Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 5 of 5
Search took 0.00 seconds.
Search: Posts Made By: PowerWyrm
Forum: Vanilla April 1, 2020, 15:40
Replies: 8
Views: 865
Posted By PowerWyrm
This is a pain to implement. Darkened tiles that...

This is a pain to implement. Darkened tiles that are in plain sight of the character (aka there is a mob that darkens its surroundings in a room) should be obvious but it's not the case. And they...
Forum: Vanilla April 1, 2020, 10:33
Replies: 8
Views: 865
Posted By PowerWyrm
Hmm this doesn't work since squares with negative...

Hmm this doesn't work since squares with negative light are automatically marked as "not seen". I need to do something like "squares that are in LOS with negative light" instead.

By the way:

if...
Forum: Vanilla April 1, 2020, 08:41
Replies: 8
Views: 865
Posted By PowerWyrm
Ok I see. Since PWMAngband didn't port the...

Ok I see. Since PWMAngband didn't port the Necromancer changes about lighting (the class already existed and I felt that the change didn't fit the original class), I don't have the part about...
Forum: Vanilla March 31, 2020, 15:18
Replies: 8
Views: 865
Posted By PowerWyrm
Oh yeah.. and negative light doesn't work (try to...

Oh yeah.. and negative light doesn't work (try to summon a spider of Gorgoroth for example). Tiles around the monster are still seen as "lit" when they should probably be dark (cf Sil). Same with...
Forum: Vanilla March 31, 2020, 15:15
Replies: 8
Views: 865
Posted By PowerWyrm
Lighting issues

https://github.com/draconisPW/PWMAngband/issues/113

No idea what to do about this. I've copy-pasted the code from V and I don't understand why lighting was changed. Feels so weird.

I don't see...
Showing results 1 to 5 of 5

 
Forum Jump

All times are GMT +1. The time now is 01:22.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.