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Search: Posts Made By: Nick
Forum: Vanilla Today, 07:41
Replies: 204
Views: 8,227
Posted By Nick
OK, build page...

OK, build page (http://buildbot.rephial.org/builds/feature/monster/?C=M;O=D) updated again with new Windows (http://buildbot.rephial.org/builds/feature/monster/angband-win-4.1.3-343-g987ac5d88.zip)...
Forum: Vanilla Today, 00:41
Replies: 204
Views: 8,227
Posted By Nick
A few comments on various aspects of the last...

A few comments on various aspects of the last change.

The main reason for the black knight -> blackguard change was that black knights were almost exactly what I wanted as the blackguard...
Forum: Vanilla Yesterday, 12:20
Replies: 204
Views: 8,227
Posted By Nick
I wanted novices for the three new classes. ...

I wanted novices for the three new classes. Tamer I agree isn't a standout, but it was the best I could come up with - happy to consider other suggestion. Ruffian I'm really happy with. And I'm...
Forum: Vanilla Yesterday, 12:07
Replies: 22
Views: 511
Posted By Nick
I'm rather fond of my current signature,...

I'm rather fond of my current signature, otherwise the title of this thread would make a perfect new one :D

Seriously, I'm glad that these changes have provoked a bit of discussion. Not everyone...
Forum: Vanilla February 14, 2019, 09:06
Replies: 204
Views: 8,227
Posted By Nick
Thanks! He'll be easy to hit until I fix that,...

Thanks! He'll be easy to hit until I fix that, then.
Forum: Vanilla February 14, 2019, 00:21
Replies: 204
Views: 8,227
Posted By Nick
New builds of this branch for Windows...

New builds of this branch for Windows (http://buildbot.rephial.org/builds/feature/monster/angband-win-4.1.3-342-g19a2ad6c1.zip) and macOS...
Forum: Vanilla February 13, 2019, 06:46
Replies: 19
Views: 881
Posted By Nick
Thanks for the discussion. I'm not...

Thanks for the discussion.

I'm not unsympathetic to the desire to keep old Moria monsters, but I think starting with the plan to retain all the remaining ones is not a constraint I want to impose....
Forum: Vanilla February 13, 2019, 03:38
Replies: 204
Views: 8,227
Posted By Nick
I'm fairly hard to offend; also I have asked for...

I'm fairly hard to offend; also I have asked for opinions and you have given thoughtful ones, so thanks :)

I have a bunch of things to say in response. First, I agree completely about the...
Forum: Vanilla February 12, 2019, 23:14
Replies: 204
Views: 8,227
Posted By Nick
Small bug in the monsters - when I click on mage,...

Small bug in the monsters - when I click on mage, I get the info for dark elven mage.
Forum: Vanilla February 11, 2019, 12:52
Replies: 204
Views: 8,227
Posted By Nick
Not guaranteed, just a 50% chance :)

Not guaranteed, just a 50% chance :)
Forum: Vanilla February 10, 2019, 21:10
Replies: 204
Views: 8,227
Posted By Nick
So bring back ochre jellies and gcubes and ditch...

So bring back ochre jellies and gcubes and ditch acidic cytoplasms? Fair enough.

Hydras apparently fine then :D
Forum: Idle chatter February 10, 2019, 21:06
Replies: 2
Views: 135
Posted By Nick
Cool, hadn't heard of the film. half told me...

Cool, hadn't heard of the film. half told me about the exhibition (it started in Oxford) - I won't be going to it, but there's a bunch of cool merchandise :)
Forum: Vanilla February 10, 2019, 11:56
Replies: 204
Views: 8,227
Posted By Nick
New builds of this branch for Windows...

New builds of this branch for Windows (http://buildbot.rephial.org/builds/feature/monster/angband-win-4.1.3-338-g8dc19289d.zip) and macOS...
Forum: Vanilla February 8, 2019, 23:00
Replies: 19
Views: 881
Posted By Nick
Nice, that's excellent to know :) As for the...

Nice, that's excellent to know :)

As for the rest, there's nothing anyone's said that really conflicts with any of my thinking, although partly that's because my thinking is still a bit...
Forum: Vanilla February 8, 2019, 11:46
Replies: 19
Views: 881
Posted By Nick
Balin's father Fundin died at the Battle of...

Balin's father Fundin died at the Battle of Azanulbizar - there is no record of whether he was a priest or what colour his cloak was :)
Forum: Vanilla February 8, 2019, 06:31
Replies: 19
Views: 881
Posted By Nick
Persons and humanoids

In the process of revamping the monster list, I keep putting off dealing with persons ('p') and humanoids ('h'), and this is mainly because I can't come up with any strategy for them that seems...
Forum: Development February 7, 2019, 06:32
Replies: 57
Views: 1,726
Posted By Nick
I thought a brief history of the data files might...

I thought a brief history of the data files might be helpful here. I'll describe four stages, focusing on wands:
2.4.fk - in the beginning, there was a single .c file that handled wands, wands.c...
Forum: Vanilla February 7, 2019, 02:28
Replies: 8
Views: 555
Posted By Nick
What, jumping didn't work?

What, jumping didn't work?
Forum: Vanilla February 6, 2019, 01:31
Replies: 204
Views: 8,227
Posted By Nick
Hm, OK. This must be a bug from the light...

Hm, OK. This must be a bug from the light revamp. I'll look into it.
Forum: Vanilla February 5, 2019, 21:15
Replies: 8
Views: 555
Posted By Nick
Chasms - or more generally empty space that the...

Chasms - or more generally empty space that the player falls through - exist in FA too (maybe Sil stole it from there ;)). I quite like the idea of having them in Angband, but it would have to be...
Forum: Vanilla February 5, 2019, 21:11
Replies: 130
Views: 10,419
Posted By Nick
There has been a deliberate policy for a while to...

There has been a deliberate policy for a while to allow both armor and armour, because development has been pretty evenly split between users of the two different spellings. It is accounted for in...
Forum: Vanilla February 5, 2019, 21:05
Replies: 23
Views: 1,086
Posted By Nick
Well, the simple answer is to divide all in-game...

Well, the simple answer is to divide all in-game weights and the player's carrying capacity be 3 :)
Forum: Development February 5, 2019, 21:03
Replies: 57
Views: 1,726
Posted By Nick
One of my (less immediate) aims is to get all the...

One of my (less immediate) aims is to get all the game messages into a data file or files. Monster messages are almost there already (see list-mon-message.h), all that needs to be done is for the...
Forum: Vanilla February 5, 2019, 20:57
Replies: 204
Views: 8,227
Posted By Nick
They're not and there isn't one :)

They're not and there isn't one :)
Forum: Vanilla February 5, 2019, 20:56
Replies: 204
Views: 8,227
Posted By Nick
Monsters lit or carrying light used to get a...

Monsters lit or carrying light used to get a standard intensity of 2 (so they would light their own grid, and the grids immediately next to them). With the introduction of variable light...
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