Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.13 seconds.
Search: Posts Made By: Derakon
Forum: Vanilla Yesterday, 06:27
Replies: 6
Views: 180
Posted By Derakon
It is impossible to actually double Morgoth's...

It is impossible to actually double Morgoth's speed. At +30 speed you get 38 energy per game turn (remember you need 100 energy to get a player turn), and the maximum energy per game turn gain is 49...
Forum: Variants November 18, 2017, 20:14
Replies: 52
Views: 3,127
Posted By Derakon
Huh, I could've sworn that Kangband and Zangband...

Huh, I could've sworn that Kangband and Zangband were contemporary variants and cross-pollinated each other. But this is something like twenty years ago so my memory may well be fuzzy.

But yes,...
Forum: Vanilla November 17, 2017, 05:08
Replies: 2
Views: 117
Posted By Derakon
Your character looks pretty set to go, aside from...

Your character looks pretty set to go, aside from the consumables. In addition to healing, you want potions of Speed, scrolls of Mass Banish/Destruction, and rods of Teleport Other; you don't have...
Forum: AAR November 16, 2017, 03:17
Replies: 15
Views: 324
Posted By Derakon
Because 0% is better than 1%? But yeah, priests...

Because 0% is better than 1%? But yeah, priests don't need much in the way of consumables.
Forum: Idle chatter November 16, 2017, 02:39
Replies: 6
Views: 180
Posted By Derakon
You mean Dig Dog...

You mean Dig Dog (http://store.steampowered.com/app/655380/Dig_Dog/)? :)
Forum: Development November 16, 2017, 00:16
Replies: 8
Views: 196
Posted By Derakon
This sounds good enough to me that it should be...

This sounds good enough to me that it should be made the default. :)
Forum: Variants November 14, 2017, 03:39
Replies: 17
Views: 434
Posted By Derakon
And as an android, they level up by equipping...

And as an android, they level up by equipping better gear, which means they don't even need experience and can start the game off extremely strong just by buying/finding some heavy armor.
Forum: Vanilla November 13, 2017, 23:56
Replies: 497
Views: 19,815
Posted By Derakon
I'm not sure that this problem can be solved with...

I'm not sure that this problem can be solved with the current AC system. It's too opaque, which means it's prone to being mis-evaluated by players, leading to situations where the numbers are too...
Forum: AAR November 13, 2017, 00:47
Replies: 15
Views: 324
Posted By Derakon
Do whatever makes the game more fun. At this...

Do whatever makes the game more fun. At this point either way you'll have more than enough power to win, so you don't need to hyper-optimize your loadout.
Forum: Vanilla November 12, 2017, 16:08
Replies: 43
Views: 1,297
Posted By Derakon
This is called a "loot bag" in some RPGs. ...

This is called a "loot bag" in some RPGs.

However, I suspect that the number of players that use selling mode these days is small enough that most devs won't be interested in adding new features...
Forum: Vanilla November 12, 2017, 00:23
Replies: 43
Views: 1,297
Posted By Derakon
If I had the choice between no-selling with...

If I had the choice between no-selling with current inventory constraints, or selling with expanded inventory, then I would probably take selling, despite the fact that I hate having to load my...
Forum: AAR November 11, 2017, 01:24
Replies: 16
Views: 400
Posted By Derakon
Yep. Any unique that isn't currently on the...

Yep. Any unique that isn't currently on the dungeon level can be summoned, and when you hit a monster with *destruction* they are removed from the level. There is therefore some tactical utility to...
Forum: Vanilla November 10, 2017, 21:43
Replies: 31
Views: 876
Posted By Derakon
Moreover there are a lot of monsters in the game...

Moreover there are a lot of monsters in the game that are usually more trouble to kill than they're worth. You can win by killing everything, but you should be open to the possibility of avoiding...
Forum: Vanilla November 10, 2017, 16:47
Replies: 21
Views: 532
Posted By Derakon
Gorlim is a nasty piece of work. His spells hit...

Gorlim is a nasty piece of work. His spells hit very hard for his native depth. You can think of him as being like a mini-Tarrasque; not quite as nasty, but you need to be able to take him down...
Forum: Vanilla November 9, 2017, 22:01
Replies: 21
Views: 487
Posted By Derakon
I encourage you to, for one level, record each...

I encourage you to, for one level, record each time you attempt to cast a spell, whether it succeeded, and what the listed rate was. I don't think you're likely to convince anyone of anything without...
Forum: Vanilla November 9, 2017, 04:14
Replies: 21
Views: 532
Posted By Derakon
CON has accelerating returns: each point is worth...

CON has accelerating returns: each point is worth more than the last, until you hit the cap. So as your CON improves (either by improving internal stats or by equipping gear with +CON), you should...
Forum: Vanilla November 9, 2017, 02:42
Replies: 27
Views: 605
Posted By Derakon
While I agree with the sentiment, it might...

While I agree with the sentiment, it might perhaps be more diplomatic to say "non-QWERTY" than "oddball". :)
Forum: Vanilla November 8, 2017, 16:24
Replies: 21
Views: 487
Posted By Derakon
People have done in-depth analyses of Angband's...

People have done in-depth analyses of Angband's RNG. It's really quite good. You just notice the strings of failures far more than you notice the strings of successes.

Every time I've decided to...
Forum: Vanilla November 7, 2017, 21:39
Replies: 7
Views: 273
Posted By Derakon
Ironman is supposed to be a fun challenge....

Ironman is supposed to be a fun challenge. Nothing about Angband is supposed to be aggravating, except the items with aggravation on them. :)

But anyway, let's assume we implement your change. The...
Forum: Vanilla November 7, 2017, 21:24
Replies: 7
Views: 273
Posted By Derakon
Sticky curses are antithetical to promoting...

Sticky curses are antithetical to promoting ID-by-use. Even if the sticky curse is weak, you're now saying "you must have Remove Curse on-hand before you dare wield any weapon with unknown runes,...
Forum: Vanilla November 7, 2017, 19:35
Replies: 2
Views: 147
Posted By Derakon
All regeneration types do both HP and SP, yes....

All regeneration types do both HP and SP, yes. Try playing a half-troll mage some time. :)
Forum: Vanilla November 7, 2017, 16:35
Replies: 25
Views: 1,026
Posted By Derakon
They do not.

They do not.
Forum: Development November 7, 2017, 05:41
Replies: 22
Views: 1,355
Posted By Derakon
A monster that could be disguised as any other...

A monster that could be disguised as any other monster could actually be an amusing concept. Give it only +0 speed and it should be readily detectable by observant players (plus it might choose to...
Forum: Development November 7, 2017, 02:13
Replies: 22
Views: 1,355
Posted By Derakon
BRB, making a new mimic monster that can be...

BRB, making a new mimic monster that can be disguised as literally anything in the dungeon.
Forum: AAR November 6, 2017, 23:19
Replies: 1
Dar
Views: 103
Posted By Derakon
As long as you don't learn the name on an...

As long as you don't learn the name on an artifact, it can be generated again (assuming you're playing with preserve on).

It used to be, back in the old days, that everyone had an internal stat...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT +1. The time now is 18:28.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.