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Search: Posts Made By: Atriel
Forum: Vanilla June 11, 2015, 02:03
Replies: 186
Views: 27,176
Posted By Atriel
Hello Nick! Thank you for your continued...

Hello Nick!

Thank you for your continued support on one of my fave variants :)

I don't think I have the authority right now because last time I've played was like, one year ago (Like... about...
Forum: Variants March 7, 2013, 03:05
Replies: 43
Views: 5,655
Posted By Atriel
BTW, playing with the no wilderness option o/

BTW, playing with the no wilderness option o/
Forum: Variants March 7, 2013, 03:03
Replies: 43
Views: 5,655
Posted By Atriel
Hey Nick ='] I am playing FA again, 1.3.1 ...

Hey Nick =']

I am playing FA again, 1.3.1
And am hitting (till now) the lightning bug ~90% of my reloads.

Do you have a save yet? I can provide one that can reproduce the bug on load, just...
Forum: Variants June 17, 2012, 04:58
Replies: 11
Views: 3,995
Posted By Atriel
Dunno if much got changed since Heng/Entro but...

Dunno if much got changed since Heng/Entro but will try to answer the questions

You must hit high level monsters while riding to improve riding. Problem is, riding skill has sort of a cap...
Forum: Variants June 9, 2012, 20:55
Replies: 255
Views: 56,422
Posted By Atriel
Hm. I didn't want to sound like, in a hurry....

Hm. I didn't want to sound like, in a hurry. Lotsa games to play =]
Forum: Variants June 9, 2012, 20:47
Replies: 255
Views: 56,422
Posted By Atriel
Hey Nick =] Found another bug The key...

Hey Nick =]

Found another bug

The key to de-shapechange is assigned to 'list viewable objects', so I am currently stuck as a Dragon, without amulet.
Forum: Variants June 6, 2012, 21:53
Replies: 255
Views: 56,422
Posted By Atriel
Came by another bug: Killed Creeping...

Came by another bug:

Killed Creeping adamantite Coins, it drops "6xx adamantite coins", I move over the coins, they aren't picked up automatically. Then, I [G]et them, but they go to slot A of the...
Forum: Variants June 5, 2012, 17:41
Replies: 255
Views: 56,422
Posted By Atriel
2 Minor bugs 1. When using standard roller,...

2 Minor bugs

1. When using standard roller, "enter" doesn't work to continue when creating a new character o.o

2. In the options, the "?" key didn't bring the help file, but I fixed that by...
Forum: Idle chatter May 24, 2012, 17:49
Replies: 22
Views: 5,469
Posted By Atriel
Roguelike, not Angband Vars, heh =] ...

Roguelike, not Angband Vars, heh =]

FAAngband (Hey, Nick! =])
SAngband
Angband Vanilla
Hengband/Entro/Cheng <- not much xp with Cheng
Doom Roguelike
Binding of Isaac
Desktop Dungeons
Diablo...
Forum: Variants May 22, 2012, 17:15
Replies: 12
Views: 7,755
Posted By Atriel
WOW! I am outdated in Angband, huh... Going to...

WOW! I am outdated in Angband, huh... Going to try Cheng =]
Forum: Vanilla May 22, 2012, 04:20
Replies: 70
Views: 14,730
Posted By Atriel
Oh #### Came here thanks to FA link by the...

Oh ####

Came here thanks to FA link by the front page, read the starting topic, and almost had a heart attack u.u

Then saw the date of the post o.o =]
Forum: Variants May 22, 2012, 04:16
Replies: 12
Views: 7,755
Posted By Atriel
Hengband 2.0.0 Released

So, after quite some time away, I came back and download my fave variants.
Then, at sourceforge Japan I find this =]

http://sourceforge.jp/projects/hengband/releases/#6620

Translation of the...
Forum: Variants August 16, 2010, 21:22
Replies: 483
Views: 93,009
Posted By Atriel
Hey Nick! Long time I didn't play...

Hey Nick!

