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Search: Posts Made By: Derakon
Forum: Development October 13, 2018, 00:49
Replies: 14
Views: 382
Posted By Derakon
Oh sure, I'm well aware of double-buffering. I...

Oh sure, I'm well aware of double-buffering. I think I was CPU-bound though.

If you're really curious, the Pyrel code is still up on BitBucket (https://bitbucket.org/derakon/pyrel).
Forum: Development October 12, 2018, 23:25
Replies: 14
Views: 382
Posted By Derakon
As I recall (and this was awhile ago so I may...

As I recall (and this was awhile ago so I may well be misremembering), I was drawing each tile individually. Like, a # goes at (0, 0), that's one draw call. Then a . goes at (1, 0), that's a separate...
Forum: ToME October 12, 2018, 21:50
Replies: 12
Views: 416
Posted By Derakon
The Lost Sword quests are worth doing eventually,...

The Lost Sword quests are worth doing eventually, because they can give you access to out-of-class skills at up to a .5x multiplier (requires getting the same skill reward from three different...
Forum: AAR October 12, 2018, 04:53
Replies: 5
Views: 172
Posted By Derakon
Colluin's a great cloak. Taking 1/9th damage from...

Colluin's a great cloak. Taking 1/9th damage from all basic elements is fantastic, and nothing else gives you that in a single convenient package. Sure, the arcane casters can cast Resistance at...
Forum: AAR October 11, 2018, 16:37
Replies: 32
Views: 3,506
Posted By Derakon
Meanwhile, I tend to recommend the opposite: a...

Meanwhile, I tend to recommend the opposite: a half-troll warrior. Damn the torpedos, full speed ahead! You may well die quickly from an undetected monster, but getting a new character to the deeps...
Forum: Sil October 11, 2018, 16:36
Replies: 7
Views: 196
Posted By Derakon
It's also worth mentioning that carrying lots of...

It's also worth mentioning that carrying lots of items or "decoy" items does not afford you any additional protection. Each vulnerable item rolls separately for whether it is destroyed by a given...
Forum: Variants October 10, 2018, 04:56
Replies: 173
Views: 6,594
Posted By Derakon
It's probably derived from the titans in the...

It's probably derived from the titans in the monster data file, whose melee attacks confuse.
Forum: AAR October 8, 2018, 16:04
Replies: 4
Views: 174
Posted By Derakon
Good lord, I hadn't even noticed that. How'd you...

Good lord, I hadn't even noticed that. How'd you get so many in 117k turns? That's absurd.
Forum: AAR October 7, 2018, 18:46
Replies: 19
Views: 530
Posted By Derakon
This is a subjective issue. Some players want to...

This is a subjective issue. Some players want to become "perfectly powerful" in every game, even though that removes a source of challenge. Others don't. The game designers have to make a decision at...
Forum: ToME October 4, 2018, 20:49
Replies: 12
Views: 416
Posted By Derakon
Personally my inclination with ToME 2 is to play...

Personally my inclination with ToME 2 is to play a spellcaster. There are some ridiculously good spells in ToME, especially in the Divination and Conveyance schools. Divination gives you an...
Forum: ToME October 4, 2018, 19:52
Replies: 12
Views: 416
Posted By Derakon
The number of changes is pretty massive. If you...

The number of changes is pretty massive. If you want to know specifics about how certain elements work, the Killer Bunnies spoilers (http://www.killerbunnies.org/angband/) (scroll down to "Spoilers")...
Forum: Vanilla September 30, 2018, 17:55
Replies: 51
Views: 3,157
Posted By Derakon
Spells that obstruct line-of-sight are very...

Spells that obstruct line-of-sight are very powerful. If they also block enemy movement then they're probably too powerful. Aside from Earthquake (which is unreliable) and Destruction (which does a...
Forum: AAR September 30, 2018, 04:55
Replies: 14
Views: 561
Posted By Derakon
Here's a thought: since we're splitting apart the...

Here's a thought: since we're splitting apart the spell books so thoroughly, there's not really much call for classes to be differentiated based on how competent they are at using spells, right? I...
Forum: Vanilla September 28, 2018, 14:35
Replies: 28
Views: 1,523
Posted By Derakon
The sample set is still a bit small, but it's...

The sample set is still a bit small, but it's probably big enough. See if you can get the interest of that person that made machine-generated Pokemon...
Forum: Development September 27, 2018, 17:25
Replies: 11
Views: 338
Posted By Derakon
Having a human-readable file format would be...

Having a human-readable file format would be preferable, all else being equal, to the current binary format. Human-readable files are easier to debug, inspect, and of course modify. :) But someone...
Forum: Variants September 27, 2018, 15:53
Replies: 173
Views: 6,594
Posted By Derakon
Wraithform should also allow you to move through...

Wraithform should also allow you to move through walls, if my memory isn't betraying me. That can have substantial tactical benefits, but if I recall correctly you don't want to be inside of a wall...
Forum: Vanilla September 27, 2018, 15:31
Replies: 7
Views: 404
Posted By Derakon
Ahh, the days when the performance implications...

Ahh, the days when the performance implications of table lookup vs. doing division was an issue that deserved serious consideration.
Forum: Development September 26, 2018, 15:10
Replies: 14
Views: 382
Posted By Derakon
It can be surprisingly difficult to render a...

It can be surprisingly difficult to render a large grid of anything without getting performance penalties. I discovered that when writing the Pyrel UI. The naive approach (just tell your GUI widget...
Forum: Development September 25, 2018, 17:53
Replies: 14
Views: 382
Posted By Derakon
The simplest explanation for this is that the...

The simplest explanation for this is that the Linux build still includes resources that it does not actually use.
Forum: Development September 23, 2018, 14:49
Replies: 51
Views: 1,479
Posted By Derakon
Good to see you, Magnate! I'm doing decently...

Good to see you, Magnate! I'm doing decently well. Life continues on, no great peaks nor abyssal chasms.
Forum: Sil September 21, 2018, 15:47
Replies: 20
Views: 690
Posted By Derakon
It sounds like you have a lot of levers to play...

It sounds like you have a lot of levers to play with, in any event. :)
Forum: Development September 20, 2018, 00:27
Replies: 51
Views: 1,479
Posted By Derakon
Sounds like I need to eat some crow then. I...

Sounds like I need to eat some crow then. I sincerely apologize!
Forum: Development September 19, 2018, 23:59
Replies: 51
Views: 1,479
Posted By Derakon
As soon as someone with the necessary time,...

As soon as someone with the necessary time, willingness, and expertise makes one. So far as I'm aware, nobody has expressed any interest in doing that yet. You'd be more than welcome to take a stab...
Forum: Vanilla September 19, 2018, 14:46
Replies: 11
Views: 1,065
Posted By Derakon
I'd be fine with just making things 25% more...

I'd be fine with just making things 25% more expensive across the board, period. I recall stat potions being around 30k for my characters, instead of the 24k they are now, so that would put the...
Forum: AAR September 18, 2018, 20:55
Replies: 300
Views: 43,104
Posted By Derakon
It's good enough to last them through the midgame...

It's good enough to last them through the midgame at least; I'd call that pretty memorable. Would you consider it memorable to find Forasgil at 500'?
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