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Search: Posts Made By: fizzix
Forum: AAR November 13, 2014, 14:39
Replies: 45
Views: 11,095
Posted By fizzix
Ok, Timo. You're in charge of assigning...

Ok, Timo. You're in charge of assigning allocation rates for items. What algorithm do you use to determine how much goes where? This isn't an idle question. Most of these things are in the edit...
Forum: AAR November 12, 2014, 17:43
Replies: 45
Views: 11,095
Posted By fizzix
If you're playing a new version, hounds are half...

If you're playing a new version, hounds are half as frequent as they were in the past, and pack sizes are about half as big. Yeah, back in the day, Angband was simply "hound slaying."
Forum: AAR November 6, 2014, 17:47
Replies: 45
Views: 11,095
Posted By fizzix
The boring parts of the level are more...

The boring parts of the level are more interesting if you are "underleveled." Basically, Angband allows you to overprepare. To grind as much as possible so that you face zero risk. Additionally,...
Forum: AAR November 6, 2014, 16:38
Replies: 45
Views: 11,095
Posted By fizzix
My experience says otherwise. You don't need to...

My experience says otherwise. You don't need to full clear anything close to 100 levels to get enough gear. However, I will conjecture that 50 levels is currently not enough for classes without...
Forum: AAR November 5, 2014, 14:19
Replies: 45
Views: 11,095
Posted By fizzix
100 levels in angband have far more monsters/loot...

100 levels in angband have far more monsters/loot than you need to win. There's no need to fullclear every level.
Forum: AAR September 29, 2014, 15:40
Replies: 45
Views: 11,095
Posted By fizzix
I find the early game is a "use these wands and...

I find the early game is a "use these wands and staves that I found. Stuff like Confuse monster, slow monster, sleep monster are only really useful in the first 15 levels or so. Making use of them,...
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