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Search: Posts Made By: Zero
Forum: Vanilla September 10, 2008, 19:09
Replies: 4
Views: 2,358
Posted By Zero
> Just another 4 points of strength. Who minds...

> Just another 4 points of strength. Who minds dying due to slow(-2) because you weren't willing to use the autoroller?

I thought 9 STR would be cripplingly low, but I found that I could carry all...
Forum: Vanilla September 10, 2008, 18:19
Replies: 11
Views: 4,250
Posted By Zero
I'd play a warrior, but I cringe to think what...

I'd play a warrior, but I cringe to think what the game would be like without Mass Banishment, so I stick with mages. How do other classes deal with Morgoth's summons?
Forum: Vanilla September 10, 2008, 18:05
Replies: 4
Views: 2,358
Posted By Zero
I always play without connected stairs, and make...

I always play without connected stairs, and make it to stat gain about 35% of the time. If I took less risks, I could get that number to around 75%, but I dive quickly and I find that it saves time...
Forum: Vanilla September 9, 2008, 15:30
Replies: 6
Views: 3,062
Posted By Zero
Saving sets of squelched items.

I really, really, really hate having to go through the squelch menus every run and set them to the same values. 95% of the flavors get squelched, and it's always the same ones. It is necessary to...
Forum: Vanilla August 11, 2008, 02:56
Replies: 17
Views: 8,867
Posted By Zero
Hmmm... Well, I've dived to 98 a few times, and...

Hmmm... Well, I've dived to 98 a few times, and there never seemed to be enough of those things to be a problem. Whenever one would step outside a wall, I'd teleport it away. Maybe I just got lucky,...
Forum: Vanilla August 8, 2008, 22:59
Replies: 13
Views: 5,251
Posted By Zero
It seems the problem is due to the fact that the...

It seems the problem is due to the fact that the arrow/bolt/beam/ball starts one tile away from the character. If it was changed so that the projectile starts in the @'s tile, that should make it...
Forum: Vanilla August 8, 2008, 16:51
Replies: 13
Views: 5,251
Posted By Zero
This is just too cheap. We have to do something...

This is just too cheap. We have to do something about this:

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#@#
#;##
##;##
##;##
##;##
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##;##
Forum: AAR August 8, 2008, 04:24
Replies: 20
Views: 10,729
Posted By Zero
Dumbest death ever? I've got you all beat: ...

Dumbest death ever? I've got you all beat:

My current character is the closest I've ever come to winning, but my second best character died because I didn't realize Banishment affected the whole...
Forum: Vanilla August 8, 2008, 03:53
Replies: 13
Views: 5,251
Posted By Zero
Pete, thanks for the advice. I'm going to take my...

Pete, thanks for the advice. I'm going to take my time and kill all the non-quest uniques before trying Sauron again.

Why level 46? Am I right that even at CL 50, with 18/220+ INT, Mana Storm will...
Forum: Vanilla August 7, 2008, 21:07
Replies: 13
Views: 5,251
Posted By Zero
Funny. I found the Shield of Deflection of...

Funny. I found the Shield of Deflection of Gil-galad, which grants rDisenchantment, RIGHT before I took on the Tarrasque, which immediately breathed disenchantment. I think I might have died if it...
Forum: Vanilla August 7, 2008, 16:25
Replies: 13
Views: 5,251
Posted By Zero
The Late Game

I've never had a winner, but I've also never been closer to having one than I am now. Here's a dump:

[Angband 3.0.9b Character Dump]

Name Mage Self RB ...
Forum: Vanilla August 6, 2008, 17:37
Replies: 4
Views: 2,674
Posted By Zero
How To: Make permanent walls purple for easier vault clearing

I play in ASCII mode, and can't stand having to constantly check to see what tiles are permanent walls and which ones I can remove. This becomes particularly bad when using WoD to clear everything...
Forum: Vanilla August 6, 2008, 16:29
Replies: 17
Views: 8,867
Posted By Zero
You should never be on DL 55 for more time than...

