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Search: Posts Made By: Egavactip
Forum: Vanilla October 17, 2020, 20:52
Replies: 20
Views: 939
Posted By Egavactip
There's no "control" when the two options are...

There's no "control" when the two options are only: 1) no penalty and 2) penalty.
Forum: Vanilla October 17, 2020, 19:47
Replies: 20
Views: 939
Posted By Egavactip
Overeating Poll

Do you think that overeating (i.e., a character suffering negative penalties of some sort such as loss of speed) should have a place in Angband or would you prefer that the notion of overeating...
Forum: Vanilla October 17, 2020, 19:44
Replies: 0
Views: 160
Posted By Egavactip
Monster Experience Points Color Too Dark

The dark blue used in the monster display window to display the experience points a character will get if it kills that monster is often very hard for me to read against the black background.

Is...
Forum: Vanilla September 19, 2020, 19:10
Replies: 2
Views: 481
Posted By Egavactip
In the game I just finished I was surprised to...

In the game I just finished I was surprised to see even some of the most powerful uniques afraid to step into a single square of lava in order to get to me.
Forum: Vanilla September 19, 2020, 19:07
Replies: 34
Views: 2,349
Posted By Egavactip
I just uploaded my second 4.2.1 plain warrior win...

I just uploaded my second 4.2.1 plain warrior win (out of 5 tries) to the Ladder.

My impressions were much the same as with the first warrior and first blackguard wins:

* the upgunned artifacts...
Forum: Vanilla September 15, 2020, 22:14
Replies: 15
Views: 1,048
Posted By Egavactip
During character creation, each character should...

During character creation, each character should be given a random effect that slime mold juice in that game will always have on them. So in this game, slime mold juice is equivalent to a CSW. In...
Forum: Vanilla September 15, 2020, 22:07
Replies: 34
Views: 2,349
Posted By Egavactip
It should probably be one blow less than the...

It should probably be one blow less than the character can deliver (with a max of 4).
Forum: Vanilla September 6, 2020, 22:36
Replies: 34
Views: 2,349
Posted By Egavactip
>>How would you create a berserker without magic...

>>How would you create a berserker without magic spells in Angband? What about Turin, Uruks, and Morgoth? None of these strike you as analogous to the Blackguard class?

I don't remember Turin...
Forum: Vanilla September 5, 2020, 21:52
Replies: 34
Views: 2,349
Posted By Egavactip
Angband 4.2.1: First Impressions, Part 2 (Blackguard)

After playing for a long time on version 4.0.5, I've been trying out version 4.2.1 and seeing how it shakes out. My previous first impressions post related my impressions after my first win, using a...
Forum: Vanilla August 24, 2020, 00:09
Replies: 34
Views: 1,423
Posted By Egavactip
How is there no gameplay change? If you are...

How is there no gameplay change? If you are holding a shovel, you are not holding a sword. So if someone attacks you, you have to spend a turn swapping weapons. But that is not true when you have...
Forum: Vanilla August 23, 2020, 07:20
Replies: 34
Views: 1,423
Posted By Egavactip
Yes, I have a shovel. Why does Angband let you...

Yes, I have a shovel. Why does Angband let you dig with an item you are not wielding? That doesn't make any sense!
Forum: Vanilla August 23, 2020, 06:41
Replies: 16
Views: 1,093
Posted By Egavactip
Almost all are useless. Door Creation, however,...

Almost all are useless. Door Creation, however, is extremely useful.

The single resist spells are useful if you are mana-limited.

I have used Earthquake once or twice in desperate but...
Forum: Vanilla August 23, 2020, 06:38
Replies: 34
Views: 1,423
Posted By Egavactip
"Doesn't affect granite" bug?

So I'm playing a Dunadan Blackguard right now, with a Trident of Westernesse, and when I view this item, it says it doesn't affect granite.

However, I seem to be able to tunnel through granite...
Forum: Vanilla August 13, 2020, 17:37
Replies: 29
Views: 2,195
Posted By Egavactip
Exactly when they came out isn't really the...

Exactly when they came out isn't really the issue; the problems that they present is what matters.
Forum: Vanilla August 13, 2020, 17:33
Replies: 29
Views: 2,195
Posted By Egavactip
Re moving through walls and tunnelling: there are...

Re moving through walls and tunnelling: there are now multiple demons that can do that (one upgunned greater balrog, one new one (fury), and the death quasit). There are huorns that can do it, more...
Forum: Vanilla August 13, 2020, 16:59
Replies: 29
Views: 2,195
Posted By Egavactip
That there is a difference between red and green...

That there is a difference between red and green dragons is clear from the fact that one is red and one is green. That is not the case for the Maia, where the new maia have many different flavors...
Forum: Vanilla August 13, 2020, 02:43
Replies: 29
Views: 2,195
Posted By Egavactip
It is slower because there is no way to identify...

It is slower because there is no way to identify many items and only the seemingly relatively rare identify rune to identify the others. As opposed to the previous version of Angband where after a...
Forum: Vanilla August 12, 2020, 22:03
Replies: 29
Views: 2,195
Posted By Egavactip
David Gervais tileset

David Gervais tileset
Forum: Vanilla August 12, 2020, 17:05
Replies: 29
Views: 2,195
Posted By Egavactip
When players can manipulate the dungeon, it adds...

When players can manipulate the dungeon, it adds to tactical play. When too many monsters, who are not players, can ignore the dungeon, it subtracts from tactical play and makes combat in the game...
Forum: Vanilla August 12, 2020, 03:24
Replies: 29
Views: 2,195
Posted By Egavactip
4.2.1: First Impressions

So today I finished/won my first game of Angband 4.2.1, on my third try with the character. The first death was some stupid mistake, the second at the hands of a monster made harder in this version...
Forum: Vanilla August 11, 2020, 00:30
Replies: 32
Views: 2,138
Posted By Egavactip
Food in Angband should be: 1) VERY SIMPLE. ...

Food in Angband should be:

1) VERY SIMPLE.

2) Not needing micro-management by the player

3) Totally unconnected to healing spells, potions, abilities of all kinds.

4) Unable to be...
Forum: Vanilla August 1, 2020, 23:10
Replies: 37
Views: 2,492
Posted By Egavactip
Continuing to play 4.2, , with a bit of extra...

Continuing to play 4.2, , with a bit of extra stair scumming to try to see more levels, I am still consistently amazed at how drastically different level feelings are from 4.1. I have never in my...
Forum: Vanilla August 1, 2020, 23:02
Replies: 32
Views: 2,138
Posted By Egavactip
Well, this thread unfortunately got completely...

Well, this thread unfortunately got completely hijacked.
Forum: Vanilla July 29, 2020, 03:08
Replies: 32
Views: 2,138
Posted By Egavactip
Food and Fighting

So am I correct in thinking that if you are in a big fight but are well-fed (let's say in the mid or high 80s), you are in big trouble, because healing potions can easily put you into the SLOW...
Forum: Vanilla July 28, 2020, 22:58
Replies: 187
Views: 15,850
Posted By Egavactip
I'd prefer shooting rate over shooting speed but...

I'd prefer shooting rate over shooting speed but at least shooting speed occurs in the clear context of missile weapons, whereas movement speed and speed both involve character movement through the...
Showing results 1 to 25 of 364

 
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