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Search: Posts Made By: Quirk
Forum: Sil September 19, 2020, 11:52
Replies: 6
Views: 765
Posted By Quirk
Good catch. Will correct.

Good catch. Will correct.
Forum: Sil September 8, 2020, 20:33
Replies: 6
Views: 765
Posted By Quirk
I have a fix on the Linux build pushed now. I had...

I have a fix on the Linux build pushed now. I had a brief look at the ASCII colours, but the darker blue seems to me not strong enough to stand out well with the player close to it.

If you'd like...
Forum: Sil September 8, 2020, 09:06
Replies: 6
Views: 765
Posted By Quirk
Ah that's a very useful bug report, thanks. Will...

Ah that's a very useful bug report, thanks. Will look into that.
Forum: Sil August 12, 2020, 20:06
Replies: 6
Views: 765
Posted By Quirk
Sil-Q 1.5 beta, second release

Release is at https://github.com/sil-quirk/sil-q/releases/tag/v1.5.0-beta1b. The changes for this release are focused entirely on the new tileset. Thanks go out again to MicroChasm for the work on...
Forum: Sil August 11, 2020, 01:52
Replies: 4
Views: 253
Posted By Quirk
Much respect. I never expected to see Sil-Q...

Much respect. I never expected to see Sil-Q support on the Amiga before it made it to the Mac.
Forum: Sil August 9, 2020, 20:52
Replies: 52
Views: 4,375
Posted By Quirk
Thanks for the heads up. Much as I'm glad to see...

Thanks for the heads up. Much as I'm glad to see whirlwind viable, that does suggest high protection builds are getting extremely solid. Not the worst possibility as you say, high evasion has ruled...
Forum: Sil July 22, 2020, 01:07
Replies: 52
Views: 4,375
Posted By Quirk
I took a step toward addressing this already in...

I took a step toward addressing this already in the beta, by making the glass cannon rauko a little less dangerous and upping the danger from spiders and undead. I am not sure it swings the pendulum...
Forum: Sil July 19, 2020, 18:12
Replies: 52
Views: 4,375
Posted By Quirk
Hmm. I have it working with both cursors and...

Hmm. I have it working with both cursors and vi-keys on a Dell XPS. Could you check whether having numlock on or off affects this?
Forum: Sil July 19, 2020, 16:57
Replies: 52
Views: 4,375
Posted By Quirk
This is already in game, and I just went and...

This is already in game, and I just went and tested it to make sure I wasn't going crazy - are you experiencing some circumstances where it breaks?
Forum: Sil July 11, 2020, 22:45
Replies: 52
Views: 4,375
Posted By Quirk
Thanks for the report. Looking at this. The...

Thanks for the report. Looking at this.

The earlier issues you've reported have been being worked on, and there's a solution for both rage and glowing weapons on the latest version of the Linux...
Forum: Sil June 17, 2020, 01:31
Replies: 52
Views: 4,375
Posted By Quirk
There will be a new beta at some point, after...

There will be a new beta at some point, after I've figured out a way to deal with Rage and slays. Currently the rendering function only knows about character data and has no knowledge at all of the...
Forum: Sil June 13, 2020, 15:50
Replies: 52
Views: 4,375
Posted By Quirk
This is not at all true with weapons though....

This is not at all true with weapons though. Weight is crucial to the damage calculation, and mithril is light. In general, greatswords are still among the least favoured endgame weapons; mithril...
Forum: Sil June 12, 2020, 19:23
Replies: 52
Views: 4,375
Posted By Quirk
Good question. There are two perspectives. ...

Good question. There are two perspectives.

One: mithril armour is canonical, but mithril weapons aren't. Those we have are dubious, should we really have more? And mithril being a very light...
Forum: Sil June 10, 2020, 19:45
Replies: 52
Views: 4,375
Posted By Quirk
Once I get back to mechanics I might update...

Once I get back to mechanics I might update angband.live, but the recent changes have been pretty much all tiles, which I don't think angband.live supports.
Forum: Sil June 10, 2020, 19:10
Replies: 52
Views: 4,375
Posted By Quirk
It comes right after Dodging in the tree which...

It comes right after Dodging in the tree which gives you the bonus for moving on your last turn, so I hope it wouldn't be too ambiguous to a new player as Dodging doesn't give you any bonus for...
Forum: Sil June 10, 2020, 19:02
Replies: 52
Views: 4,375
Posted By Quirk
No, I have no plans for this. Sil was implemented...

No, I have no plans for this. Sil was implemented with a fine disdain for tiles, and it's taken a bunch of work with a very accommodating artist to work round issues caused by showing damage and...
Forum: Sil June 10, 2020, 18:59
Replies: 52
Views: 4,375
Posted By Quirk
Ah, right. Yeah, looking at it the control and /...

Ah, right. Yeah, looking at it the control and / text mentions "disarms/opens chests and searches skeletons", but the , text seems a bit tacked on. I may have to look at reworking that.
Forum: Sil June 10, 2020, 10:00
Replies: 52
Views: 4,375
Posted By Quirk
Does what it says on the tin. In Vanilla you only...

Does what it says on the tin. In Vanilla you only got the bonus against ranged attackers or if you did not take an action last turn - which made it a very niche player with Focused Attack. Getting...
Forum: Sil June 10, 2020, 08:40
Replies: 52
Views: 4,375
Posted By Quirk
The generic use command "," lets you search...

The generic use command "," lets you search skeletons. This should be mentioned on the help screen (let me know if it's not). "/" and direction from an adjacent square also works I think.
Forum: Sil June 9, 2020, 22:04
Replies: 52
Views: 4,375
Posted By Quirk
No, though the plan is to Tolkienise herbs and...

No, though the plan is to Tolkienise herbs and potions a lot further, as I have a strong distaste for the gamey sound of Potions of Strength and Herbs of Weakness.

Athelas and Miruvor have a good...
Forum: Sil June 8, 2020, 23:26
Replies: 52
Views: 4,375
Posted By Quirk
Good catch. Might be a tricky one to figure out,...

Good catch. Might be a tricky one to figure out, and it's fairly minor so I might come back to it at a later point.


Any particular items or types of items that you're finding this with? I think...
Forum: Sil June 8, 2020, 18:54
Replies: 52
Views: 4,375
Posted By Quirk
Have opened three issues here: ...

Have opened three issues here:
https://github.com/sil-quirk/sil-q/issues
so it's publicly visible what's being tracked.

I probably will fix Whispering shadow text, but it's not changed since Sil...
Forum: Sil June 7, 2020, 21:57
Replies: 52
Views: 4,375
Posted By Quirk
Hey thanks Infinitum, this sort of feedback is...

Hey thanks Infinitum, this sort of feedback is amazingly useful.
Forum: Sil May 31, 2020, 23:58
Replies: 52
Views: 4,375
Posted By Quirk
Some of the more powerful egos are a good deal...

Some of the more powerful egos are a good deal rarer now, and in particular the stat-boosting egos "Of Might" and "Of Resilience" are now mithril-only. Mid-game you may have more experience, but...
Forum: Sil May 29, 2020, 20:59
Replies: 52
Views: 4,375
Posted By Quirk
Mingw. The Mac support is dead, as I have no...

Mingw. The Mac support is dead, as I have no access to a Mac, but all traces haven't been removed in case one of the occasional Mac lovers who wishes Mac support wants to put some time in to restore...
Showing results 1 to 25 of 363

 
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