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Search: Posts Made By: Nick
Forum: Vanilla Today, 00:11
Replies: 110
Views: 5,164
Posted By Nick
No, the swap in and out happen within the player...

No, the swap in and out happen within the player turn and avoid recalculation of stuff like HP and SP.
Forum: Vanilla Yesterday, 21:10
Replies: 37
Views: 1,355
Posted By Nick
There isn't, and it's a good point. I think the...

There isn't, and it's a good point. I think the best way to do it would probably be in the trap knowledge menu.
Forum: Vanilla Yesterday, 21:07
Replies: 37
Views: 1,355
Posted By Nick
Because it came up in the mage and rogue...

Because it came up in the mage and rogue competitions that devices were completely OP compared to anything else.

It's possible that in fact it should be just halved or something, but I've started...
Forum: Vanilla Yesterday, 21:03
Replies: 110
Views: 5,164
Posted By Nick
Intentional. The change was that your best...

Intentional. The change was that your best digger is always used to dig, regardless of whether you're wielding it or it's in your pack (technically it's swapped in and out again every turn).

You...
Forum: Vanilla November 18, 2019, 11:13
Replies: 37
Views: 1,355
Posted By Nick
I have the same problem - thanks for reporting. ...

I have the same problem - thanks for reporting.

EDIT: Attempted a fix, didn't work; the consequent new builds do have a fix to the book coloring inconsistency, though :)
Forum: Vanilla November 16, 2019, 20:53
Replies: 37
Views: 1,355
Posted By Nick
Yes - it's a percentage bonus to damage from when...

Yes - it's a percentage bonus to damage from when your device skill is greater than the object level. It can be up to 138%.



Maybe, but I'm inclined not to for now - they seem more like casual...
Forum: Vanilla November 16, 2019, 20:39
Replies: 110
Views: 5,164
Posted By Nick
Reporting like this here is great. I'm...

Reporting like this here is great.

I'm pretty sure this is the problem with the block fall trap, which basically always crashes the game when it is triggered. When you opened the game again, my...
Forum: Vanilla November 16, 2019, 12:08
Replies: 110
Views: 5,164
Posted By Nick
OK, bug filed for persistent levels issues, I'll...

OK, bug filed for persistent levels issues, I'll try and fix them faster than they crop up...
Forum: Vanilla November 16, 2019, 11:59
Replies: 4
Views: 259
Posted By Nick
Sorry, I thought I'd replied to this. The left...

Sorry, I thought I'd replied to this. The left part seems to be the interesting room 'Crescent'. My best guess is that the tunneling code got confused by the room shape - as it also seems to do...
Forum: Vanilla November 15, 2019, 22:35
Replies: 37
Views: 1,355
Posted By Nick
New builds are up on the nightlies page...

New builds are up on the nightlies page (http://rephial.org/nightlies) and angband.live (http://angband.live) (source here (https://github.com/angband/angband/archive/master.zip)) with the following...
Forum: Vanilla November 14, 2019, 23:37
Replies: 26
Views: 1,053
Posted By Nick
I think action points would be quite a move away...

I think action points would be quite a move away from how it works now. Currently at a player's turn most actions use 100 energy, but having a bonus to shots or moves divides that 100 by (1 + bonus)...
Forum: Development November 13, 2019, 23:32
Replies: 1
Views: 66
Posted By Nick
All monster ranged attacks (aside from spells...

All monster ranged attacks (aside from spells that act directly on the player like causing wounds), and all player ranged attacks and effects except shooting and throwing of objects. So it includes...
Forum: Vanilla November 13, 2019, 06:24
Replies: 37
Views: 1,355
Posted By Nick
Thanks for following this up :)

Thanks for following this up :)
Forum: Vanilla November 13, 2019, 06:23
Replies: 104
Views: 4,671
Posted By Nick
An excellent suggestion, with just two tiny...

An excellent suggestion, with just two tiny drawbacks:
BR_DARK monsters already resist dark (this is true of all breaths, not just dark)
The damage of this spell was designed for the fact that...
Forum: Oook! November 12, 2019, 02:05
Replies: 4
Views: 1,194
Posted By Nick
Done now; I've only included the latest releases...

Done now; I've only included the latest releases of those three so far. Let me know if I've misrepresented anything.
Forum: AAR November 11, 2019, 23:45
Replies: 12
Views: 470
Posted By Nick
Right, this is the sort of emergent gameplay I...

Right, this is the sort of emergent gameplay I was hoping for. It makes me very happy :)
Forum: Vanilla November 11, 2019, 00:52
Replies: 37
Views: 1,355
Posted By Nick
Wait, so you're saying sound worked as well as...

Wait, so you're saying sound worked as well as the lore file saving properly? I must be even more awesome than I thought.
Forum: Vanilla November 11, 2019, 00:27
Replies: 37
Views: 1,355
Posted By Nick
Ah, you noticed that. I'm reluctant to do...

Ah, you noticed that.

I'm reluctant to do that. Messing with item properties (aside from curses) is something that was taken out when the old Curse Armor and Curse Weapon scrolls were removed,...
Forum: Vanilla November 10, 2019, 21:34
Replies: 37
Views: 1,355
Posted By Nick
I think the problem, though, is that it was...

I think the problem, though, is that it was handed out as a universally good thing for a lot of artifacts. I think it could easily be removed from several artifacts; if we're talking thematically,...
Forum: Vanilla November 10, 2019, 10:41
Replies: 37
Views: 1,355
Posted By Nick
Excellent :)

Excellent :)
Forum: Vanilla November 10, 2019, 06:06
Replies: 37
Views: 1,355
Posted By Nick
New builds up on the nightlies page...

New builds up on the nightlies page (http://rephial.org/nightlies) and angband.live (http://angband.live/) (source is here (https://github.com/angband/angband/archive/master.zip)) with the following...
Forum: Vanilla November 10, 2019, 05:50
Replies: 110
Views: 5,164
Posted By Nick
Sorry, I attached the wrong one :o This one...

Sorry, I attached the wrong one :o

This one should be OK - I recalled back to town from your save.
Forum: Vanilla November 9, 2019, 20:20
Replies: 14
Views: 2,519
Posted By Nick
Thanks, that helps :)

Thanks, that helps :)
Forum: Vanilla November 9, 2019, 11:58
Replies: 14
Views: 2,519
Posted By Nick
Thanks, I'll add those in some time. While I...

Thanks, I'll add those in some time.

While I have the attention of someone with current macOS programming knowledge - I don't suppose you have any idea why the lore.txt and window.prf files are...
Forum: Vanilla November 9, 2019, 11:52
Replies: 110
Views: 5,164
Posted By Nick
OK, fixed savefile attached. The saved town was...

OK, fixed savefile attached. The saved town was the problem, so when you go back there you will find the layout different; the shop and your home should be unaffected. Let me know if you have any...
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