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Search: Posts Made By: jdh
Forum: Sil February 10, 2013, 20:06
Replies: 214
Views: 34,708
Posted By jdh
The in-game challenges (ironman, disconnected...

The in-game challenges (ironman, disconnected stairs, no artefacts).

Win with Melee/Evasion/Will only, Melee/Evasion only, Melee only.

Polearm specialists -- I don't know if there's been a...
Forum: Variants February 9, 2013, 00:18
Replies: 116
Views: 20,208
Posted By jdh
I would think you could implement this as a sort...

I would think you could implement this as a sort of directed graph, with a cost for traveling from each tile to each adjacent tile: e.g., if you have tiles in each of the 8 keypad directions, there...
Forum: Variants February 8, 2013, 21:46
Replies: 116
Views: 20,208
Posted By jdh
Two more complicated examples come to mind: ...

Two more complicated examples come to mind:

1. Opacity: you might be able to see through a few orcs if you are only a few orcs back in the mob, but a crowd of 100? And what if you have mist, rain,...
Forum: Sil February 8, 2013, 13:42
Replies: 94
Views: 26,281
Posted By jdh
Great Spears have one large die (1d13 I think),...

Great Spears have one large die (1d13 I think), and your strength adds sides to it.




Yes, here's an extreme example by Psi: http://angband.oook.cz/ladder-show.php?id=13440 (note that each !...
Forum: Sil February 7, 2013, 16:49
Replies: 94
Views: 26,281
Posted By jdh
Assassination is a hard way to beat the game! It...

Assassination is a hard way to beat the game! It perhaps shouldn't be so close to the beginning of the stealth tree, because it isn't very effective until you have quite high stealth, and even with...
Forum: Sil February 4, 2013, 13:50
Replies: 6
Views: 2,482
Posted By jdh
I believe these are by design, currently. Take a...

I believe these are by design, currently. Take a look at the silx script in the source for how to set different fonts and positions (on startup, though, not after starting the game). It probably...
Forum: Sil January 31, 2013, 04:21
Replies: 94
Views: 26,281
Posted By jdh
Isn't this what the interface outside the combat...

Isn't this what the interface outside the combat rolls window already shows you (though the damage done only flashes up temporarily)? I only find myself looking at the rolls when something is going...
Forum: Sil January 28, 2013, 21:48
Replies: 99
Views: 19,028
Posted By jdh
Is this with the latest version of Sil 1.1.1...

Is this with the latest version of Sil 1.1.1 (half fixed a few bugs, including one which generated invalid objects)? I took a quick look at it and the object it's choking on appears to be an...
Forum: Sil January 28, 2013, 18:21
Replies: 94
Views: 26,281
Posted By jdh
Here are a few thoughts in response to various...

Here are a few thoughts in response to various points. The podcast was more than an hour and you covered a lot of ground, so this may be a little scattered.

The AI running away can be seen as an...
Forum: Sil January 16, 2013, 13:56
Replies: 99
Views: 19,028
Posted By jdh
I've thought about writing a patch for something...

I've thought about writing a patch for something like Crawl's mortem: always save a chardump Character-Timestamp.txt on death. It isn't very hard with strftime, but there is a question of how much...
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