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Search: Posts Made By: Derakon
Forum: AAR Today, 01:51
Replies: 4
Views: 18
Posted By Derakon
So, you made it so that everyone gets ~1...

So, you made it so that everyone gets ~1 blow/round in the early game? Is that the gist of it?

That could get painful in the 500-1500' range for melee-oriented characters...
Forum: Vanilla Yesterday, 18:33
Replies: 1
Views: 39
Posted By Derakon
Neat! I don't know what the order of entries in...

Neat! I don't know what the order of entries in lore.txt is, but I went ahead and generated a top-10 for each entry.

Entry #0:snaga: 116193
wolf: 104688
giant fruit fly: 87605
black orc: 83200...
Forum: Development Yesterday, 16:36
Replies: 13
Views: 362
Posted By Derakon
It only guarantees it if you see these items in...

It only guarantees it if you see these items in the store in the relatively narrow band where you can't afford them but can afford the layaway fees. You're still dependent on the store to actually...
Forum: ToME Yesterday, 15:19
Replies: 33
Views: 3,652
Posted By Derakon
ToME 2 is the last Angband-like ToME. This is the...

ToME 2 is the last Angband-like ToME. This is the thread for the most recent release of that line.

ToME 1 was called PernAngband and got hit by a C&D from Anne McCaffrey's lawyers, so 2 stripped...
Forum: Development Yesterday, 14:37
Replies: 13
Views: 362
Posted By Derakon
To be clear, I don't object to a layaway option,...

To be clear, I don't object to a layaway option, and I don't in the slightest think less of you for having proposed it! I just don't think I'd use it myself, and I've a feeling the people currently...
Forum: Vanilla July 19, 2018, 16:48
Replies: 725
Views: 36,373
Posted By Derakon
Heh, well, fair enough. I'll freely admit to not...

Heh, well, fair enough. I'll freely admit to not having done a broad survey on this topic. :)

The dagger issue can be fixed separately, assuming it needs to be fixed. It's a little weird, sure,...
Forum: Vanilla July 19, 2018, 14:37
Replies: 725
Views: 36,373
Posted By Derakon
I have never seen a game where a shield was worth...

I have never seen a game where a shield was worth more than increasing your damage output by 50% or more. Plenty have tried, none have succeeded.



1. I guess +blows would need to apply after...
Forum: Vanilla July 18, 2018, 16:05
Replies: 725
Views: 36,373
Posted By Derakon
To reiterate a suggestion I made awhile back:...

To reiterate a suggestion I made awhile back: give everyone the same blows formula, but penalize mages and priests 1 blow (to a minimum of 1/round), and give warriors a flat +1 blow starting from...
Forum: Vanilla July 18, 2018, 14:32
Replies: 725
Views: 36,373
Posted By Derakon
I've always found dual-wielding to be pretty...

I've always found dual-wielding to be pretty silly, so personally I would prefer some other means of differentiation. Plus, the game gets awfully easy once you're dealing more than a certain...
Forum: Vanilla July 18, 2018, 14:31
Replies: 55
Views: 2,079
Posted By Derakon
How odd. The Moria I remember playing stopped at...

How odd. The Moria I remember playing stopped at Half-Orc. I distinctly remember looking at the Half-Troll and wondering why I would bother with Half-Orcs any more because the trolls did everything...
Forum: Vanilla July 18, 2018, 03:26
Replies: 55
Views: 2,079
Posted By Derakon
Your beloved half-trolls also weren't in Moria....

Your beloved half-trolls also weren't in Moria. Just sayin'. ;)
Forum: Development July 16, 2018, 00:37
Replies: 13
Views: 362
Posted By Derakon
At this point IMO the primary purpose of the town...

At this point IMO the primary purpose of the town is to remove the incentive players might otherwise have to scum "safe" dungeon levels for consumables. The Black Market is therefore kind of an...
Forum: Vanilla July 15, 2018, 17:14
Replies: 725
Views: 36,373
Posted By Derakon
...not that warrior stealth is all that great...

...not that warrior stealth is all that great either. :) Still sounds like there's an awful lot of overlap between the two classes.
Forum: Vanilla July 15, 2018, 15:14
Replies: 725
Views: 36,373
Posted By Derakon
How would you say this blackguard compares to...

How would you say this blackguard compares to playing a similar warrior?
Forum: Vanilla July 14, 2018, 15:21
Replies: 25
Views: 950
Posted By Derakon
Some ZAngband-derived variants have an "always...

Some ZAngband-derived variants have an "always generate unusual rooms" option that causes all rooms to be vaults, moated rooms, or other templated rooms. Mostly vaults.

Way back in the day Vanilla...
Forum: Development July 13, 2018, 20:15
Replies: 3
Views: 105
Posted By Derakon
Kind of. It's more that the player should be...

Kind of. It's more that the player should be making interesting choices. And interesting choices largely come from being threatened; after all, if there is no serious threat, then it hardly matters...
Forum: Vanilla July 13, 2018, 17:27
Replies: 91
Views: 1,208
Posted By Derakon
If you were to try the look command, you would...

If you were to try the look command, you would find that it is perfectly capable of looking at things that are not in line-of-sight.
Forum: Vanilla July 13, 2018, 15:51
Replies: 91
Views: 1,208
Posted By Derakon
A big cluster of dragons sounds like Glaurung or...

A big cluster of dragons sounds like Glaurung or Ancalagon, unique dragons who show up with other dragons as escorts, and who are absolutely not easy pickings. Remember to use the 'l' command to...
Forum: Development July 13, 2018, 15:23
Replies: 41
Views: 1,523
Posted By Derakon
Unequivocally bad equipment and consumables make...

Unequivocally bad equipment and consumables make ID-by-use too risky to attempt. That's why modern Vanilla's cursed gear is mixed-blessing instead. I'd leave the bad gear out. *Identify* and...
Forum: Vanilla July 12, 2018, 20:53
Replies: 7
Views: 230
Posted By Derakon
The main issue is one of making certain that DSM...

The main issue is one of making certain that DSM of Elvenkind and DSM of Speed are not too common. Craftsmanship is just a hack around the fact that it's hard to control overall ego item rarity on a...
Forum: Vanilla July 12, 2018, 16:22
Replies: 7
Views: 230
Posted By Derakon
Isn't DSM of Immunity one of the possible egos...

Isn't DSM of Immunity one of the possible egos for the base four? Or am I remembering a variant?
Forum: Vanilla July 12, 2018, 14:45
Replies: 23
Views: 665
Posted By Derakon
I think the concern is that e.g. the Hard Leather...

I think the concern is that e.g. the Hard Leather Boots of Feanor, being Hard Leather Boots (a low-level item) would, if they were a randart, have a fairly restrictive cap on how deep they can...
Forum: Vanilla July 12, 2018, 01:40
Replies: 23
Views: 665
Posted By Derakon
I don't think we can have that analysis unless we...

I don't think we can have that analysis unless we trust our power rating system, and it's not entirely clear we do.
Forum: Development July 11, 2018, 22:09
Replies: 6
Views: 208
Posted By Derakon
First off, just to clarify: Angband is written in...

First off, just to clarify: Angband is written in C, not C++.

Second, what kinds of things are you having trouble with? Do you know how to code? If not, that's where you should start. If you want...
Forum: Vanilla July 11, 2018, 16:05
Replies: 22
Views: 778
Posted By Derakon
Angband ghosts were really just...

Angband ghosts were really just semi-randomly-generated "unique" monsters that pulled names from your bones file. It's possible that their power was based on the level of the dead character and that...
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