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Search: Posts Made By: Bahman Rabii
Forum: Vanilla June 18, 2011, 04:56
Replies: 168
Views: 44,258
Posted By Bahman Rabii
Why not just remove the sell command? ...

Why not just remove the sell command? Identifying has already gotten really easy and store identify is not really a must.

Then there would be no source of confusion.
Forum: Vanilla June 18, 2011, 03:29
Replies: 168
Views: 44,258
Posted By Bahman Rabii
Huh? New players have no expectations at all...

Huh? New players have no expectations at all about this, so why would they be "scared"?
Forum: Variants June 17, 2011, 23:17
Replies: 64
Views: 25,376
Posted By Bahman Rabii
Well, its a fine line between consumables and...

Well, its a fine line between consumables and charged items, so I am not sure I would make such a strong statement.



We already have Lion amulets, Vampire potions, DSM, and Beornings. A...
Forum: Variants June 17, 2011, 03:59
Replies: 64
Views: 25,376
Posted By Bahman Rabii
Hi. I just noticed this thread. Thanks for...

Hi. I just noticed this thread. Thanks for setting up the repo.

I am totally comfortable with having an "official" Oangband modernization repo, where interested players can port in UI...
Forum: Vanilla June 17, 2011, 02:37
Replies: 42
Views: 10,863
Posted By Bahman Rabii
Another good always-stock, high-priced item for...

Another good always-stock, high-priced item for the BM:
- Non-Ego mithril ammo, either unenchanted or lightly enchanted (no more than +10).
Forum: Vanilla June 17, 2011, 01:01
Replies: 42
Views: 10,863
Posted By Bahman Rabii
How about some always-stock items for the Black...

How about some always-stock items for the Black Market? Things that you can usually, but not always get there anyway, and possibly with increased prices.

Always stock:
- Ring of Free Action
-...
Forum: Vanilla June 17, 2011, 00:50
Replies: 168
Views: 44,258
Posted By Bahman Rabii
That is only because you think of selling as the...

That is only because you think of selling as the way to get gold. When you break that association - and start to value gold drops and the increased value of the no-sell gold drops - then you won't...
Forum: Vanilla June 16, 2011, 22:10
Replies: 9
Views: 4,772
Posted By Bahman Rabii
I guess I feel like the gain/lose potions allow...

I guess I feel like the gain/lose potions allow enough specialization on top of a 6 or 8 point buy, so it is less of a no-brainer to include a 12 point buy.

6/6/6/6 is the extreme for efficiency,...
Forum: Vanilla June 16, 2011, 21:39
Replies: 168
Views: 44,258
Posted By Bahman Rabii
Really? That's my main reason for going up to...

Really? That's my main reason for going up to town in sell games. My next two reasons are both more rare: I am almost never forced up because I am out of consumables (my inventory fills with...
Forum: Vanilla June 16, 2011, 19:19
Replies: 168
Views: 44,258
Posted By Bahman Rabii
http://xkcd.com/386/ We probably do not need...

http://xkcd.com/386/

We probably do not need to argue it any further.
Forum: Vanilla June 16, 2011, 00:33
Replies: 168
Views: 44,258
Posted By Bahman Rabii
There is such a place. It's the end of your...

There is such a place. It's the end of your character dump where all your found artifacts are listed.
Forum: Vanilla June 16, 2011, 00:31
Replies: 14
Views: 5,427
Posted By Bahman Rabii
We should really add a Glaive of Rage.

We should really add a Glaive of Rage.
Forum: Vanilla June 15, 2011, 23:51
Replies: 168
Views: 44,258
Posted By Bahman Rabii
Do you like heading back to town just to sell...

Do you like heading back to town just to sell stuff?

Do you like being slowed because you are carrying heavy items you will never use because they are "valuable" for selling?

Do you like giving...
Forum: Vanilla June 15, 2011, 22:30
Replies: 9
Views: 4,772
Posted By Bahman Rabii
Point based stats and gain/lose potions

Is it just me or does the addition of these potions - which make stats a little more fungible - give a big incentive to maximizing your total stats at birth rather than driving up your main stats...
Forum: Vanilla June 15, 2011, 22:24
Replies: 168
Views: 44,258
Posted By Bahman Rabii
I agree that it is nice to have these choices. I...

I agree that it is nice to have these choices. I just don't think it is worth the cost. Sticking new characters with standard starting gear is not *that* bad.

If you really see this as an issue...
Forum: Vanilla June 15, 2011, 20:47
Replies: 26
Views: 10,083
Posted By Bahman Rabii
Leaving aside the issue of vaults - it is a good...

Leaving aside the issue of vaults - it is a good thing that deep items be consistently good/great. If that leads to too much good loot, it is just better to restrict the number of drops.

If the...
Forum: Vanilla June 15, 2011, 20:43
Replies: 168
Views: 44,258
Posted By Bahman Rabii
No Sell - I am convinced

After some heartfelt recommendations, I decided to try it out. Huge win. You can forget how much pain there is with managing inventory just for stuff to sell. And it gets rid of one more reason to...
Forum: Vanilla June 14, 2011, 04:53
Replies: 14
Views: 5,760
Posted By Bahman Rabii
I was a strict preserve=no player for years. On...

I was a strict preserve=no player for years. On my recent comeback game I deliberately played with all default birth options, and I had to admit that I like preserve=yes a lot better.

The trouble...
Forum: Vanilla June 14, 2011, 03:28
Replies: 44
Views: 12,054
Posted By Bahman Rabii
Good to know, and good to know that DG is still...

Good to know, and good to know that DG is still pushing the envelope.
Forum: Vanilla June 14, 2011, 03:27
Replies: 44
Views: 12,054
Posted By Bahman Rabii
Totally true, but only for two reasons. First,...

Totally true, but only for two reasons. First, the game is currently on the easy side - this will change over time. Second, and much more importantly, because you already know all the "magic"...
Forum: Vanilla June 14, 2011, 01:59
Replies: 44
Views: 12,054
Posted By Bahman Rabii
I do love stirring up the hornets. No,...

I do love stirring up the hornets.



No, I'm just communicating poorly. What I mean is not "there should be no magic numbers". Obviously, every attack has a maximum possible value, and that is...
Forum: Vanilla June 13, 2011, 22:19
Replies: 44
Views: 12,054
Posted By Bahman Rabii
Good to know. I would have thought that...

Good to know. I would have thought that resistances would still be a major issue.

It really is a challenge in balancing though. If mages are still viable (even strong) with utility/buff spells +...
Forum: Vanilla June 13, 2011, 22:14
Replies: 44
Views: 12,054
Posted By Bahman Rabii
It is more like rods - especially since the...

It is more like rods - especially since the "belt" mechanic is pretty optional.

It is not identical (rods fail, and rods benefit from stacking) but it good comparison. You can differentiate it...
Forum: Vanilla June 13, 2011, 20:30
Replies: 44
Views: 12,054
Posted By Bahman Rabii
Having *something* like the stores at which the...

Having *something* like the stores at which the player can restock consumable resources is a lot cleaner and easier sorting through dozens of possible utility items - of which I only care about a few...
Forum: Vanilla June 13, 2011, 18:30
Replies: 44
Views: 12,054
Posted By Bahman Rabii
They are capable with attack spells, but yes they...

They are capable with attack spells, but yes they really shine when using devices supported with utility and movement spells.



Thanks! I did not realize [S] was being developed actively.


...
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