Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 25 of 30
Search took 0.01 seconds.
Search: Posts Made By: Bagplant
Forum: Vanilla August 9, 2013, 00:09
Replies: 174
Views: 33,509
Posted By Bagplant
Master Qs are actually more difficult to deal...

Master Qs are actually more difficult to deal with than that guy because they have some ability to disrupt positioning (blink/teleport/releport to). It doesn't even require that kind of layout - I...
Forum: AAR August 8, 2013, 23:53
Replies: 478
Views: 134,294
Posted By Bagplant
I would also call this a bug I think. There are...

I would also call this a bug I think. There are definitely examples in the standart set that are comparable to a normal ego item in power (the -thancs for example are basically just branded weapons...
Forum: AAR July 17, 2013, 03:08
Replies: 5
Views: 2,374
Posted By Bagplant
Or so you thought. :) Good story.

Or so you thought. :) Good story.
Forum: Vanilla June 26, 2013, 07:15
Replies: 10
Views: 4,527
Posted By Bagplant
This is true. Morgoth summoned Rogrog the Black...

This is true. Morgoth summoned Rogrog the Black Troll pretty early on during my last win. Rogrog never died, although he didn't exactly have a nice time. Naturally I wasn't about to kill him...
Forum: AAR June 14, 2013, 04:54
Replies: 7
Views: 4,090
Posted By Bagplant
I spent a while recently working on half-troll...

I spent a while recently working on half-troll mages in 3.4.1, culminating eventually in a winner (http://angband.oook.cz/ladder-show.php?id=13965). These were also the first characters I played...
Forum: Vanilla February 17, 2013, 06:01
Replies: 27
Views: 7,497
Posted By Bagplant
Ones I use: Ring of the Dog (only for low...

Ones I use:

Ring of the Dog (only for low stealth melee characters who don't have other ways of dealing with fear)
Ring of the Mouse (for casters who need the stealth, although they tend not to...
Forum: AAR February 15, 2013, 04:03
Replies: 478
Views: 134,294
Posted By Bagplant
It might have been funnier if it was a master...

It might have been funnier if it was a master vampire.
Forum: AAR February 14, 2013, 23:13
Replies: 478
Views: 134,294
Posted By Bagplant
Found by my current mage character. I'm not sure...

Found by my current mage character. I'm not sure I would trade this for any weapon in the standard artifact set. Doesn't hit very hard, but who cares?

the Whip of Eliondor (3d3) (+11,+11) [+19]...
Forum: Vanilla February 11, 2013, 00:41
Replies: 40
Views: 10,781
Posted By Bagplant
Having been a slow and steady clearer in the...

Having been a slow and steady clearer in the past, I am very much on the fast diving bandwagon now because it's so much more fun.

I need some risk in order to keep me alert. If I fight too many...
Forum: Idle chatter February 10, 2013, 23:12
Replies: 35
Views: 9,424
Posted By Bagplant
Mine was a random word combination that came up...

Mine was a random word combination that came up in a default password generator that I found amusing.
Forum: Vanilla January 15, 2013, 05:05
Replies: 2
Views: 1,643
Posted By Bagplant
In this case I knew exactly which item was his...

In this case I knew exactly which item was his innate drop, because it was the only one that wasn't identified. In other cases if I had already seen the item, or saw him pick it up, I'd know it...
Forum: Vanilla January 14, 2013, 21:27
Replies: 2
Views: 1,643
Posted By Bagplant
Possible monster memory bug

I've encountered another instance of the bug I described in my "rogue winner on mobile device" thread in AAR (where I ended up with monster memory showing Dracolich dropping "up to 37 good objects"...
Forum: AAR July 19, 2012, 01:57
Replies: 1
Views: 2,804
Posted By Bagplant
Rogue winner on mobile device

I just won the game with a rogue played on my mobile phone using Angdroid (ladder entry (http://angband.oook.cz/ladder-show.php?id=13226)). This was my second attempt at a character, the first being...
Forum: Vanilla December 2, 2009, 05:36
Replies: 47
Views: 14,582
Posted By Bagplant
I've said elsewhere that I don't think missile...

