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Search: Posts Made By: Philip
Forum: Vanilla April 4, 2020, 23:17
Replies: 11
Views: 606
Posted By Philip
As far as I know, unique drops are handled like...

As far as I know, unique drops are handled like any other drop, except most uniques have the DROP_GOOD or DROP_GREAT tag which messes with generation a bit. The short version is that if you kill a...
Forum: Vanilla March 31, 2020, 23:02
Replies: 3
Views: 450
Posted By Philip
Each class has things they scale with, and some...

Each class has things they scale with, and some things scale mostly linearly and predictably, and some things are extremely random and power-spikey. Warriors scale HP with level and stats from...
Forum: Vanilla March 22, 2020, 10:21
Replies: 263
Views: 13,359
Posted By Philip
Ultimately, the precise triggers for building up...

Ultimately, the precise triggers for building up whatever meter the BG is going to use are going to depend on the desired player behavior. My thing, which rewards getting hit at range, getting hit a...
Forum: Vanilla March 20, 2020, 12:01
Replies: 263
Views: 13,359
Posted By Philip
Well, kind of. My proposal is for a more powerful...

Well, kind of. My proposal is for a more powerful mechanic that is a central class feature, rather than a spell-based effect that you only get later on in the game. Also, my proposal is less focused...
Forum: Vanilla March 20, 2020, 10:37
Replies: 263
Views: 13,359
Posted By Philip
If Blackguards are supposed to revolve around a...

If Blackguards are supposed to revolve around a sort of "battle-rage" idea of combat (presumably in contrast to warriors who are more careful, deliberate, and use ranged combat as well as melee),...
Forum: Vanilla March 11, 2020, 23:57
Replies: 13
Views: 758
Posted By Philip
The short version is, if you clear levels, you...

The short version is, if you clear levels, you spend less time at the optimal depth for your character. Optimal depth being understood as a sort of risk/reward function, where you weigh the rate of...
Forum: AAR March 9, 2020, 16:45
Replies: 9
Views: 582
Posted By Philip
My long post on this topic got lost for some...

My long post on this topic got lost for some reason, but a quick summary will be better anyway.

Some very bad maths suggests that a 0.4 lb rock is somewhat heavier than a baseball, so if thrown at...
Forum: Vanilla February 5, 2020, 23:20
Replies: 21
Views: 1,359
Posted By Philip
Yeah, you're right, I haven't played enough V...

Yeah, you're right, I haven't played enough V since the big monsters change to get a real feel for the new breakpoints.
With that in mind I feel like +4 INT will become more worthwhile than what...
Forum: Vanilla February 5, 2020, 22:16
Replies: 21
Views: 1,359
Posted By Philip
In case you haven't yet, I would recommend...

In case you haven't yet, I would recommend turning on the "notify on object recharge" option in user interface options. As far as I can tell, it is off by definition, for what I assume are strictly...
Forum: Vanilla January 21, 2020, 00:24
Replies: 27
Views: 2,893
Posted By Philip
I can't imagine it would change the problem with...

I can't imagine it would change the problem with Mages as it is outlined in the original post?

The first change seems like a great way to discourage Mages from using devices at all (other than as...
Forum: Vanilla January 20, 2020, 20:20
Replies: 27
Views: 2,893
Posted By Philip
I still think Mages should never have gotten the...

I still think Mages should never have gotten the fast casting spell. IMO Mages should have the ultimate utility, battlefield control, and devices, Priests should have ultimate healing, Necromancers...
Forum: Vanilla January 14, 2020, 00:48
Replies: 36
Views: 1,592
Posted By Philip
If you're not confident in your stealth, then...

If you're not confident in your stealth, then going for a higher stealth combo could work, but you will have a lot less stats and hit dice to play with that way. If you do, Kobold is best.

That...
Forum: Vanilla January 13, 2020, 19:35
Replies: 36
Views: 1,592
Posted By Philip
Yeah Storm Giants are tough for characters that...

