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Search: Posts Made By: danaris
Forum: Variants October 29, 2014, 15:25
Replies: 34
Views: 4,253
Posted By danaris
Yep. My last arcane-casting character had a...

Yep. My last arcane-casting character had a tendency to just walk around with all resists, haste, and heroism active if I thought there was any chance of running into any monsters (though for haste,...
Forum: Variants October 29, 2014, 15:23
Replies: 34
Views: 4,253
Posted By danaris
Heh, but wouldn't that just cause its breath...

Heh, but wouldn't that just cause its breath attack to be a ball centered on the monster itself? :D
Forum: Variants October 29, 2014, 01:43
Replies: 34
Views: 4,253
Posted By danaris
Oh, I have plans for player buffs, including...

Oh, I have plans for player buffs, including auras similar to some of the stuff you're mentioning. I just want to hold that discussion for a separate thread, and keep this one focused on debuffs...
Forum: Variants October 29, 2014, 01:39
Replies: 34
Views: 4,253
Posted By danaris
Right. Those late-game scenarios are definitely...

Right. Those late-game scenarios are definitely much more dicey to deal with than early-to-midgame issues like a pack of hounds or a warband of orcs. I'm not entirely sure what to do about them yet,...
Forum: Variants October 29, 2014, 01:25
Replies: 34
Views: 4,253
Posted By danaris
Well, one of the types of spell I've been...

Well, one of the types of spell I've been thinking about for a lot longer than I've been actively planning to write a variant is a Dimensional Anchor, which I think has 3 types:

1) Anchor the...
Forum: Variants October 28, 2014, 20:27
Replies: 34
Views: 4,253
Posted By danaris
Then it sounds like you go to a very great deal...

Then it sounds like you go to a very great deal of trouble to play in one particular way—peeling off individual monsters so you can 1v1 them, whether with spells or weapons.

If that is your play...
Forum: Variants October 28, 2014, 19:49
Replies: 34
Views: 4,253
Posted By danaris
This is why I want to make more debuffs...

This is why I want to make more debuffs multi-target, so that maybe you can afflict a whole pack of hounds with speed -2 (or -5, or whatever), rather than just one.

Would you say that that would...
Forum: Variants October 28, 2014, 16:47
Replies: 34
Views: 4,253
Posted By danaris
Right. That's part of why I want to overhaul the...

Right. That's part of why I want to overhaul the debuffs in the first place: there's rarely an instance where one of them is truly worth taking the time to apply.

Like I said, I'm not sure which...
Forum: Variants October 28, 2014, 02:29
Replies: 34
Views: 4,253
Posted By danaris
Ah, I see, because the fear ladder affects the...

Ah, I see, because the fear ladder affects the player, too.

Yeah, I don't know how much I'm going to change the player-affecting debuffs, at least at the moment. By and large, I think they're...
Forum: Variants October 28, 2014, 02:17
Replies: 34
Views: 4,253
Posted By danaris
Could you expand upon that part?

Could you expand upon that part?
Forum: Variants October 28, 2014, 02:08
Replies: 34
Views: 4,253
Posted By danaris
It's always fun when you find a good idea someone...

It's always fun when you find a good idea someone wrote down in the past, and realize that someone was you! :D
Forum: Variants October 28, 2014, 01:25
Replies: 34
Views: 4,253
Posted By danaris
Hah! Excellent, thanks! I'll go through this...

Hah! Excellent, thanks!

I'll go through this and shamelessly mine it for ideas, too. :D

[Edit] ...OK, I've gone through it, and here's my summary of the interesting ideas in it, with my...
Forum: Variants October 28, 2014, 01:24
Replies: 34
Views: 4,253
Posted By danaris
Yeah, that sounds related to the Final Fantasy...

Yeah, that sounds related to the Final Fantasy Tactics "Disable" and "Immobilize" debuffs, that prevent action and movement, respectively.

Bind Legs is, I think, taken care of with Entangle.
...
Forum: Variants October 28, 2014, 00:05
Replies: 34
Views: 4,253
Posted By danaris
Debuffs for Monsters

I'm interested in people's thoughts on the debuffs available in Vanilla currently. To my mind, they're mostly very weak for practical purposes. I think part of this is because too many of them are...
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