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Search: Posts Made By: Nick
Forum: Vanilla Yesterday, 23:10
Replies: 97
Views: 6,789
Posted By Nick
That seems like something to look into.

That seems like something to look into.
Forum: Vanilla Yesterday, 09:32
Replies: 12
Views: 366
Posted By Nick
That savefile should be fine.

That savefile should be fine.
Forum: Vanilla Yesterday, 09:11
Replies: 1
Views: 67
Posted By Nick
'x' should work - it shows a generic book...

'x' should work - it shows a generic book description first, then the spells if you are able to browse that book.
Forum: Vanilla August 16, 2019, 23:57
Replies: 12
Views: 366
Posted By Nick
Angband 4.2.0

Angband 4.2.0 is now available for Windows (http://buildbot.rephial.org/builds/master/angband-win-4.2.0.zip), macOS (http://buildbot.rephial.org/builds/master/Angband-osx-4.2.0.dmg) and as source...
Forum: Vanilla August 15, 2019, 13:12
Replies: 375
Views: 17,949
Posted By Nick
Could you attach your lore.txt file? That seems...

Could you attach your lore.txt file? That seems like the most likely culprit.
Forum: Vanilla August 14, 2019, 13:32
Replies: 375
Views: 17,949
Posted By Nick
OK, wandered around and got breathed on a lot,...

OK, wandered around and got breathed on a lot, but no graphics glitches. I'm using Windows 10 Home 1803. Very odd.

EDIT: This and Chud's black writing for monster spells I have not fixed yet;...
Forum: Vanilla August 14, 2019, 10:54
Replies: 375
Views: 17,949
Posted By Nick
Cool, thanks. I'm going to stop bodyguards...

Cool, thanks. I'm going to stop bodyguards trying to protect if they're out of LoS and too far away.
Forum: Vanilla August 14, 2019, 04:38
Replies: 375
Views: 17,949
Posted By Nick
Hm, OK, will look at that.

Hm, OK, will look at that.
Forum: Vanilla August 13, 2019, 22:14
Replies: 375
Views: 17,949
Posted By Nick
Working as intended, I believe. The ologs are...

Working as intended, I believe. The ologs are Rogrog's bodyguard, and they're shielding him from you.
Forum: Development August 13, 2019, 12:40
Replies: 11
Views: 267
Posted By Nick
This is wonderful, awesome work.

This is wonderful, awesome work.
Forum: Vanilla August 12, 2019, 22:11
Replies: 375
Views: 17,949
Posted By Nick
Excellent, thanks

Excellent, thanks
Forum: Vanilla August 12, 2019, 12:40
Replies: 375
Views: 17,949
Posted By Nick
Sorry, I wasn't clear. What I meant was: when...

Sorry, I wasn't clear. What I meant was: when you were playing with graphics and getting the problems, had you changed any of the settings, or were you just using the ones the game starts with?
Forum: Vanilla August 12, 2019, 01:45
Replies: 375
Views: 17,949
Posted By Nick
I suspect what is happening is that the wrong...

I suspect what is happening is that the wrong part of the screen is being wiped when effect animations are displayed. First, some questions:
What version of Windows are you using?
Are you...
Forum: Vanilla August 11, 2019, 22:10
Replies: 375
Views: 17,949
Posted By Nick
Thank you, I have some ideas now. The...

Thank you, I have some ideas now.



The lack of cone effect is actually due to a missing tile; this one is fixed in development.
Forum: Vanilla August 11, 2019, 13:40
Replies: 375
Views: 17,949
Posted By Nick
Today I did a thorough trawl through the forums...

Today I did a thorough trawl through the forums to see what had been discussed about the upcoming changes for 4.2.0 and whether I'd missed anything. I found three suggested changes that were never...
Forum: Vanilla August 11, 2019, 13:06
Replies: 375
Views: 17,949
Posted By Nick
OK, that's bizarre. Anyone else seen this?

OK, that's bizarre. Anyone else seen this?
Forum: Vanilla August 11, 2019, 06:08
Replies: 375
Views: 17,949
Posted By Nick
Druids are kind of expected to fight a bit, or at...

Druids are kind of expected to fight a bit, or at least to have it as an option - their shapechanges and timed healing allow for some melee, in a similar way to how priests can win by melee + healing...
Forum: Vanilla August 11, 2019, 06:03
Replies: 12
Views: 627
Posted By Nick
Just noticed I had forgotten this. Fixed...

Just noticed I had forgotten this. Fixed savefile is attached - I had to finish the single combat before saving.
Forum: Vanilla August 11, 2019, 00:33
Replies: 375
Views: 17,949
Posted By Nick
I think so. There has been no real complaint for...

I think so. There has been no real complaint for a while, and some positive feedback on balance, especially for necros.

Also, some race heights modified in development :)
Forum: Vanilla August 10, 2019, 07:05
Replies: 375
Views: 17,949
Posted By Nick
New builds on the nightlies page...

New builds on the nightlies page (http://rephial.org/nightlies) and angband.live (http://angband.live) with the following changes:
A few monster colours that I missed earlier have been reverted to...
Forum: Vanilla August 7, 2019, 12:45
Replies: 375
Views: 17,949
Posted By Nick
New builds on the nightlies page...

New builds on the nightlies page (http://rephial.org/nightlies) and angband.live (http://angband.live/) with the following changes:
Temporary brands and slays are now included in weapon damage...
Forum: Vanilla August 5, 2019, 22:34
Replies: 7
Views: 477
Posted By Nick
Cool. So I can now make any game-ruining changes...

Cool. So I can now make any game-ruining changes I like without affecting anybody :)
Forum: Vanilla August 5, 2019, 22:15
Replies: 375
Views: 17,949
Posted By Nick
The reason for not using Makefile.std is that it...

The reason for not using Makefile.std is that it only gets updated at version change, and version.sh tries to be more precise for if people are playing a nightly or something modified. Are you...
Forum: Vanilla August 4, 2019, 13:49
Replies: 375
Views: 17,949
Posted By Nick
The problem with testing like this is there is...

The problem with testing like this is there is insufficient accuracy in the food bar. Also digestion only happens every 100 game turns - 10 player turns at normal speed - so testing for only 30-60...
Forum: Vanilla August 4, 2019, 09:00
Replies: 375
Views: 17,949
Posted By Nick
I don't think there are any bugs here, but let me...

I don't think there are any bugs here, but let me clarify exactly what's happening:
Half-trolls get regen, which means an added 15 (food bar is 10000) digested every game turn (usual digestion per...
Showing results 1 to 25 of 500

 
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