Forum: Vanilla
February 26, 2015, 06:14
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Replies: 17
Views: 3,797
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Forum: Vanilla
January 30, 2015, 06:06
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Replies: 92
Views: 13,522
I think with the changes to the 'A' monsters a...
I think with the changes to the 'A' monsters a while back it makes more sense to have Morgoth be an 'A' than a 'P' at this point.
I think Morgoth is pretty well set up to be hard/interesting. One...
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Forum: AAR
January 15, 2015, 17:11
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Replies: 33
Views: 7,103
You hear a scream of agony!
...and that's me...
You hear a scream of agony!
...and that's me realizing the un-id'd staff I just tested killed an out-of-sight Red Naga. The staff turned out to be Dispel Evil, which is a level 50 item found at...
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Forum: AAR
January 5, 2015, 02:23
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Replies: 33
Views: 7,103
Re: my getting a life, sadly even a Potion of...
Re: my getting a life, sadly even a Potion of Life would doubtless be insufficient...;)
As far as winning the boss battles went, as Derakon said it's much more about the gear for the big two...
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Forum: AAR
January 5, 2015, 02:10
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Replies: 33
Views: 7,103
I never thought I'd get into deep...
I never thought I'd get into deep philosophical/ethical arguments in a game where the player wantonly kills happy drunks and street urchins, BUT...
I think of Banish/Mass Banish the same way...not...
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Forum: AAR
December 27, 2014, 02:28
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Replies: 33
Views: 7,103
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Forum: AAR
December 25, 2014, 03:39
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Replies: 33
Views: 7,103
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Forum: AAR
December 24, 2014, 21:37
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Replies: 33
Views: 7,103
Sauron's dead! I cleaned out a few medium and...
Sauron's dead! I cleaned out a few medium and large vaults and greatly upgraded my gear, along with leveling up to cl 37.
Not sure if I've ever found Boots of Feanor before, but with them and...
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Forum: AAR
December 22, 2014, 01:40
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Replies: 33
Views: 7,103
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Forum: AAR
December 21, 2014, 19:05
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Replies: 33
Views: 7,103
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Forum: Vanilla
December 20, 2014, 02:51
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Replies: 25
Views: 5,567
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Forum: AAR
December 19, 2014, 04:01
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Replies: 33
Views: 7,103
YES! Snuck a potion of experience out of a...
YES! Snuck a potion of experience out of a medium-sized vault around dl 66. Feagwaith & Baphomet were both in compartments accessible by doors but telepathy, stealth and hasting gave me just enough...
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Forum: AAR
December 16, 2014, 06:20
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Replies: 33
Views: 7,103
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Forum: Vanilla
December 16, 2014, 06:12
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Replies: 25
Views: 5,567
Irritating: acidic cytoplasms
Lethal: agree...
Irritating: acidic cytoplasms
Lethal: agree with the above, I'd add Death Drakes and Ethereal dragons - both show at level 45, are invisible, go through walls, and can breath light/dark/nether for a...
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Forum: AAR
December 15, 2014, 01:26
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Replies: 33
Views: 7,103
It is MUCH easier with connected stairs!
I...
It is MUCH easier with connected stairs!
I did think about mage but shied away due to lower hp and detect items. I think the key equalizing point in this challenge is getting the first potion of...
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Forum: AAR
December 11, 2014, 23:28
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Replies: 33
Views: 7,103
Sniper - the fewest kills challenge
http://angband.oook.cz/ladder-show.php?id=17066
The Sniper bloodline is a series of rogues undertaking a challenge to defeat Morgoth while killing as few total creatures as possible -- with the...
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Forum: AAR
December 6, 2014, 17:24
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Replies: 17
Views: 3,876
I'd already been quite entertained by your...
I'd already been quite entertained by your shovel-wielding characters, but this goal is too much -- very impressive.
As a tactical question, I'm very curious how you ended up killing Sauron with...
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Forum: Vanilla
December 4, 2014, 01:14
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Replies: 7
Views: 1,750
I suggested making use of the search...
I suggested making use of the search functionality rather than simply applying pseudo-id to any item you walk onto to avoid significantly changing the game difficulty related to pseudo-id'ing items....
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Forum: Vanilla
December 3, 2014, 02:53
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Replies: 7
Views: 1,750
Id by search
Here's an idea, apologies if it's been discussed before: if a player searches on a given turn, give the player credit for 1 turn towards pseudo-id of any items on the floor as if the player had them...
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Forum: Vanilla
November 26, 2014, 00:46
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Replies: 45
Views: 8,913
I'd like to strongly second the concept of...
I'd like to strongly second the concept of checking the inventory for a digger (maybe using the best one if multiple exist) rather than requiring diggers to be wielded.
Also, with the auto-repeat...
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Forum: AAR
November 24, 2014, 17:50
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Replies: 136
Views: 46,940
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Forum: Development
November 6, 2014, 15:10
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Replies: 50
Views: 10,444
I agree with this. Absent some limitation on...
I agree with this. Absent some limitation on multiple uses, one could even use the ring for winning battles rather than escaping unexpectedly dangerous ones:
1. Fighting AMHD with distance weapon,...
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Forum: Development
November 5, 2014, 02:33
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Replies: 50
Views: 10,444
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Forum: Development
November 4, 2014, 15:36
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Replies: 50
Views: 10,444
With the "dying status" idea, I can imagine it...
With the "dying status" idea, I can imagine it working if you need perhaps a wearable item that provides the "second chance" power. If you suffer an appropriately devastating attack, the item glows...
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Forum: Development
November 4, 2014, 15:06
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Replies: 50
Views: 10,444
Another thought along the "providing cues" line...
Another thought along the "providing cues" line would be for certain devastating attacks (Great Wyrm breath, mana storm) to be 2-turn attacks for the monster. The first turn there's a message like...
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