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Forum: Variants Today, 14:47
Replies: 4
Views: 270
Posted By tom
Tactical Angband 0.4

Tactical Angband 0.4

https://github.com/tomm/tactical-angband/releases/tag/0.4_V4.2.4

Changes:
* Fixed a bug in 0.3.x that made monsters super-vigilant (you may have noticed this if you got...
Forum: Variants November 27, 2022, 02:22
Replies: 4
Views: 270
Posted By tom
Here is a new release with fixed MacOS build (and...

Here is a new release with fixed MacOS build (and no significant gameplay changes):
https://github.com/tomm/tactical-angband/releases/tag/0.3.2-4.2.4

Nick, yeah I do plan to track the Vanilla...
Forum: Variants November 26, 2022, 01:50
Replies: 4
Views: 270
Posted By tom
[Announce] New variant: Tactical Angband

Hi folks,

You may remember me from rec.games.roguelike.angband class of 1999.

I have returned to curse the world with a new Angband variant. It is called Tactical Angband. It aims to increase...
Forum: Vanilla October 17, 2022, 12:30
Replies: 4
Views: 499
Posted By tom
Your speed woes seem normal. My characters often...

Your speed woes seem normal. My characters often have a speed crisis at ~dlvl 50, having found no speed items. I'd consider myself pretty lucky to have significant speed at dlvl 42 :)

Having said...
Forum: Vanilla October 7, 2022, 19:15
Replies: 14
Views: 921
Posted By tom
So I tried this also. I got the msys2 build to...

So I tried this also. I got the msys2 build to compile (with the post-4.2.4 fixes), but when I run it, it says "Error opening terminal: xterm".

By the way, how are bog-standard Angband windows...
Forum: Vanilla September 28, 2022, 10:51
Replies: 20
Views: 1,810
Posted By tom
A happy conclusion then :) I like the way...

A happy conclusion then :)

I like the way you've ruined it. The new classes, the new monster list, and rune ID are all excellent improvements to the game.
Forum: AAR July 17, 2022, 13:55
Replies: 5
Views: 754
Posted By tom
Oh, i hate early xp potion finds. Ruins the early...

Oh, i hate early xp potion finds. Ruins the early game somehow, and makes me play lazily :)
Forum: Vanilla July 16, 2022, 20:20
Replies: 10
Views: 1,742
Posted By tom
Or have multiple rankings you can flip between on...

Or have multiple rankings you can flip between on the high score screen. "Fastest win", " most xp", "grizzliest death" (order by most negative hit points)...
Forum: Vanilla June 22, 2022, 14:50
Replies: 62
Views: 6,608
Posted By tom
Why not start every character with 2 deep descent...

Why not start every character with 2 deep descent scrolls? That would also fix an issue (for me) that identifying the first deep descent scroll you find forces you to skip part of the early game, and...
Forum: Vanilla June 10, 2022, 20:40
Replies: 15
Views: 2,258
Posted By tom
Perhaps being able to steal floor objects from...

Perhaps being able to steal floor objects from under a sleeping monster would beef up this ability in a useful way...
Forum: Vanilla June 10, 2022, 20:20
Replies: 15
Views: 2,258
Posted By tom
My last rogue was too weak to fight Wormtongue...

My last rogue was too weak to fight Wormtongue when encountered, but robbed him instead. Got a blue dragon scale mail, which he then used to kill Wormtongue. It felt nice :)

I dunno if unique...
Forum: Vanilla May 23, 2022, 10:40
Replies: 28
Views: 3,805
Posted By tom
Oh yeah, and *destruction* is poor man/woman's...

Oh yeah, and *destruction* is poor man/woman's banishment. A late game warrior without destruction is just meat on the dungeon floor ;)
Forum: Vanilla May 23, 2022, 10:37
Replies: 28
Views: 3,805
Posted By tom
Stone to mud is essential kit for me all game. It...

Stone to mud is essential kit for me all game. It lets you quickly dig yourself a hole to fight from. Many fights that are getting out of hand are perfectly manageable once you have dug yourself in,...
Forum: Vanilla May 3, 2022, 15:56
Replies: 3
Views: 742
Posted By tom
Thanks for reply, Nick. Do you have any opinions...

Thanks for reply, Nick. Do you have any opinions on the Control spell as it stands? I'm playing around with some ideas in code. Like I mentioned, I feel like it would be very flavoursome to give the...
Forum: Vanilla April 29, 2022, 23:42
Replies: 3
Views: 742
Posted By tom
Learnede Disputationes Regardinge the Necro-Mancer Class

Having played a few necromancers, one of them through to the end game (where they were eaten by a very large dragon), I have a few thoughts about this class.

The "dwelling in the dark" theme is...
Forum: Vanilla March 18, 2022, 14:26
Replies: 23
Views: 3,420
Posted By tom
I love the idea of making *acquirement* always...

I love the idea of making *acquirement* always available in the black market. Perhaps this should be considered for vanilla?
Forum: Vanilla March 18, 2022, 14:22
Replies: 23
Views: 3,420
Posted By tom
I think we have been wanting the same thing :) ...

I think we have been wanting the same thing :)

Recently I've been playing a lot on a very slightly patched vanilla angband that I called "grindless angband". Initially I tried just setting...
Forum: Vanilla February 25, 2022, 18:52
Replies: 147
Views: 29,419
Posted By tom
I think one gameplay change is that greater...

I think one gameplay change is that greater balrogs, Gothmog, and Lungorthin, no longer walk through walls.
Forum: Vanilla November 20, 2021, 15:38
Replies: 12
Views: 2,141
Posted By tom
4.2.3: Extreme out of depth unique. Hmm

So my level 29 rogue just detected Ungoliant the Unlight in a vault at 1850'. It's natural depth is 3750'. Seems a bit extreme... almost bug-level extreme. Thoughts?
Forum: Vanilla December 28, 2020, 21:33
Replies: 4
Views: 1,319
Posted By tom
Cool Impressions on first time back to Angband since 2.8.3

So I haven't played Angband since winning with a cheesy orb of invulnerability Mage on v2.8.3, probably in the late 90s or early 2000s.

Firstly I have to say that the game feels way way more...
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