Forum: Development
March 30, 2018, 17:50
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Replies: 67
Views: 10,041
Forging ahead
I know what you mean, I've just finished tweaking 8 games for a competition on atari I'm planning this summer. So now I can focus a little more on zang and phantasy star 1 VR. Let me know your...
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Forum: Development
March 30, 2018, 10:07
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Replies: 6
Views: 2,073
Phantasy star 1 1987 remake VR unity
Phantasy star 1 1987 remake VR unity
Like is my plan for a new RPG VR, tweaking the generations 1 for PS2 remake of Phantasy star and allowing a 3d unity world exploration.
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Forum: Development
March 30, 2018, 10:02
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Replies: 67
Views: 10,041
Zangband 2.7.5pre edit
Dear Droof, how are the tweaks going. I'm going to apply your Map and quests edit to the 275beta I have here. And try for new quest descriptions.
Also wanted to offer this roguelike megapack I've...
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Forum: Development
March 22, 2018, 10:01
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Replies: 67
Views: 10,041
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Forum: Development
March 12, 2018, 17:51
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Replies: 67
Views: 10,041
Questing forward!
It seems to be the case, plus remembering zangband v1.6+ where I started. It would be nice to add to the project and relearn good old C.
But I'm working on four games atm for a competition this...
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Forum: Development
March 12, 2018, 10:35
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Replies: 6
Views: 2,073
arx-libertatis potential
http://arx-libertatis.org/ - This is now open source and considering this as a base for the 3d Zangband
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Forum: Development
March 12, 2018, 10:34
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Replies: 67
Views: 10,041
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Forum: Development
February 28, 2018, 23:25
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Replies: 67
Views: 10,041
Good points indeed, especially 2.7.5 vs Z+
I...
Good points indeed, especially 2.7.5 vs Z+
I felt the same, for me zang was always about exploration, freedom and progression through quests (variety).
I never liked the forced progression as you...
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Forum: Development
February 19, 2018, 13:37
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Replies: 67
Views: 10,041
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Forum: Development
February 19, 2018, 13:32
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Replies: 6
Views: 2,073
NOTE frontend - 3d output
Nice initial concept for the VR, http://www.roguetemple.com/z/noteye/old/noteye.php
The nethack FP - http://www.roguetemple.com/z/noteye/img/nethack-fpp.png
Frozen depths 1.04 -...
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Forum: Development
February 18, 2018, 16:17
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Replies: 6
Views: 2,073
Z+Angband Virtual Reality dev idea
Z+Angband Virtual Reality dev idea
How feasible would it be to produce and procedural, randomised unreal engine style interface for Vive HTC to feature a tower of 100 floors like Druaga/SAO?...
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Forum: Development
February 18, 2018, 16:05
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Replies: 67
Views: 10,041
I'm really enjoying the discussion of the code...
I'm really enjoying the discussion of the code and potential directions of a new Z+Angband project.
2.7.5 was the definitive return to the soul of zang for me which Z+angband has continued. Quests...
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Forum: Development
February 15, 2018, 22:43
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Replies: 67
Views: 10,041
Competition response
Thats a shame, Just two participants? How can I submit a competition idea based on a development of Z+angband?
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Forum: Development
February 15, 2018, 20:26
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Replies: 67
Views: 10,041
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Forum: Development
February 14, 2018, 11:45
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Replies: 67
Views: 10,041
Z+Angband dev
I wanted to highlight Z+Angband by Mangojuice now at 0.3.3 (beta), released 12/25/2010. And to propose new development on this if anyone is interested?
https://sites.google.com/site/mangojuice75/
...
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Forum: Development
February 5, 2018, 18:53
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Replies: 10
Views: 3,351
Angband history
https://groups.google.com/forum/#!msg/rec.games.roguelike.angband/Hy4EmGJ9mA8/vPxfKrk_HcMJ - Just found these surveys of angband personal history
'Mischa E Gelman posted several general-purpose...
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Forum: Development
February 5, 2018, 18:52
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Replies: 41
Views: 12,410
Unreal VR angband?
I always wanted a VR angband style SAO game with 100 floors of a tower like Druaga with portable items between the two games. Past vs future kind of thing.
I did just find this on neverwinter 1...
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Forum: Variants
February 5, 2018, 18:38
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Replies: 22
Views: 12,057
Editing Z+ANGBAND for development
Did the compile succeed?
I started on this game over 20 years ago in the dos days. The variety of quests, monsters, uniques and difficulty still inspire today
Z+ANGBAND
Since the beginning...
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Forum: Variants
February 5, 2018, 18:33
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Replies: 10
Views: 4,019
Class combo's - Thats class
I started on this game over 20 years ago in the dos days. The variety of quests, monsters, uniques and difficulty still inspire today
Z+ANGBAND
Since the beginning I've been a Ranger suiting my...
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Forum: Variants
February 5, 2018, 18:32
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Replies: 7
Views: 2,716
Zangband since v1.6
I started on this game over 20 years ago in the dos days. The variety of quests, monsters, uniques and difficulty still inspire today
Z+ANGBAND
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