You should never be on DL 55 for more time than is necessary to create a down staircase to DL 56. When you consider the danger you face at that level, you might as well just dive to 98.

DL 55:...
Forum: Vanilla August 6, 2008, 06:16
Replies: 17
Views: 8,867
Posted By Zero
Hey there, welcome to the forums. First, let...

Hey there, welcome to the forums.

First, let me address something dstyle wrote:

> By nature, a mage has to dive more slowly than a warrior, priest, paladin, etc.

I disagree. I think mages...
Forum: Vanilla August 2, 2008, 22:15
Replies: 17
Views: 7,587
Posted By Zero
As long as you are about level 18 (easy to get to...

As long as you are about level 18 (easy to get to by killing air and earth hounds), and you get -Teleportation and 10x !CCW, there shouldn't be anything killing you at DL 20, unless an illusionist...
Forum: Vanilla August 2, 2008, 10:31
Replies: 17
Views: 7,587
Posted By Zero
I've played two kinds of mages: human, and...

I've played two kinds of mages: human, and high-elf.

I first played high-elf, then tried human and really liked the fast leveling, but trying to find a source of see invisible every game got...
Forum: Vanilla June 26, 2008, 23:10
Replies: 13
Views: 4,807
Posted By Zero
I think the best thing to do is simply keep track...

I think the best thing to do is simply keep track of what savefile was used last, and automatically use it when launching Angband.

Then we can talk about having more than one living character in a...
Forum: Vanilla June 26, 2008, 15:10
Replies: 13
Views: 4,807
Posted By Zero
Opening a savefile in Windows

On my old Macintosh computer, I could open a savefile, and the metadata in the Mac filesystem would launch Angband, which then used the savefile I opened without me having to select it explicitly.
...
Forum: Vanilla June 26, 2008, 15:03
Replies: 22
Views: 7,817
Posted By Zero
When you say, "They do." do you mean that purists...

When you say, "They do." do you mean that purists consider it cheating? I'd never thought of it as cheating, but I play on a screen big enough that I can see the entire dungeon without any scrolling,...
Forum: Vanilla June 20, 2008, 20:00
Replies: 31
Views: 10,695
Posted By Zero
Not only do I not stair-scum, I don't even give...

Not only do I not stair-scum, I don't even give myself the option. I disable connected stairs.

I'll go to DL1 and rest for a few thousand turns if there's something I need from the stores that...
Forum: Vanilla June 19, 2008, 16:30
Replies: 1
Views: 2,346
Posted By Zero
Run past doors would be nice, too. Intersections...

Run past doors would be nice, too. Intersections should still cause run disturbance.
Forum: Vanilla June 19, 2008, 16:25
Replies: 1
Views: 2,346
Posted By Zero
Disturbs when running.

I'd really like to disable the disturbance caused when running toward a mineral vein. I never bother with picks/Stone-to-Mud and having to keep hitting the run key to get through a long hallway with...
Forum: Vanilla June 19, 2008, 16:18
Replies: 2
Views: 2,440
Posted By Zero
Macro problem

Let's say I want to create a macro for:

Holding shift, keypad 6

This generates P:\[Right] as the trigger, which is the same as if I just pressed the right arrow key. But I already have macros...
Forum: Vanilla February 5, 2008, 17:19
Replies: 1
Views: 3,320
Posted By Zero
Feature Request

Macros that contain multiple commands should execute those commands in sequence, rather than allowing the input of one to interrupt the operation of the one that came before.

Situation: Level 23...
Forum: Vanilla February 2, 2008, 02:15
Replies: 4
Views: 3,084
Posted By Zero
The squelcher doesn't destroy, it only ignores. ...

The squelcher doesn't destroy, it only ignores.

But thanks for the answer. I was wondering that myself.

It would also be nice to have an option to never squelch the higher-end items, even if...
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