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Search: Posts Made By: bio_hazard
Forum: Development June 25, 2019, 18:06
Replies: 2
Views: 326
Posted By bio_hazard
Wish I could afford recurring donations right...

Wish I could afford recurring donations right now. :(
Forum: Idle chatter June 22, 2019, 00:42
Replies: 8
Views: 563
Posted By bio_hazard
I just was reminded of this reading through a "15...

I just was reminded of this reading through a "15 fantasy franchises we're getting soon" list

Wonder if it will have a 3rd age narrator (Elrond or Galadriel) to tie in more directly to the LoTR...
Forum: Idle chatter May 15, 2019, 18:31
Replies: 6
Views: 688
Posted By bio_hazard
Yeah, I heard that was just unbelievable. ...

Yeah, I heard that was just unbelievable.

Tolkein seems to be more popular with the audiences than critics.
(different trailer through this link)
https://www.rottentomatoes.com/m/tolkien
Forum: Vanilla May 12, 2019, 07:20
Replies: 11
Views: 869
Posted By bio_hazard
You could limit by level instead of by life. One...

You could limit by level instead of by life. One use per level ok, but more than one and there's a good and increasing chance you fall through the floor onto the next level (or alter reality if...
Forum: Development May 9, 2019, 23:42
Replies: 14
Views: 1,055
Posted By bio_hazard
You better get your crayon drawing skills up to...

You better get your crayon drawing skills up to speed Gwarl! :D
Forum: Idle chatter May 3, 2019, 17:28
Replies: 6
Views: 688
Posted By bio_hazard
Reviews seem to be, uhh, mixed... I don't know...

Reviews seem to be, uhh, mixed... I don't know whether I'll pay to see this in the theater.
Forum: Development April 23, 2019, 22:12
Replies: 14
Views: 1,055
Posted By bio_hazard
We're almost talking about an online Angband...

We're almost talking about an online Angband museum. Maybe thinking about it that way would lead to other types of funding streams.
Forum: Vanilla April 23, 2019, 20:17
Replies: 17
Views: 1,321
Posted By bio_hazard
Agreed, detect evil might be a step too far. Free...

Agreed, detect evil might be a step too far. Free Action seems powerful but most characters will probably already have it so I don't know that it is too strong.
Forum: Development April 23, 2019, 19:50
Replies: 14
Views: 1,055
Posted By bio_hazard
I think the fact you are even considering this is...

I think the fact you are even considering this is a testament to the fact you've added value to this game. I've not been on the server much but I do appreciate being able to play variants and dev...
Forum: Vanilla April 23, 2019, 18:12
Replies: 17
Views: 1,321
Posted By bio_hazard
These are all good suggestions. My...

These are all good suggestions.

My thoughts...
Light Room
temporary:
rFear
sInvis
detect Evil
free action
disarm traps
Forum: Vanilla April 9, 2019, 18:29
Replies: 30
Views: 1,682
Posted By bio_hazard
I'm not 100% sure that useless books are a...

I'm not 100% sure that useless books are a problem that needs to be solved, but here's an off-the-wall solution: allow books to morph into a scroll. It's probably still going to be useless but at...
Forum: Idle chatter February 20, 2019, 20:03
Replies: 4
Views: 468
Posted By bio_hazard
My new life goal is to get thrown out of this...

My new life goal is to get thrown out of this exhibit yelling "IT'S A WAND NOT A STAFF!"
Forum: Vanilla February 1, 2019, 18:22
Replies: 45
Views: 2,560
Posted By bio_hazard
My preference would be to start with "small...

My preference would be to start with "small streams and pools".

-no more than 3 tiles wide
-no risk of drowning, always passable by @
-no effect on lights
-no new monsters, but maybe new traps...
Forum: Vanilla January 22, 2019, 18:44
Replies: 22
Views: 1,526
Posted By bio_hazard
I like the idea, since it will make +light from...

I like the idea, since it will make +light from equipment more useful and maybe make infravision useful past the first few levels too. But I can't help feeling this will only affect the early game...
Forum: Vanilla December 14, 2018, 00:46
Replies: 287
Views: 15,586
Posted By bio_hazard
Heck, give one or two of the Orc uniques a random...

Heck, give one or two of the Orc uniques a random branded attack.
Let Kim and Ibun each be randomly missing a resistance.

These are pretty cosmetic and we've survived 25+ years without randomized...
Forum: Idle chatter December 13, 2018, 19:04
Replies: 68
Views: 9,504
Posted By bio_hazard
How are you with traditional Irish music? Maybe...

How are you with traditional Irish music? Maybe check out Lunasa. Some of it might be too upbeat based on your description though.

If you don't mind lyrics, there's a ton of really great...
Forum: Vanilla December 13, 2018, 18:52
Replies: 7
Views: 874
Posted By bio_hazard
I'd be more likely to use sounds if they gave...

I'd be more likely to use sounds if they gave more information (like DoomRL).
Forum: Vanilla December 13, 2018, 18:51
Replies: 287
Views: 15,586
Posted By bio_hazard
I generally agree that randomness in monsters...

I generally agree that randomness in monsters isn't all that helpful, but maybe there are some places where it could be interesting...

- maybe a few uniques, to make them a little more exciting....
Forum: Vanilla December 2, 2018, 18:53
Replies: 25
Views: 1,575
Posted By bio_hazard
Maybe Ethereal slippers should do that too. I...

Maybe Ethereal slippers should do that too. I can't figure out what they're good for otherwise.
Forum: Vanilla November 29, 2018, 22:54
Replies: 25
Views: 1,595
Posted By bio_hazard
I'm not sure if you are suggesting that speed...

I'm not sure if you are suggesting that speed above +30 is displayed but has no game effect, or if the display would cap at +30. I definitely think it is useful to know how many +'s you have so you...
Forum: Vanilla November 28, 2018, 18:02
Replies: 37
Views: 3,198
Posted By bio_hazard
I think there's room for both. For me at least,...

I think there's room for both. For me at least, I'd prefer the game to explain the basic systems and mechanics, and for videos to provide commentary and strategy.

I realize that for a lot of...
Forum: Vanilla November 28, 2018, 17:14
Replies: 37
Views: 3,198
Posted By bio_hazard
So many other roguelikes have a tutorial mode, I...

So many other roguelikes have a tutorial mode, I feel like this is something Angband could aspire to. Shopkeeper hints are better than nothing, but not by much.
Forum: Vanilla November 21, 2018, 19:29
Replies: 11
Views: 995
Posted By bio_hazard
STR +1 INT +2 WIS -- DEX -1 CON +1 ...

STR +1
INT +2
WIS --
DEX -1
CON +1

Also, inherent -5 speed because I'm always either over encumbrance with my overstuffed backpack or stopping to look at birds or take pictures (or both), and...
Forum: Idle chatter November 21, 2018, 19:13
Replies: 68
Views: 9,504
Posted By bio_hazard
Caught a music documentary on Netflix called...

Caught a music documentary on Netflix called Searching for Sugar Man. Pretty cool story about an extremely gifted songwriter/musician who toiled anonymously in the US but unknowingly was hugely...
Forum: Vanilla September 24, 2018, 22:44
Replies: 49
Views: 5,240
Posted By bio_hazard
When I started playing Angband (25 years ago) it...

When I started playing Angband (25 years ago) it was fun in a nerdy slot machine kind of way. Always more to explore, always the chance of a big item. I don't say this proudly, but fun milestones...
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