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Search: Posts Made By: Quirk
Forum: Sil July 22, 2020, 01:07
Replies: 49
Views: 3,357
Posted By Quirk
I took a step toward addressing this already in...

I took a step toward addressing this already in the beta, by making the glass cannon rauko a little less dangerous and upping the danger from spiders and undead. I am not sure it swings the pendulum...
Forum: Sil July 19, 2020, 18:12
Replies: 49
Views: 3,357
Posted By Quirk
Hmm. I have it working with both cursors and...

Hmm. I have it working with both cursors and vi-keys on a Dell XPS. Could you check whether having numlock on or off affects this?
Forum: Sil July 19, 2020, 16:57
Replies: 49
Views: 3,357
Posted By Quirk
This is already in game, and I just went and...

This is already in game, and I just went and tested it to make sure I wasn't going crazy - are you experiencing some circumstances where it breaks?
Forum: Sil July 11, 2020, 22:45
Replies: 49
Views: 3,357
Posted By Quirk
Thanks for the report. Looking at this. The...

Thanks for the report. Looking at this.

The earlier issues you've reported have been being worked on, and there's a solution for both rage and glowing weapons on the latest version of the Linux...
Forum: Sil June 17, 2020, 01:31
Replies: 49
Views: 3,357
Posted By Quirk
There will be a new beta at some point, after...

There will be a new beta at some point, after I've figured out a way to deal with Rage and slays. Currently the rendering function only knows about character data and has no knowledge at all of the...
Forum: Sil June 13, 2020, 15:50
Replies: 49
Views: 3,357
Posted By Quirk
This is not at all true with weapons though....

This is not at all true with weapons though. Weight is crucial to the damage calculation, and mithril is light. In general, greatswords are still among the least favoured endgame weapons; mithril...
Forum: Sil June 12, 2020, 19:23
Replies: 49
Views: 3,357
Posted By Quirk
Good question. There are two perspectives. ...

Good question. There are two perspectives.

One: mithril armour is canonical, but mithril weapons aren't. Those we have are dubious, should we really have more? And mithril being a very light...
Forum: Sil June 10, 2020, 19:45
Replies: 49
Views: 3,357
Posted By Quirk
Once I get back to mechanics I might update...

Once I get back to mechanics I might update angband.live, but the recent changes have been pretty much all tiles, which I don't think angband.live supports.
Forum: Sil June 10, 2020, 19:10
Replies: 49
Views: 3,357
Posted By Quirk
It comes right after Dodging in the tree which...

It comes right after Dodging in the tree which gives you the bonus for moving on your last turn, so I hope it wouldn't be too ambiguous to a new player as Dodging doesn't give you any bonus for...
Forum: Sil June 10, 2020, 19:02
Replies: 49
Views: 3,357
Posted By Quirk
No, I have no plans for this. Sil was implemented...

No, I have no plans for this. Sil was implemented with a fine disdain for tiles, and it's taken a bunch of work with a very accommodating artist to work round issues caused by showing damage and...
Forum: Sil June 10, 2020, 18:59
Replies: 49
Views: 3,357
Posted By Quirk
Ah, right. Yeah, looking at it the control and /...

Ah, right. Yeah, looking at it the control and / text mentions "disarms/opens chests and searches skeletons", but the , text seems a bit tacked on. I may have to look at reworking that.
Forum: Sil June 10, 2020, 10:00
Replies: 49
Views: 3,357
Posted By Quirk
Does what it says on the tin. In Vanilla you only...

Does what it says on the tin. In Vanilla you only got the bonus against ranged attackers or if you did not take an action last turn - which made it a very niche player with Focused Attack. Getting...
Forum: Sil June 10, 2020, 08:40
Replies: 49
Views: 3,357
Posted By Quirk
The generic use command "," lets you search...

The generic use command "," lets you search skeletons. This should be mentioned on the help screen (let me know if it's not). "/" and direction from an adjacent square also works I think.
Forum: Sil June 9, 2020, 22:04
Replies: 49
Views: 3,357
Posted By Quirk
No, though the plan is to Tolkienise herbs and...

No, though the plan is to Tolkienise herbs and potions a lot further, as I have a strong distaste for the gamey sound of Potions of Strength and Herbs of Weakness.

Athelas and Miruvor have a good...
Forum: Sil June 8, 2020, 23:26
Replies: 49
Views: 3,357
Posted By Quirk
Good catch. Might be a tricky one to figure out,...

Good catch. Might be a tricky one to figure out, and it's fairly minor so I might come back to it at a later point.


Any particular items or types of items that you're finding this with? I think...
Forum: Sil June 8, 2020, 18:54
Replies: 49
Views: 3,357
Posted By Quirk
Have opened three issues here: ...

Have opened three issues here:
https://github.com/sil-quirk/sil-q/issues
so it's publicly visible what's being tracked.

I probably will fix Whispering shadow text, but it's not changed since Sil...
Forum: Sil June 7, 2020, 21:57
Replies: 49
Views: 3,357
Posted By Quirk
Hey thanks Infinitum, this sort of feedback is...

Hey thanks Infinitum, this sort of feedback is amazingly useful.
Forum: Sil May 31, 2020, 23:58
Replies: 49
Views: 3,357
Posted By Quirk
Some of the more powerful egos are a good deal...

Some of the more powerful egos are a good deal rarer now, and in particular the stat-boosting egos "Of Might" and "Of Resilience" are now mithril-only. Mid-game you may have more experience, but...
Forum: Sil May 29, 2020, 20:59
Replies: 49
Views: 3,357
Posted By Quirk
Mingw. The Mac support is dead, as I have no...

Mingw. The Mac support is dead, as I have no access to a Mac, but all traces haven't been removed in case one of the occasional Mac lovers who wishes Mac support wants to put some time in to restore...
Forum: Sil May 25, 2020, 00:00
Replies: 49
Views: 3,357
Posted By Quirk
Apologies, I pasted the wrong link! I've edited,...

Apologies, I pasted the wrong link! I've edited, please try again now.
Forum: Sil May 24, 2020, 22:17
Replies: 49
Views: 3,357
Posted By Quirk
Sil-Q 1.5 beta, first release

Full details up at https://github.com/sil-quirk/sil-q/releases/tag/v1.5.0-beta1a, including a brief overview of changes; the most important is of course that this is the first official appearance of...
Forum: Sil May 21, 2020, 17:24
Replies: 33
Views: 3,165
Posted By Quirk
Yeah, we haven't announced the beta yet because...

Yeah, we haven't announced the beta yet because there are one or two things still needing fixing. At some point I'll need to attempt to make Windows tile size somewhat sane, the way the interface...
Forum: Sil May 2, 2020, 21:26
Replies: 33
Views: 3,165
Posted By Quirk
I've been pushing code as I go so if you're on...

I've been pushing code as I go so if you're on Linux you can pull the code and do a build already. I'm probably going to hold off making a Windows build until we have an alertness icon sorted, but we...
Forum: Sil April 23, 2020, 19:45
Replies: 33
Views: 3,165
Posted By Quirk
Some forges have 4 uses, and the number of uses...

Some forges have 4 uses, and the number of uses is not shown in the ASCII at present but rather when you walk over them. I think one hammer would be preferable.

I think Orc Champions are the blue...
Forum: Sil April 14, 2020, 09:26
Replies: 33
Views: 3,165
Posted By Quirk
To add a little to MicroChasm's answer: -...

To add a little to MicroChasm's answer:

- Sil tile support is so broken on Linux that hitting an enemy crashes the game on my installation. I have traced this and fixed it but for Sil 1.3 there is...
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