Yeah Storm Giants are tough for characters that are used to one-shotting anything with high damage potential and outlasting anything with high HP, like warriors tend to be. Storm Giants do a lot of...
Forum: Vanilla January 13, 2020, 18:50
Replies: 36
Views: 1,592
Posted By Philip
I do not think I have ever had a character who...

I do not think I have ever had a character who would voluntarily fight a Lich. They're not unkillable, but they're not worth fighting if you can reasonably avoid it I think. That said, if your...
Forum: Competition January 13, 2020, 08:56
Replies: 42
Views: 2,943
Posted By Philip
In the sense that you would require to kill...

In the sense that you would require to kill Sauron to get to dl100 and killing Sauron is arguably more impressive than not killing Sauron, I suppose. In general, though, it is quite easy to maximize...
Forum: AAR July 1, 2019, 18:56
Replies: 4
Views: 822
Posted By Philip
I mostly agree with Derakon here, with the caveat...

I mostly agree with Derakon here, with the caveat that if I had a bit more stealth, on a rogue I might actually be more interested in the resists simply on the grounds that if you're capable enough...
Forum: Vanilla June 3, 2019, 14:37
Replies: 44
Views: 3,462
Posted By Philip
The documentation in the help files is good,...

The documentation in the help files is good, though the mechanics are a bit obscure, yeah. I don't know if this is in the help files, for example, but each three points of stealth make a monster...
Forum: Vanilla May 20, 2019, 22:46
Replies: 8
Views: 1,090
Posted By Philip
The most important thing to know when diving,...

The most important thing to know when diving, with respect to the "don't die" thing, is that you will need to use escapes often to avoid death, and you need to use them as little as possible (because...
Forum: Vanilla April 8, 2019, 18:52
Replies: 6
Views: 1,038
Posted By Philip
I would perhaps dispute the notion that lack of...

I would perhaps dispute the notion that lack of stealth didn't hurt you - as far as I can tell, you died because you weren't able to sufficiently control your fights (running out of consumables is an...
Forum: Vanilla March 18, 2019, 23:13
Replies: 203
Views: 21,543
Posted By Philip
Not sure what the value of having Medusa be...

Not sure what the value of having Medusa be Medusa is for people knowing what she's capable of, given that "gaze to paralyze" is an ability that monsters start having literally at lvl 1? Ranged...
Forum: Vanilla March 18, 2019, 00:08
Replies: 203
Views: 21,543
Posted By Philip
One final rebuttal to all these points (it will...

One final rebuttal to all these points (it will be easy, as they are the same points they have always been, and since the rebuttals have never been challenged, they can also remain identical) and...
Forum: Vanilla March 9, 2019, 22:40
Replies: 203
Views: 21,543
Posted By Philip
Well obviously, if there were 5 block pieces it...

Well obviously, if there were 5 block pieces it would be called pentis, and that looks a bit too much like penis, especially considering one of the possible arrangements of 5 blocks does resemble a...
Forum: Vanilla March 9, 2019, 12:16
Replies: 203
Views: 21,543
Posted By Philip
It's interesting to me that what the official...

It's interesting to me that what the official version is is so important to people who will swear that there is one true perfect Angband. It feels like unintentional validation of Nick's theory that...
Forum: AAR February 24, 2019, 12:50
Replies: 4
Views: 985
Posted By Philip
If you're not playing Ironman, it becomes a fair...

If you're not playing Ironman, it becomes a fair bit easier to get temporary speed running the whole time you fight Morgoth, in which case you can afford to have somewhat less base speed. (this is...
Forum: AAR February 23, 2019, 23:27
Replies: 4
Views: 985
Posted By Philip
Yeah, having anywhere below 4.0 speed risks...

Yeah, having anywhere below 4.0 speed risks unavoidable death. it's not guaranteed, and people have won without it, but as you experienced, sometimes the (rather unlikely) double mana storm happens....
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