Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 15 of 15
Search took 0.00 seconds.
Search: Posts Made By: Derakon
Forum: v4 March 3, 2015, 16:56
Replies: 60
Views: 45,477
Posted By Derakon
As a ranger (well, as any class, but rangers in...

As a ranger (well, as any class, but rangers in particular), you should try to keep a nice fat stack of Phase Door scrolls on your person at all times. If a monster hits you and drains a stat,...
Forum: v4 March 2, 2015, 16:30
Replies: 60
Views: 45,477
Posted By Derakon
Much of the goal of the "new" system is to make...

Much of the goal of the "new" system is to make monsters that drain stats much more frightening. As long as your stats don't get seriously badly drained (like -5 or more), you should still be able to...
Forum: v4 September 13, 2013, 20:54
Replies: 60
Views: 45,477
Posted By Derakon
Pyrel has the freedom to maintain multiple...

Pyrel has the freedom to maintain multiple independent timers for each effect; it may well be worth trying to replicate that in Angband. It's pretty much a prerequisite for the temporary-stat-drain...
Forum: v4 September 13, 2013, 19:38
Replies: 60
Views: 45,477
Posted By Derakon
If you want a serious suggestion for what to do...

If you want a serious suggestion for what to do with stat drains, I'll put my suggestion out there again: make drains severe, stacking, and limited in duration. So when you get stung by a Giant Red...
Forum: v4 September 13, 2013, 14:55
Replies: 60
Views: 45,477
Posted By Derakon
You, uh, do remember the brief period in which...

You, uh, do remember the brief period in which the game had Scrolls of Repairing which did exactly that? They got removed in the next version because the community went "Wait, no, this is dumb."
Forum: v4 September 11, 2013, 02:20
Replies: 60
Views: 45,477
Posted By Derakon
You're being deliberately obtuse, and I can just...

You're being deliberately obtuse, and I can just tell that this is going to turn into yet another pedantic and horribly sloggish argument thread, so this is going to be my last post here.

Many...
Forum: v4 September 11, 2013, 01:15
Replies: 60
Views: 45,477
Posted By Derakon
This logic is faulty for the same reason that...

This logic is faulty for the same reason that argument we had about no-selling being optional ("If you don't like selling things, just don't take them back to town") is faulty. People -- lots of...
Forum: v4 September 11, 2013, 00:37
Replies: 60
Views: 45,477
Posted By Derakon
The difference being that in the old system, many...

The difference being that in the old system, many players always returned to town when they got drained, no matter how badly, because it would be playing suboptimally to proceed with...
Forum: v4 September 10, 2013, 22:46
Replies: 60
Views: 45,477
Posted By Derakon
The current system works fantastically, so long...

The current system works fantastically, so long as you have a limited supply of restorables, but never fewer than you actually need. The reason this works well is that the player is encouraged to...
Forum: v4 September 10, 2013, 14:53
Replies: 60
Views: 45,477
Posted By Derakon
You're missing the silent majority of people who...

You're missing the silent majority of people who like the change. :)

More seriously, anytime the optimal playstyle is to townscum for stat restoration, we have a problem. That problem could...
Forum: v4 August 13, 2013, 15:02
Replies: 60
Views: 45,477
Posted By Derakon
Well, I made my suggestion. :)

Well, I made my suggestion. :)
Forum: v4 August 12, 2013, 21:25
Replies: 60
Views: 45,477
Posted By Derakon
I think the idea is that you learn which enemies...

I think the idea is that you learn which enemies can drain you, and then you do your best to avoid them. Landing in a room with a bunch of Time Hounds is lousy luck though. Ideally you'd have...
Forum: v4 August 9, 2013, 23:40
Replies: 60
Views: 45,477
Posted By Derakon
How often do you find yourself so badly drained...

How often do you find yourself so badly drained that you're unable to be remotely effective with your normal gear? I think the goal is that this should happen less often than the rate at which you...
Forum: v4 July 10, 2013, 18:31
Replies: 60
Views: 45,477
Posted By Derakon
Well, it has that effect for me! Certainly I...

Well, it has that effect for me! Certainly I think that stat-draining monsters are perceived as more dangerous by most players now that restoration is not so readily-available. How you respond to...
Forum: v4 April 15, 2013, 20:29
Replies: 60
Views: 45,477
Posted By Derakon
That's what Takkaria meant. The intent is that...

That's what Takkaria meant. The intent is that early stat drain is comparatively non-dangerous (when restoration is not too far away), but late stat drain is something to be avoided. That way the...
Showing results 1 to 15 of 15

 
Forum Jump

All times are GMT +1. The time now is 14:26.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, vBulletin Solutions Inc.