Long time I didn't play Roguelikes, and I had FA 1.10 for a while here... so I gave it a go. Started a "dungeon only" game.
I wouldn't expect to go so deep in one go (heh, just skipped...
Forum: AAR July 17, 2010, 09:25
Replies: 8
Views: 2,283
Posted By Atriel
I'd say 8 - 9 skills are good for a Sang char...

I'd say 8 - 9 skills are good for a Sang char endgame;
But IMHO in the start you should completely ignore Dodging, all the 3 spellcasting skills and probably SpellResistance, to make the char evolve...
Forum: Idle chatter July 8, 2010, 10:34
Replies: 9
Views: 4,232
Posted By Atriel
LOL I liked Masters of Horror s.1 ep. 2...

LOL

I liked Masters of Horror s.1 ep. 2 (very Lovercraftian) even thou IMHO there are only 2 other good episodes... 1.13 and 2.11 ^^
Forum: Idle chatter July 8, 2010, 10:29
Replies: 58
Views: 13,155
Posted By Atriel
> Atriel! It's nice to see another brazilian...

> Atriel! It's nice to see another brazilian here, but I have to disagree with you in some points

Nice to meet ya :)

> I like to watch the games and every time I talk about how much I like...
Forum: Idle chatter June 27, 2010, 00:52
Replies: 58
Views: 13,155
Posted By Atriel
Just passing by, had to answer this topic :) ...

Just passing by, had to answer this topic :)

I watch the games, but do not wish my country (Brasil) win, because:

1. Together with Carnival, Soccer here is the other big tool the government has...
Forum: Variants April 27, 2010, 19:57
Replies: 483
Views: 93,009
Posted By Atriel
Melee chars also need to carry a stack of ?phase,...

Melee chars also need to carry a stack of ?phase, but not to run away... to give them time to quaff a bunch of CMW/CCW ^^
Also, terrain preparation / use is much more important.
Forum: Variants April 27, 2010, 00:57
Replies: 483
Views: 93,009
Posted By Atriel
Have to disagree here. Paladin is pretty hard...

Have to disagree here.
Paladin is pretty hard to start, but with the right choice of perks and after finding the right weapon, Paladin is *definitely* the *strongest* melee fighter in [O] and [FA]....
Forum: Vanilla April 25, 2010, 00:41
Replies: 21
Views: 4,409
Posted By Atriel
I think someone should take a look at the final...

I think someone should take a look at the final [O] and [FA] balance of missiles.

Shots are fractional and different based on WEAPON CLASS, CHARACTER CLASS, CHARACTER LEVEL and DEX. IE Ranger with...
Forum: Development April 14, 2010, 19:49
Replies: 8
Views: 2,506
Posted By Atriel
As long as items of the same kind are kept...

As long as items of the same kind are kept together, I'm OK with anything! (Potions with potions, etc) ^^
Forum: Vanilla September 5, 2009, 05:09
Replies: 3
Views: 1,729
Posted By Atriel
1. Haste Monster isn't cumulative, it's on or off...

1. Haste Monster isn't cumulative, it's on or off ;)

2. The idea of Slow Monster removing Haste effect (maybe with a chance to fail) on monsters is very good, and would give a reason to use or...
Forum: Variants September 3, 2009, 06:51
Replies: 330
Views: 60,503
Posted By Atriel
Thank you Nick, for the very cool update! ...

Thank you Nick, for the very cool update!

Just to note, Ive run into a crash during loading in a themed level in 1.01, but 1.02 seems to have fixed the problem.

If i reach clvl 35 ill post :)...
Forum: Vanilla August 4, 2009, 03:20
Replies: 10
Views: 4,154
Posted By Atriel
Agree 100% with the first sentence But about...

Agree 100% with the first sentence

But about Priests... IMHO, as far as I can remember, Priests are incredibly powerful spellcasters, with many utility and attack plus healing, later...
Forum: Variants July 26, 2009, 00:27
Replies: 6
Views: 2,823
Posted By Atriel
Nicer yet is that riding gives you such a cool...

Nicer yet is that riding gives you such a cool change in gameplay :)

Speed is based solely on the riding critter, so Wands and staves of
haste monster become useful, and wands of heal monster...
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