I've said elsewhere that I don't think missile launchers are overpowered, except maybe in the early game. I do think that branded ammo is overpowered, largely due to the double multiplier effect. ...
Forum: Vanilla November 6, 2009, 02:51
Replies: 158
Views: 59,366
Posted By Bagplant
You can totally finish killing that monster...

You can totally finish killing that monster before your health runs out.

Heroes never back down from a fight, especially with a unique.

If you're fighting next to a graveyard and are getting...
Forum: Vanilla November 5, 2009, 21:57
Replies: 30
Views: 12,309
Posted By Bagplant
Bear in mind that those two things may be...

Bear in mind that those two things may be related. Aggravation has a negative rating and the item gets extra powers to compensate for it. Without aggravation it might have been another junk...
Forum: Competition November 5, 2009, 03:44
Replies: 57
Views: 19,686
Posted By Bagplant
All the time - ditto for any summoning creature...

All the time - ditto for any summoning creature that I fought in an anti-summoning corridor (back when I still used them). It's standard for that AI setting.
Forum: AAR November 4, 2009, 03:06
Replies: 17
Views: 7,457
Posted By Bagplant
That does seem excessive. I think ranged...

That does seem excessive.

I think ranged weapon rating for randarts might need to be rescaled. From memory I don't think the power rating code ever considered any of the existing ranged weapons...
Forum: Vanilla November 3, 2009, 23:51
Replies: 7
Views: 3,159
Posted By Bagplant
He is nasty, and a common cause of death for...

He is nasty, and a common cause of death for advanced characters. He can instakill players who are at less than +20 speed (this has happened to me before).

He's a bit of a one trick pony though,...
Forum: Competition November 3, 2009, 22:42
Replies: 57
Views: 19,686
Posted By Bagplant
I was able to hit 'heard' monsters with missiles...

I was able to hit 'heard' monsters with missiles by targeting a spot on the floor. That caused some headaches with target memory at times, as I had to manually reset it so I didn't keep shooting at...
Forum: Competition November 3, 2009, 21:16
Replies: 57
Views: 19,686
Posted By Bagplant
It actually was your monster dictionary on...

It actually was your monster dictionary on geocities, although I'm not quite sure how I found it now as it doesn't seem to be there any more.



Never tried them, although I probably should have....
Forum: Competition November 2, 2009, 21:43
Replies: 57
Views: 19,686
Posted By Bagplant
I said I'd post my DaJ impressions so here goes. ...

I said I'd post my DaJ impressions so here goes.

Overall I thought it was fun and felt different in flavor to V while still playing very similarly. Some of the monster descriptions made me laugh...
Forum: Vanilla October 30, 2009, 04:27
Replies: 26
Views: 8,773
Posted By Bagplant
As soon as you can afford them, buy a stack of...

As soon as you can afford them, buy a stack of phase door scrolls and a stack of healing potions (best kind you can afford). Get a missile weapon and ammo once you are able - they will eventually...
Forum: Competition October 26, 2009, 04:54
Replies: 57
Views: 19,686
Posted By Bagplant
They did drop a bit in XP as I leveled up. ...

They did drop a bit in XP as I leveled up. Looking at the edit files it looks like you've made them more powerful than in V so perhaps the XP is reasonable. Things probably seemed weaker to me...
Forum: Competition October 25, 2009, 04:39
Replies: 57
Views: 19,686
Posted By Bagplant
A couple of minor bugs: Erinyes appear to be...

A couple of minor bugs:

Erinyes appear to be worth around 11k experience, which seems excessive as they haven't really been beefed up much from V as far as I can tell.

Ammo inspection for my...
Showing results 1 to 25 of 30

 
Forum Jump

All times are GMT +1. The time now is 19:39.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.