Forum: Vanilla
Yesterday, 02:03
|
Replies: 110
Views: 9,247
If you want, you can go into the constants.txt...
If you want, you can go into the constants.txt file and play with the line # Maximum number of discrete objects in store inventory
store:inven-max:24
to increase the number of store (and home)...
|
Forum: Vanilla
April 14, 2021, 22:57
|
Replies: 34
Views: 1,214
Sure, why not?
It's maybe a slight anomaly,...
Sure, why not?
It's maybe a slight anomaly, but I think it's arising out of the attempt to make throwing of stuff interesting. Maybe think of it as a reflection of how crap an unenchanted sling...
|
Forum: Development
April 14, 2021, 22:07
|
Replies: 54
Views: 2,195
That doesn't look like it would lead to memory...
That doesn't look like it would lead to memory issues in itself, but after the change it probably wouldn't load old savefiles correctly, which could conceivably have led to your problems. Have you...
|
Forum: Vanilla
April 13, 2021, 23:13
|
Replies: 34
Views: 1,214
|
Forum: Vanilla
April 13, 2021, 22:11
|
Replies: 34
Views: 1,214
|
Forum: Variants
April 13, 2021, 22:08
|
Replies: 284
Views: 24,130
|
Forum: Development
April 13, 2021, 12:46
|
Replies: 54
Views: 2,195
|
Forum: Vanilla
April 13, 2021, 02:47
|
Replies: 34
Views: 1,214
|
Forum: AAR
April 13, 2021, 02:09
|
Replies: 19
Views: 3,728
|
Forum: Vanilla
April 13, 2021, 02:07
|
Replies: 34
Views: 1,214
|
Forum: Oook!
April 12, 2021, 21:46
|
Replies: 1
Views: 98
|
Forum: Development
April 12, 2021, 21:44
|
Replies: 54
Views: 2,195
Nice catch. That has been unused since we...
Nice catch. That has been unused since we stopped calculating monster power in 4.0.
Tradition :)
I guess the original idea was that other blow effects are more about the effect than the...
|
Forum: Variants
April 11, 2021, 22:24
|
Replies: 284
Views: 24,130
|
Forum: Variants
April 10, 2021, 07:32
|
Replies: 284
Views: 24,130
|
Forum: Development
April 10, 2021, 04:03
|
Replies: 54
Views: 2,195
|
Forum: Development
April 10, 2021, 01:13
|
Replies: 54
Views: 2,195
|
Forum: Vanilla
April 8, 2021, 23:16
|
Replies: 19
Views: 696
|
Forum: Vanilla
April 8, 2021, 22:38
|
Replies: 34
Views: 1,214
|
Forum: Vanilla
April 8, 2021, 22:34
|
Replies: 19
Views: 696
Bug now fixed in the latest release on the...
Bug now fixed in the latest release on the releases page (https://github.com/angband/angband/releases) (by backwardsEric - the whole report-fix cycle happened while I was asleep).
I think it...
|
Forum: AAR
April 8, 2021, 01:13
|
Replies: 66
Views: 14,361
|
Forum: Variants
April 8, 2021, 00:59
|
Replies: 284
Views: 24,130
I think this is a question of general balance...
I think this is a question of general balance that will get sorted out over time. Many things are different from FA1.4, so comparing just a monster record doesn't tell the whole story - healing...
|
Forum: AAR
April 7, 2021, 22:01
|
Replies: 54
Views: 3,073
|
Forum: Development
April 6, 2021, 22:17
|
Replies: 54
Views: 2,195
|
Forum: Variants
April 5, 2021, 03:41
|
Replies: 284
Views: 24,130
The latest build has made Combat Regeneration -...
The latest build has made Combat Regeneration - one of the big features for blackguards - optional in an attempt to make blackguard playable for advanced races (high-elf, adan, druadan). Let me know...
|
Forum: Vanilla
April 2, 2021, 22:46
|
Replies: 133
Views: 8,094
|