Forum: Competition
August 27, 2020, 02:48
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Replies: 8
Views: 1,190
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Forum: Variants
August 24, 2020, 21:03
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Replies: 251
Views: 19,226
Jewellery
1897
Not sure if you still want stuff like this to still be possible; if not, well, it can still happen, though it's not quite as ridiculous as the +4 blows amulet.
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Forum: Variants
August 18, 2020, 06:36
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Replies: 251
Views: 19,226
Artifact Activations
Some standarts don't appear with the activations that they should; they have activations according to 'artifact.txt' but they don't generate with them in-game.
Listing all the arts I've found...
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Forum: Variants
August 18, 2020, 00:10
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Replies: 251
Views: 19,226
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Forum: Variants
August 17, 2020, 03:35
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Replies: 251
Views: 19,226
Scrolls of Curse Weapon/Armor
Also have their alloc lines commented out in the object edit file, so like Mushrooms of Turbulence they don't seem to be able to generate, though the game still looks to acknowledge their existence...
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Forum: Variants
August 16, 2020, 04:13
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Replies: 251
Views: 19,226
Report Batch #21
Mushrooms of Turbulence: Currently look like they can't generate, as their alloc and effect lines are commented out . . . but the game acknowledges their existence in the object memory; I have two...
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Forum: AAR
August 13, 2020, 04:11
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Replies: 510
Views: 95,483
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Forum: Variants
August 11, 2020, 19:46
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Replies: 251
Views: 19,226
Dragon's Breath Wands
Something in the latest bunch of commits appears to have undone the device skill boost (or at least the game displaying such) for said wands. Only Dragon's Breath though--Dragon's Flame/Frost appear...
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Forum: Variants
August 11, 2020, 03:41
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Replies: 251
Views: 19,226
Lighting Issue
I appear to have a shimmering vortex that's projecting its light through the wall, to the east of my @.
1891
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Forum: Variants
August 9, 2020, 00:02
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Replies: 251
Views: 19,226
Report Batch #20
Well regardless, something caused randarts to not display their power anymore; if it's unrelated as I said standarts don't display their unique description text anymore either.
Rings of Combat:...
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Forum: Variants
August 8, 2020, 20:49
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Replies: 251
Views: 19,226
Art Flavor Text
I think that whatever fix you implemented to make randarts not have their description consist of just their object power score made standarts not have their flavor text; looking at standarts I have...
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Forum: Variants
August 7, 2020, 06:22
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Replies: 251
Views: 19,226
Report Batch #19
Stealing, Monsters, and Drops:
For the record, considerations over current pickpocketing's lack of usefulness:
[21:29] MITZE: I have not really found a good use for pickpocketing
[21:30] MITZE: I...
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Forum: Variants
August 6, 2020, 18:42
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Replies: 251
Views: 19,226
Report Batch #18
Quarterstaves: Flavor text makes the lack of a two-handing preferred/required rune conspicuous.
--
RFE that you'd probably get the gist of from the following:
[09:13] MITZE: There was a...
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Forum: Variants
August 6, 2020, 10:50
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Replies: 251
Views: 19,226
Shapechange RFE
Give bearform and any other logical shapechange candidates a digging bonus.
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Forum: Variants
August 6, 2020, 07:55
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Replies: 251
Views: 19,226
Black Market Giveaways
Not sure if it's specifically the Black Market or if it can occur in other stores too, but it's possible for objects with zero value (according to the game) to be available in stores.
1885
...
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Forum: Variants
August 5, 2020, 10:38
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Replies: 251
Views: 19,226
Report Batch #17
Balcmeg: Maybe it's just that I'm used to it from other variants, but Balcmeg feels like he should have an orc escort; certainly his flavor text makes it feel like he should have a band of orcs under...
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Forum: Variants
August 5, 2020, 09:04
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Replies: 251
Views: 19,226
Report Batch #16
Torches: are "lit" and use up their fuel even when it is daylight in the wilderness and you don't actually need them (although IIRC they don't use up their fuel when it is daylight in town).
...
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Forum: Variants
August 4, 2020, 10:15
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Replies: 251
Views: 19,226
Wrong Check for Shooting Bonuses?
Right, I half-suspect that I'm reading code wrong again, but while looking at the code to see the exact particulars of the various specialties, it looked to me like some cases for calculating...
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Forum: Variants
August 4, 2020, 09:41
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Replies: 251
Views: 19,226
Weird History Bug
During character generation, sometimes when rerolling the history, ect. (by backing out twice when you reach the screen for modifying stats and then going back into it again) the history gets weird....
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Forum: Variants
August 4, 2020, 01:40
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Replies: 251
Views: 19,226
Shooter Egos
Was going through the code to check, and discovered that slings and crossbows don't get any special egos to them. Moreover, Extra Might looks like it used to be +1d2 multiplier in old FA whereas in...
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Forum: Variants
August 3, 2020, 03:51
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Replies: 251
Views: 19,226
Adamantite Plate Mail
Should probably have flat damage reduction on it; I was surprised it didn't already, given its theme.
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Forum: Variants
August 1, 2020, 03:25
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Replies: 251
Views: 19,226
Report Batch #15
Dragonform: The various dragon forms all have a bonus to device skill, but you can't actually use devices (except for activations? I didn't check that) while in dragonform.
Object Flags: Is...
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Forum: Variants
August 1, 2020, 00:29
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Replies: 251
Views: 19,226
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Forum: Variants
August 1, 2020, 00:13
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Replies: 251
Views: 19,226
Report Batch #14
Spellbooks: The [I]nspection text for spellbooks should probably tell you who can actually use them; since the hybrid classes can only use two or three books out of five, the only way for the player...
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Forum: Variants
July 31, 2020, 05:08
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Replies: 251
Views: 19,226
Report Batch #13
Dark Nagas: "hurt by cold, but resists cold and poison"
Jewellery: I've occasionally seen jewellery that have no bonuses or maluses. Rings of Hindrance should probably have their flavor text...
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