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Search: Posts Made By: fph
Forum: Sil July 19, 2018, 16:57
Replies: 19
Views: 855
Posted By fph
Would it be possible to make the active tappable...

Would it be possible to make the active tappable screen areas visible somehow? Maybe just with a slight shading?

(Great work by the way --- It'll be a great way to kill time. :)
Forum: Vanilla July 17, 2018, 10:59
Replies: 25
Views: 950
Posted By fph
I'm not that expert on the Windows side of...

I'm not that expert on the Windows side of things, unfortunately, so probably you'd get better results by Googling around (e.g. https://www.slant.co/topics/795/~best-ides-for-c-on-windows)
I am now...
Forum: Vanilla July 17, 2018, 09:39
Replies: 25
Views: 950
Posted By fph
Ouch. You *need* a better editor. Anything with a...

Ouch. You *need* a better editor. Anything with a decent syntax highlighting will color this line in a way that makes the wrong quote obvious. You risk wasting a lot of time unnecessarily otherwise.
Forum: Vanilla July 15, 2018, 10:46
Replies: 25
Views: 950
Posted By fph
In the labyrinth generation, there is a line of...

In the labyrinth generation, there is a line of code that scales the number of monsters by the level size:

/* Scale number of monsters items by labyrinth size */
k = (3 * k * (h * w)) /...
Forum: Sil July 13, 2018, 08:22
Replies: 19
Views: 855
Posted By fph
Thanks, great job! I will try it [EDIT: as soon...

Thanks, great job! I will try it [EDIT: as soon as it's on the Play store --- didn't read that it's not there yet].

If you want to make it fit better on a portrait screen without changing the...
Forum: Development July 12, 2018, 08:38
Replies: 6
Views: 208
Posted By fph
In any case, look for a book on C, not C++. C++...

In any case, look for a book on C, not C++. C++ is a rabbit hole that goes as deep as the center of the Earth.
Forum: Vanilla July 7, 2018, 14:34
Replies: 21
Views: 757
Posted By fph
Nope, not even in the roguelike keymap.

Nope, not even in the roguelike keymap.
Forum: Idle chatter June 25, 2018, 18:43
Replies: 9
Views: 371
Posted By fph
Why are people so surprised that two letters that...

Why are people so surprised that two letters that are both written "a" are pronounced in the same way? Oh, right, English... :D
Forum: Sil June 21, 2018, 07:34
Replies: 10
Views: 854
Posted By fph
Great news!

Great news!
Forum: Vanilla June 21, 2018, 07:33
Replies: 725
Views: 36,376
Posted By fph
Poor man's? The main two reasons why people don't...

Poor man's? The main two reasons why people don't use tele-level as their primary escape are (1) it makes you lose the level, with whatever good was in it, and (2) it's rare to find scrolls so it's...
Forum: Vanilla June 19, 2018, 16:29
Replies: 40
Views: 1,531
Posted By fph
Another possible "fix" is making food found in...

Another possible "fix" is making food found in the dungeon slightly more interesting on average. Less vanilla plain rations, more shrooms, fear-preventing booze and elvish waybread.

For instance,...
Forum: AAR June 15, 2018, 14:50
Replies: 2
Views: 204
Posted By fph
Nice. Does it heal monsters when you shoot them?

Nice. Does it heal monsters when you shoot them?
Forum: Vanilla June 14, 2018, 15:27
Replies: 71
Views: 2,543
Posted By fph
I like the glyph idea. Another thematic name for...

I like the glyph idea. Another thematic name for them would be "altar".

We should make sure that they are expensive enough to cast that priests don't end up spamming them too often. I still...
Forum: Vanilla June 12, 2018, 07:27
Replies: 28
Views: 992
Posted By fph
Why don't you try another roguelike? There are a...

Why don't you try another roguelike? There are a few written expressly for Android and balanced for those tiny screens and no keyboard.
Forum: Vanilla June 7, 2018, 07:24
Replies: 5
Views: 336
Posted By fph
Just to reduce the probability of wasting a...

Just to reduce the probability of wasting a potentially-useful charge, it's better to reverse the order: pleb-tier monster (such as a townman), door, trap.

(The last two are ordered assuming that...
Forum: Vanilla April 29, 2018, 19:27
Replies: 61
Views: 2,932
Posted By fph
So in your view automatically knowing weapon...

So in your view automatically knowing weapon bonuses is unrealistic, seeing so many cursed weapons is unrealistic, but telepathically knowing when a door opens at the opposite side of the level was...
Forum: Vanilla April 24, 2018, 10:18
Replies: 11
Views: 556
Posted By fph
About 4: a monster picking it up is not the only...

About 4: a monster picking it up is not the only explanation. Another is: it was an item that you have squelched.
Forum: Sil April 17, 2018, 20:13
Replies: 36
Views: 2,269
Posted By fph
Sounds like you're reinventing shops...

Sounds like you're reinventing shops...
Forum: Idle chatter April 2, 2018, 21:11
Replies: 10
Views: 605
Posted By fph
You need an Nvidia Geforce GTX 1080 at minimum to...

You need an Nvidia Geforce GTX 1080 at minimum to play Angband without reduced framerate in the most crowded fights. Oh, wait, sorry, April 1 is over.

I have a Thinkpad t460s personally, but...
Forum: Vanilla March 26, 2018, 07:45
Replies: 35
Views: 12,034
Posted By fph
Reminds me a bit of Morgoth's level in Sil.

Reminds me a bit of Morgoth's level in Sil.
Forum: Vanilla March 16, 2018, 21:02
Replies: 725
Views: 36,376
Posted By fph
Suggestion: a more radical change in the same...

Suggestion: a more radical change in the same direction that you could consider would be forbidding unreadable books from being generated at all in the game. They are functionally junk items. They...
Forum: Variants March 11, 2018, 19:24
Replies: 40
Views: 4,408
Posted By fph
Nice version naming scheme. Can I write it as...

Nice version naming scheme. Can I write it as 7.0.🍓? :)

I wonder what will come next... Fruits ordered by increasing size?
Forum: Vanilla March 4, 2018, 15:26
Replies: 22
Views: 1,518
Posted By fph
I don't like the general idea of having the...

I don't like the general idea of having the dungeon filled with glass cannons. Angband is already too reliant on "teleport it away before it can take a turn" gimmicks, in my view.
Forum: Vanilla February 14, 2018, 08:12
Replies: 7
Views: 697
Posted By fph
In Sil, though, normally a very small radius...

In Sil, though, normally a very small radius around the player is sufficient to identify what is going on. In Angband things breathe and cast spells from further away.

(That said, I like the idea,...
Forum: Development February 9, 2018, 14:50
Replies: 13
Views: 723
Posted By fph
What is your goal here? Compiling old versions of...

What is your goal here? Compiling old versions of Angband, or figuring out which interface you should use for a variant you are developing?
Showing results 1 to 25 of 500

 
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