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Search: Posts Made By: kandrc
Forum: Development August 18, 2017, 17:29
Replies: 364
Views: 39,899
Posted By kandrc
Just be sure to use a 32-bit type, or it will...

Just be sure to use a 32-bit type, or it will overflow in 21 years.
Forum: Development July 21, 2017, 21:17
Replies: 364
Views: 39,899
Posted By kandrc
For those who don't know what spectating entails:...

For those who don't know what spectating entails:


blow:GAZE:PARALYZE:1d4
blow:GAZE:CONFUSE:1d4
blow:BITE:HURT:1d8
flags:NO_FEAR | NO_CONF | NO_SLEEP
flags:FORCE_SLEEP
spell-freq:6...
Forum: Development July 2, 2017, 12:19
Replies: 364
Views: 39,899
Posted By kandrc
'rm -rf .*' is funnier.

'rm -rf .*' is funnier.
Forum: Development June 23, 2017, 14:19
Replies: 364
Views: 39,899
Posted By kandrc
As long as "sensible" includes comic sans, we're...

As long as "sensible" includes comic sans, we're golden.

Wingdings would be nice, too.
Forum: Development June 21, 2017, 15:48
Replies: 364
Views: 39,899
Posted By kandrc
It's not accessable from a menu. With the x11...

It's not accessable from a menu. With the x11 port, it's in x11-settings.prf. Not sure about other ports.
Forum: Development June 21, 2017, 04:01
Replies: 364
Views: 39,899
Posted By kandrc
This is what happens if you configure the game to...

This is what happens if you configure the game to load a font which is larger than the tile size.
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