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Search: Posts Made By: PowerWyrm
Forum: Vanilla Yesterday, 16:36
Replies: 3
Views: 73
Posted By PowerWyrm
Should low INT spellcasters be able to learn one spell per level?

Let's say I'm starting a half-troll mage and I put all my points into str/dex/con to play like a weak fighter in the beginning. I won't be able to learn any spell if my int is low enough, while still...
Forum: Variants April 16, 2021, 18:02
Replies: 11
Views: 1,298
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Send subwindow horizontal resizing packet in update_monlist_subwindow()
- Add messages to explain why Raise Dead could fail
- Add basic...
Forum: Vanilla April 16, 2021, 16:49
Replies: 34
Views: 1,214
Posted By PowerWyrm
Another nice bug, which is actually hidden: books...

Another nice bug, which is actually hidden: books are never "known" (the "object_is_known" function used on a book will always return false unless it was bought from a store). This happens because...
Forum: Vanilla April 16, 2021, 16:45
Replies: 34
Views: 1,214
Posted By PowerWyrm
Nothing to do with necromancers, it's true for...

Nothing to do with necromancers, it's true for any character. You can only "see" if you have a light or if the square is lit (like in a room). If you stand in the light of a monster, you cannot...
Forum: Vanilla April 16, 2021, 10:07
Replies: 34
Views: 1,214
Posted By PowerWyrm
- create a Mage - go to 100ft - find a...

- create a Mage
- go to 100ft
- find a sleeping apprentice
- remove torch
- stand near the apprentice
- try to cast a spell

Result: "you cannot see" message.

Since the apprentice is...
Forum: Vanilla April 15, 2021, 07:58
Replies: 34
Views: 1,214
Posted By PowerWyrm
The throwing code uses a complete different...

The throwing code uses a complete different calculation than the shooting code and applies a "might" factor depending on the throwing object's weight. Usually thorwing something does way more damage...
Forum: Vanilla April 13, 2021, 07:47
Replies: 34
Views: 1,214
Posted By PowerWyrm
Maybe change so that low power is treated the...

Maybe change so that low power is treated the same as negative power and adds a couple good abilities and a couple curses?
Forum: Variants April 9, 2021, 19:07
Replies: 11
Views: 1,298
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Prevent more out of bounds asserts when players change level
- Plug resource leaks of missing file_close() calls
- Add /know, /party,...
Forum: Vanilla April 8, 2021, 11:06
Replies: 34
Views: 1,214
Posted By PowerWyrm
Small bug reported by the PWMAng community: you...

Small bug reported by the PWMAng community: you cannot macro "inscribe" command because the '{' symbol is reserved. For example, if you make a "{/a!d[Enter]" keymap to automatically inscribe your...
Forum: Variants April 2, 2021, 18:45
Replies: 11
Views: 1,298
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Fix damaging terrain aborting running for players immune to damage
- Fix aquatic forms able to run outside of water
- Fix aquatic forms...
Forum: Vanilla March 22, 2021, 07:59
Replies: 133
Views: 8,095
Posted By PowerWyrm
Passable vs unpassable rubble?

Passable vs unpassable rubble?
Forum: Vanilla March 22, 2021, 07:57
Replies: 40
Views: 1,975
Posted By PowerWyrm
No idea. Mages are a joke, I won with egoless...

No idea. Mages are a joke, I won with egoless bookless mage before. Rangers are almost as easy once you get a good bow. Priests you die before level 7 or you have already won. Paladins are just...
Forum: Variants March 19, 2021, 17:57
Replies: 11
Views: 1,298
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Fix weight decrease when wielding from a stack of inventory items
- Split MAngband options submenu into MAngband options and Advanced...
Forum: Variants March 17, 2021, 13:39
Replies: 0
Views: 187
Posted By PowerWyrm
Help needed

Recently, PWMAngband brought back Linux support. It seems to work fine for the client, and the server loads player files properly, but it doesn't seem to save player files. Looking at the code in...
Forum: Vanilla March 17, 2021, 09:08
Replies: 133
Views: 8,095
Posted By PowerWyrm
Here's the Windows version of file_exists() in...

Here's the Windows version of file_exists() in z-file.c:


bool file_exists(const char *fname)
{
char path[MAX_PATH];
DWORD attrib;

/* API says we mustn't pass anything larger than...
Forum: Vanilla March 16, 2021, 08:01
Replies: 14
Views: 962
Posted By PowerWyrm
Don't complain... PWMAngband has "ancient" wyrms...

Don't complain... PWMAngband has "ancient" wyrms which are like regular wyrms but have more hps, +20 speed, and summon high dragons exclusively. :D
Forum: Vanilla March 12, 2021, 10:21
Replies: 133
Views: 8,095
Posted By PowerWyrm
Weight is decreased in gear_object_for_use(),...

Weight is decreased in gear_object_for_use(), which returns the detached object which can be used. If that object is not used, which is the case when you wield it, weight should be increased again....
Forum: Vanilla March 12, 2021, 09:50
Replies: 133
Views: 8,095
Posted By PowerWyrm
Houston, we have a problem... Yesterday I...

Houston, we have a problem...

Yesterday I was playing my variant with a mage (low STR) and picked up a bunch of torches on the floor until I was burdened (slow -1). To remove the burden, I decided...
Forum: Vanilla March 12, 2021, 07:58
Replies: 133
Views: 8,095
Posted By PowerWyrm
I added a message for my variant because players...

I added a message for my variant because players didn't like getting killed from not being able to teleport on a level that looked like any other level.

Detect treasure doesn't show loot because...
Forum: Variants March 11, 2021, 20:32
Replies: 11
Views: 1,298
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Allow more smileys in chat messages
- Reverse order of "you are wielding" and "you were wielding" messages when swapping items
- Apply...
Forum: Development March 2, 2021, 08:05
Replies: 4
Views: 256
Posted By PowerWyrm
Doesn't work. The calculated skill is rounded up...

Doesn't work. The calculated skill is rounded up to 0, which translates to a formula in get_use_device_chance() of fail = 100 * (- lvl - 140) / (lvl - 90).

A level 0 device would have fail = 15%...
Forum: Variants February 23, 2021, 08:06
Replies: 11
Views: 1,298
Posted By PowerWyrm
Yup, you can farm food and mushrooms if you want,...

Yup, you can farm food and mushrooms if you want, but it will take a lot of time. Better go and kick Morgoth's ass it's faster :D
Forum: Variants February 22, 2021, 17:54
Replies: 11
Views: 1,298
Posted By PowerWyrm
New 1.5.0 dev version is out with the following...

New 1.5.0 dev version is out with the following changes:

- Allow players to drop vegetables on FEAT_CROP terrain to restrict it to that vegetable only
- Allow players to burn crops to turn them...
Forum: Vanilla February 17, 2021, 07:50
Replies: 241
Views: 25,219
Posted By PowerWyrm
Because it was fixed in 2abcc70 ;)

Because it was fixed in 2abcc70 ;)
Forum: Vanilla January 25, 2021, 16:44
Replies: 241
Views: 25,219
Posted By PowerWyrm
When you aim a pile of wands/use a pile of staves...

When you aim a pile of wands/use a pile of staves with 0 charges, the message is "The staff/wand has no charges left". Maybe it should be: "The staves/wands have no charges left."
Showing results 1 to 25 of 500

 
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