
Views: 409
Posted By Tibarius
using Shockbolt's tiles

Testing graphics with shockbolt's tiles.
Using the 64x64.png tile file i try to copy them into a screen device using
C++ with bloodshed IDE (not sure which compiler is used right now) on a Windows...
Forum: Development November 8, 2020, 20:45
Replies: 2
Views: 429
Posted By Tibarius
my fault

Was a savefile incompatibility, my fault ... sorry for bothering.
Forum: Development November 8, 2020, 17:51
Replies: 2
Views: 429
Posted By Tibarius
4.2.1 spellbooks

Trying to mod the mage class spells, i get an 'error reading item'.

All i do is renaming 'First Spells' into 'Mage Spells' in all ocurrances in
class.txt. Magic books are defined in...
Forum: Development November 8, 2020, 16:45
Replies: 856
Views: 357,553
Posted By Tibarius
awesome graphics

Hello Shockbolt,

i am used to ASC-II graphics and toyed around with your latest tileset a bit.
Just AWESOME, your fantasy art graphics and tiles are top professional level,
and just the best i...
Forum: Idle chatter August 11, 2020, 16:21
Replies: 3
Views: 557
Posted By Tibarius
required time

Both sides are not equally in time consumption.

The hero player(s) have to think about their move, control Line of Sight and possible Overlord reactions and then post attacks which require some...
Forum: Idle chatter August 11, 2020, 12:13
Replies: 3
Views: 557
Posted By Tibarius
Looking for player, Descent 1st Edition Campaign

Hello and welcome everyone,

i am looking for a player to play a fantasy strategy turn based game.

https://boardgamegeek.com/thread/2473879/new-game-anyone

Descent into the dark 1st Edition...
Forum: Development May 25, 2020, 17:46
Replies: 7
Views: 865
Posted By Tibarius
stores

Thanks for the hint Tangar.

But what surprises me, is the fact, that it didn't crash at once then ...
i was able to create a 1st char and run around in town normally ... odd!
Forum: Development May 25, 2020, 12:45
Replies: 7
Views: 865
Posted By Tibarius
problem located & fixed

Thanks Nick,
i was able to track down the problem finally with narrowing down the possible changes made.

The problem is caused by store.txt:
store:8:Home
owner:0:Your home
owner:0:Your home...
Forum: Development May 25, 2020, 00:22
Replies: 7
Views: 865
Posted By Tibarius
emoticons

If i view my last post, i see some emoticons. My post contains only plain text, so some kind of parsing must cause that. Can that be turned off somewhere?

Rogue and ranger classes in class.txt...
Forum: Development May 25, 2020, 00:20
Replies: 7
Views: 865
Posted By Tibarius
text file excerptions

object.txt:
===============================

# 460 to 463 basic magic books removed
# 468 to 472 special magic books removed

##### MAGIC Books 600 to 699 #####

name:600:[Magic...
Forum: Development May 24, 2020, 22:51
Replies: 7
Views: 865
Posted By Tibarius
Angband crash

I am working on a variant, based on Angband version 4.0.4 under Windows10.

I am experiencing an angband crash once a character has died and i try to 'press any key' after having created a new...
Forum: Vanilla May 20, 2020, 22:42
Replies: 13
Views: 1,625
Posted By Tibarius
damage shown for spells

+1 for the suggestion of showing the damage dealt to the targeted monster

Like Lea i would welcome it a lot to see the damage done with spells.
Forum: Development May 20, 2020, 19:51
Replies: 0
Views: 632
Posted By Tibarius
Initializing monster lore

Angband stops working while "Initializing monster lore" is done.

Version 4.0.4, Windows 10

I redefined monster_base.txt and populated the first 5 dungeon levels with monsters.
Edit: Even after...
Forum: Development May 18, 2020, 13:16
Replies: 3
Views: 726
Posted By Tibarius
good point

I think you have a very good point Tangar, but as long as there is the monster knowledge overview available, as long as basically there is the need to have a list of monster races/types as well.
...
Forum: Development May 17, 2020, 20:04
Replies: 3
Views: 843
Posted By Tibarius
code snip

Thanks Wobbly!
Forum: Development May 17, 2020, 19:16
Replies: 3
Views: 726
Posted By Tibarius
monster.txt (version 4.2.0)

Hey Nick,

just took a look at the 4.2.0 version, because i actually could not find any explanation for power and scaled power used in the 4.0.4 version in monster.txt.
If you can, would be kind...
Forum: Development May 17, 2020, 18:48
Replies: 4
Views: 813
Posted By Tibarius
Thanks for your reply Nick. => (C) Can...

Thanks for your reply Nick.

=> (C) Can changing the monster_base.txt file lead to data corruption, which causes the program to stop working properly?

If i want to modify the monster_base i...
Forum: Development May 16, 2020, 20:47
Replies: 4
Views: 813
Posted By Tibarius
feature requests

I would like to request for the next version the following features:

(A) town level generation:
+ an option available in dungeon_profile.txt to have the town generated by the rules used in...
Forum: Development May 16, 2020, 20:26
Replies: 3
Views: 843
Posted By Tibarius
monster knowledge

Still working on a variant version, which restricts itself to modifying /lib/gamedata files.

My goal ... to modify the monsters in monster.txt.

To make a complete redo of that, i have to redo...
Forum: Development May 16, 2020, 18:13
Replies: 3
Views: 718
Posted By Tibarius
quick response

Thanks for the quick response Tangar.

Obviously i couldn't express myself precise enough how the behavior of Angband 3.5.1 software is 'wrong'.

Thanks for the color hints so, those are...
Forum: Development May 16, 2020, 17:25
Replies: 3
Views: 718
Posted By Tibarius
modifying monster.txt & monster_base.txt

Thank you sideways, your guess was right ... saved preferences caused the wrong display. Thanks a lot!
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